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Old 03-30-2015, 12:28 PM   #1
kackle85
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Fictional Question?

Every time I start a fictional league with default player creation settings the first two or three years have very low ERA (about 3.25) and very low BA (about .240) for the league averages. After the first few years it normalizes to about ERA (3.90) and BA (.266) and will stay that way for the duration of the league. How can I avoid the first few years having such odd totals?
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Old 03-30-2015, 01:02 PM   #2
Questdog
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Sim past the odd totals and then delete all the history and player stats and have your inaugural draft....

I always sim 25 seasons before begin.....
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Old 03-30-2015, 01:45 PM   #3
Imperialism32
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Sim past the odd totals and then delete all the history and player stats and have your inaugural draft....

I always sim 25 seasons before begin.....
Could you elaborate on why? Any more advantages not addressed in the OP? Any problems you've encountered?
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Old 03-30-2015, 01:52 PM   #4
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I generally do this too - in previous versions especially you'd get really out of whack totals sometimes in the first few years of a league. I think this is better now but can still happen, so playing a while and clearing the history prevents a few problem years from dominating the record book.
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Old 03-30-2015, 03:09 PM   #5
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Could you elaborate on why? Any more advantages not addressed in the OP? Any problems you've encountered?
Only to get rid of all the initial players. Plus I use the time to tweak my modifiers....
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Old 03-31-2015, 12:04 PM   #6
kackle85
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Sim past the odd totals and then delete all the history and player stats and have your inaugural draft....

I always sim 25 seasons before begin.....
Forgive my ignorance but how do I have the "inaugural draft" after I have simmed a few years in?

Thanks
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Old 03-31-2015, 12:06 PM   #7
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Quote:
Originally Posted by kackle85 View Post
Forgive my ignorance but how do I have the "inaugural draft" after I have simmed a few years in?

Thanks
When you get to preseason. Select the option to release all players and hold an inaugural draft. Make sure you erase all league history as well. Nothing worse than playing that first game and realizing your players have stats.
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Old 03-31-2015, 12:26 PM   #8
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Does doing this tend to bloat the league file? How do you keep it small-ish?
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Old 03-31-2015, 01:13 PM   #9
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When you get to preseason. Select the option to release all players and hold an inaugural draft. Make sure you erase all league history as well. Nothing worse than playing that first game and realizing your players have stats.
Makes sense. Thanks
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Old 03-31-2015, 02:05 PM   #10
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Does doing this tend to bloat the league file? How do you keep it small-ish?
Deleting out the league history after you sim out the initial years should reduce the file size back then it's like you're starting from scratch anyway.

It seems that the initial created players are generally constructed differently than the drafted players who join your league afterwards. That's why this phenomenon occurs.

Like Quest, I usually sim out maybe 10-15 years then delete league history. Then, personally, I like to sim out another large chunk of time so that there are some records and league history by the time I take over. That's just me though. In a perfect world, I wish that this type of thing could be done by OOTP automatically but I've always done it this way so I'm used to. That being said, it takes a while to do all of that simming before the game is where I'm ready to jump in.
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Old 03-31-2015, 03:07 PM   #11
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I'd just like to mention that I do not think this is anywhere near the issue it used to be 3 or 4 versions ago. It's just the way I've gotten used to creating leagues. Also, I play stats only, so I do not delete the stats and history until after the inaugural draft.

It used to be that a lot of very young players were created fully developed (18-20 years old), and so that this initial group of players would always dominate the league leader boards for eternity. I'd sim 25 years to get rid of everyone from the initial pool.

But that is not an issue so much anymore.

But I have noticed the phenomenon of most fictional leagues being pitcher paradises for a couple of seasons before leveling off.
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Old 03-31-2015, 06:18 PM   #12
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The reason you see the lower numbers at the beginning of a fictional league is based in how the game creates players.You'll get a few really high end older players created (more than you'll tend to get developing in your league). In turn they will dominate for a couple years till they retire. It's once those players retire that you will start to see "more normal" stats. It does seem to happen with pitcher more than hitters which is why you see lower BA and ERA.

As has been said sim a bit and you'll be fine.
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Old 03-31-2015, 06:20 PM   #13
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Only to get rid of all the initial players. Plus I use the time to tweak my modifiers....
This.

I don't go 25. I'm good with 20.
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Old 03-31-2015, 06:28 PM   #14
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If you do this make sure you don't delete retired players. You'll end up with coaches that have the wrong bio.

Leave all of the retired players alone.
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Old 04-01-2015, 01:56 PM   #15
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If you do this make sure you don't delete retired players. You'll end up with coaches that have the wrong bio.

Leave all of the retired players alone.
If I do this will the retired players stats and history still show in their bio page?
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