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OOTP 16 - General Discussions Discuss the new 2015 version of Out of the Park Baseball here! |
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#1 |
Major Leagues
Join Date: Aug 2014
Posts: 370
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Feeder Leagues slowing game down too much
I am using a real MLB structure so all the Minors are like real life. I have 3 College and 4 High School feeder leagues. However, this significantly slows down simming times and a month can take like 5 minutes. (Okay I don't know for sure, but it's slow as hell!)
Should I cut down on my feeder league amounts? How many teams in the specific feeder leagues should I have? I am not willing to get rid of feeder leagues because I love having almost ready college kids come up and it's fun, so if there's no other way, then so be it. |
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#2 |
Major Leagues
Join Date: Mar 2015
Location: Bowie, Maryland
Posts: 464
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You have one more college feeder than I have, and I didn't notice a significant slow down. The reason MLB sims run slow for me is the sheer amount of minor leagues.
A month taking five minutes? Where did you get your computer? I can't get 5 minute months if I was using 8 team leagues with reserve rosters. Lol. |
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#3 | |
Major Leagues
Join Date: Aug 2014
Posts: 370
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Quote:
I'm thinking about going with 2 College, 2 High School feeder leagues and making the draft come from Feeder Leagues + Generated Players. Then making the Minor Leagues become 1 AAA, 1 AA, 1 A, 2 Rookie. Should cut down on speeds. Last edited by Gai1997; 06-28-2015 at 01:35 PM. |
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#4 |
Major Leagues
Join Date: Mar 2015
Location: Bowie, Maryland
Posts: 464
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In a fictional I play, I use 2 college, 4 HS, 1 AAA, 1 AA, 2 A, 1 SSA, 2 Rookie leagues, with 24 major league teams. Days take about 20 seconds, which is better than the standard MLB setup.
There's also a indy league that slows it down slightly. Just my experience. What you outline should work. |
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#5 |
All Star Reserve
Join Date: Jul 2010
Location: Connecticut
Posts: 664
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I took me 40+ minutes to simulate a month the other night. What i would give to have a 5 minute month. .
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