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| Suggestions for Future OOTP Versions Post suggestions for the next version of Out of the Park Baseball here! |
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#1 |
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Major Leagues
Join Date: Jun 2013
Posts: 496
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Cash flexibility in trades?
Not sure what it would take to implement this (or if this is something that is fixable in game), but I'd like to see more cash flexibility with regard to trades in OOTP 16.
It seems like after a certain point in the game it's next to impossible to make a trade involving anything but a pittance of cash, which means that making or taking a salary dump trade is next to impossible. It would be nice to see the AI owners/budgets recognize contracts as (essentially) a sunk cost and budget accordingly or something that makes trading more realistic in that regard. |
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#2 |
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Major Leagues
Join Date: Jun 2014
Posts: 346
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Cash trades with the AI even on Hard Difficulty are broken.
I'm able to trade a player with a $2 million contract to the AI PLUS get $$ back, even when an equivalent free agent exists that only wants $1 million. Tried this often and the human players had to ban trades with the AI that involve cash. It just doesn't get it. I'd rather have an option to ban cash in trades with the AI, or if not, make the AI smarter about cash. AI should look to see if a comparable FA exists and see what that FA player wants in salary. If the human offers a signed player with a more expensive contract (than the FA), the AI should either refuse the trade or if not, demand cash from the human to cover the expensive contract. Humans would get this right. Last edited by Drstrangelove; 07-29-2014 at 02:28 AM. |
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#3 | |
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Major Leagues
Join Date: Jun 2013
Posts: 496
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Quote:
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#4 |
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Bat Boy
Join Date: Dec 2012
Posts: 15
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I agree. It's frustrating when you have to waste time trying to match salaries, nba style, just to complete a trade.
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