|
||||
| ||||
|
|||||||
| OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Minors (Rookie Ball)
Join Date: Feb 2010
Posts: 27
|
Question about recalc
Quick question...I want to have a historical sim where players are drafted to different teams. I want the players to perform somewhat close to their real stats that year. I am using neutralized stats for the park effects. Should I do 1 or 3 year recalc? Should I double weight no matter which one I choose?
I'm not looking for identical stats, just if Walter Johnson has 300 k's in a year, I don't want him to get 125. Thanks and I can not wait for version 15! |
|
|
|
|
|
#2 |
|
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,126
Infractions: 0/1 (1)
|
I would recommend using 3 year recalc. Mainly due to the fact that you have the players going to different teams. Just my opinion, but I think 1 year recalc works best when using real transactions and players retire and miss seasons according to history. 3 year recalc will give you a much better flow from the end of one season on into the start of the next. I think you always have to keep in mind that the AI has no idea recalc is going to take place.
Remember also, if you want the game to run strictly on recalc you need to turn player development off. This is my advice and just my opinion, so please take it as only that. OOTP is an incredible game and the historical replay aspect of the game has improved immensely through the years. But, keep in mind it is a career sim and for that reason, it may not always produce the most accurate individual season stats. If you are willing to be patient and look at players from a career standpoint, I think you will be very pleased by the results OOTP produces. Oh and if you really want to have a blast. Do the same type of league you're planning, but turn recalc off and leave development on. Dial down talent change randomness a little. The "whatif" aspect of playing this way is a blast. |
|
|
|
|
|
#3 |
|
Minors (Rookie Ball)
Join Date: Feb 2010
Posts: 27
|
Thanks a ton for your advice. Does the 3 year recalc take the previous, current, and next year or is it current and two years after?
|
|
|
|
|
|
#4 |
|
OOTP Historical Czar
Join Date: Dec 2001
Location: Bothell Wa
Posts: 7,253
|
Yes, unless the player is in year 1 or 2, then it takes the needed subsequent years to get to 3.
__________________
It's madness, madness, I tell you! For the love of God, don't do it! |
|
|
|
|
|
#5 | |
|
All Star Starter
Join Date: Jan 2011
Location: northern CA
Posts: 1,877
|
Someone emailed me recently with a question, and it seemed similar to what's being discussed in this thread. Am I correct in thinking that recalc is the cause of him seeing ratings change from one year to the next in an historical replay while they don't change like that if you play from 2013 forward?
And if so, what's his best option for keeping the ratings from changing like that? He asked me: Quote:
|
|
|
|
|
|
|
#6 | |
|
Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,474
|
Quote:
Tell him to disable recalc and then rating changes will be controlled by the in game engine on a normal real life basis. |
|
|
|
|
|
|
#7 | ||
|
Hall Of Famer
Join Date: Jun 2006
Posts: 5,380
|
Quote:
(Anyone, if I have misrepresented above how the 3-yr recalc works, please set me straight. Thanks) Of no apparent relevance to this thread, since the OP is not using real transactions, is this: Quote:
|
||
|
|
|
![]() |
| Bookmarks |
|
|