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OOTP 15 - General Discussions Discuss the new 2014 version of Out of the Park Baseball here! |
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#1 |
Minors (Rookie Ball)
Join Date: Feb 2014
Posts: 21
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What's the difference when you disable morale and personality?
I think I know the answer, but...
When you disable player morale and personality, is the player performance just based on pure ratings then? I know players can still get hot and cold, but I figured the main reason to disable morale and personality was to not have to deal with someone underperforming if they feel they aren't playing enough, etc? Also wondering how many people play with those features disabled? I've tried it both ways. |
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#2 | |
Hall Of Famer
Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
Posts: 16,142
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#3 |
Minors (Rookie Ball)
Join Date: Feb 2014
Posts: 21
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Ah, that makes sense. Anyone prefer it one way or the other? I guess it's much easier to build a formidable dynasty with those features turned off.
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#4 |
Hall Of Famer
Join Date: Apr 2009
Location: Long Island
Posts: 11,221
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Yes, the game is easier and less interesting without these features. Let's put it like this. I just had to trade a guy who was sitting on the bench behind my star RF, a guy who has the tools to be a starter and was unhappy that he wasn't doing so on my team. So I traded him (I have a policy of no bad attitudes on my teams) and was surprised at the material he commanded in return. Isn't that more interesting than him sitting like a pet dog on my bench, waiting for the RF to get injured or retire?
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- Bru |
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#5 |
Hall Of Famer
Join Date: Apr 2009
Location: Long Island
Posts: 11,221
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One other thing. If you have personality on, you actually gain a powerful tool, one that you had better use because I can swear the AI does. That is, players with high marks in leadership will make your team better and players with high marks in intelligence and work ethic will realize their potential better. I cannot imagine drafting and trading these days without looking for those traits.
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- Bru |
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#6 |
All Star Starter
Join Date: Mar 2011
Posts: 1,262
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I play with them disabled, mostly because I don't trust any simulation to be able to accurately predict/represent the personality interactions of MLB players. There are definitely fewer restrictions on the ability to maintain a stacked team with them off, but part of my fantasy is players not acting like annoying human beings and taking me out of the escapism of the sport, so that's more of a feature to me than enabling them would be.
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#7 | |
Minors (Triple A)
Join Date: Apr 2014
Posts: 224
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From the manual:
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#8 | |
Hall Of Famer
Join Date: Apr 2009
Location: Long Island
Posts: 11,221
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- Bru |
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#9 | |
All Star Starter
Join Date: Mar 2011
Posts: 1,262
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I also have a generally low opinion of the actual personality traits of most real world players, and therefore would just like to try to avoid thinking about the kind of people that I project most players to be when I play the game. Best not to peek behind that curtain, or try to pretend that it isn't there in my case. |
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#10 | |
All Star Reserve
Join Date: Apr 2013
Posts: 765
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#11 |
Hall Of Famer
Join Date: Mar 2002
Posts: 3,765
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I like it for the aspect of say Derek Jeter, Brad Ausmus or Mark Loretta, or David Eckstein
Neither one of these guys would be talent wise one of the best players ever, but with great work ethic, leadership, loyalty and intelligence, as well as low or normal greed...they can be better than what they look like from the numbers and will tend to stick around more so than my very talented Manny Ramirez with his 25 work ethic and 1 intelligence and Albert Belle with his 10 loyalty, 5 intelligence and 200 greed Works great for me
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"I am at that stage of my life where I keep myself out of arguments. I am 100% self sufficient spiritually, emotionally & financially. Even if you say 1+1=5, you are ABSOLUTELY CORRECT. Enjoy!" |
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#12 | |
Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#13 |
Hall Of Famer
Join Date: Aug 2011
Location: Tampa Bay, Massachusetts
Posts: 2,928
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Well put, as usual. I don't care about the minutiae of a greedy player only signing for the money, or a low work ethic guy not reaching his full potential; I like having personalities on because I like knowing which of my players are leaders and which are meatheads. Whether it's Manny Ramirez being a lovable idiot, or John Rocker being... John Rocker, we all know which MLB players we look up to, and which ones we love to hate. Even if it's just within my own internal narrative, being able to tell who's who in my fictional league makes for a more interesting dynamic, in my opinion.
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#14 |
Minors (Rookie Ball)
Join Date: Feb 2014
Posts: 21
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Great responses, and I can definitely see both sides of the coin.
I keep them off because my main goal is to not really "real-life" accuracy....but to dominate and keep a stacked team year-in and year-out. I want 20/20 guys 3-4-5 in the lineup, with 5-star prospects on the bench or waiting in the minors. I want a killer 5-man rotation and future star SP as middle relievers. (Of course you also generally have to fiddle with minor league option years and some of the trade rules to help this along). That's just how I find the game most enjoyable....winning between 110-120 games a year....although in the playoffs it's still never a sure thing, I do find it interesting (as mentioned above) the possibility of leaving personality on, and see if that helps win even more, since I generally have a bunch of high character guys, |
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#15 | |
Hall Of Famer
Join Date: Apr 2009
Location: Long Island
Posts: 11,221
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Me, I like that [fictional] catcher who, although he's not a great batsman, is good defensively and has high marks for leadership, loyalty, and intelligence [as long as he's not lazy, which is a downer]. I will nurse a guy like that for 10+ years, keeping him around as a GM's pet so to speak, as long as he does not fall too far below the Mendoza Line! ![]() BB, if you read the above with a bit of interest, you will turn on those options some day, I bet. ![]()
__________________
- Bru |
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