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Old 07-27-2013, 07:03 PM   #1
tcblcommish
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Rival to MLB

I am trying to make a league where a Canadian Baseball League will start up and run, that is the one that I will be playing in but the Majors and so on will be active and I will have the ability to go and get those players. However, I don't want this league to be on par with the Majors so that if there is someone that gets signed to the majors, it will be a big event, even if it's just in my head, lol.

Here is what I am going to ask. Is there a way to have this league run as this? I guess the idea would be to keep money in line and make sure that teams don't have an overload of money. Is that the solution or is there anything in the league set up that can make this "rival" league not as good in general?

Thanks in advance
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Old 07-27-2013, 07:12 PM   #2
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When you say "not as good", do you mean financially? Talent wise? Both?

Do you want it like a AAA level?

You can lower finances easy enough and lower the talent level easy enough too. Just have to modify things in league setup.
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Old 07-27-2013, 07:18 PM   #3
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Quote:
Originally Posted by Bluenoser View Post
When you say "not as good", do you mean financially? Talent wise? Both?

Do you want it like a AAA level?

You can lower finances easy enough and lower the talent level easy enough too. Just have to modify things in league setup.
Yes pretty much both. Something along the lines of the AAA level. I am not very familiar with the player creation modifiers so I am almost scared to play with those. I have the league set to not hold a draft or have international free agents at all and no minor league systems so they will have a reserve system. I am thinking that in the initial season, it'll be about signing players and trying to get the best available and see how that plays out.

I have a feeder league for the majors, college system using the NCAA idea so there should be a massive amount of players available but I am wondering how this will work out.

I don't want to have a draft in the CBL and just use castoffs but not really sure how well that will work either. Loads of trial and error so far lol
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Old 07-27-2013, 07:21 PM   #4
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Well, since you're doing the "trial and error" part of your league build now, what better time to start "trial and error" with league modifiers? That would be the best way to learn, that and reading up on the forums here. Tons of helpful info available.

You don't learn much if you don't get your hands dirty once in a while.
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Old 07-27-2013, 07:27 PM   #5
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Well, since you're doing the "trial and error" part of your league build now, what better time to start "trial and error" with league modifiers? That would be the best way to learn, that and reading up on the forums here. Tons of helpful info available.

You don't learn much if you don't get your hands dirty once in a while.
How very true, lol. If I am not doing a draft though, would the player creation modifiers do anything at all? It shouldn't be creating anything from my new CBL. That is the plan anyways.
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Old 07-27-2013, 07:49 PM   #6
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I would write down the modifiers for both the MLB and MLB AAA and put your modifiers in the middle of those two. That way you are better than AAA but not as good as MLB. You would also want to do the same for all of your minor leagues as well adjusting them a half level below real minor league levels. Financially I'd set the modifiers to about 80% of the MLB ones.

Sounds like your goal is to have players that would rather play in the Canadian league than AAA but rather play in MLB than the Canadian league.
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Old 07-27-2013, 07:59 PM   #7
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I run the "National Baseball League" which is the top league and then the "Canadian Professional Baseball League" which is similar to what you are saying. I normally make it ML or INT. It varies from a AAA to AA caliber team.

When I first started this I wanted it to be similar to the CFL and NFL but it doesn't quite work the same.

It works but what happens is that you will see your Canadian League "Stars" sign with a major league team and sent to their affiliate because he received a minor league contract. The AI players rather would play in 'A' essentially getting $0 over my Canadian league where they'd make up $300,000. Just like a football player would rather be on the practise squad for an NFL team then star in the CFL.

You don't get any stars from the major league but it is normal to get over the hill MLB career players (sometimes ex allstars) coming to your league for a year or two before they retire.

Again the most frustrating thing is that players leave for minor league contracts. To solve this I just had my MLB have one AAA league and no other leagues and in my mind say that they must get paid more...

I turn the generated players for my Canadian league way down where none of them make it and I get the overflow from the MLB and dev leagues...and the odd time you get a gem who becomes a star in your league and might go on to a decent career in the American league, which is cool.


Everytime I create a new game of OOTP I can't help myself and create the CPBL. Problem is with a lack of game enhancements over the last few versions it has not help me with this setup...but I've accepted that.
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Old 07-27-2013, 09:33 PM   #8
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Does anybody already have the mlb modifiers handy?
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Old 07-28-2013, 12:21 AM   #9
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Quote:
Originally Posted by tcblcommish View Post
I am trying to make a league where a Canadian Baseball League will start up and run, that is the one that I will be playing in but the Majors and so on will be active and I will have the ability to go and get those players. However, I don't want this league to be on par with the Majors so that if there is someone that gets signed to the majors, it will be a big event, even if it's just in my head, lol.

Here is what I am going to ask. Is there a way to have this league run as this? I guess the idea would be to keep money in line and make sure that teams don't have an overload of money. Is that the solution or is there anything in the league set up that can make this "rival" league not as good in general?

Thanks in advance
I have 2 leagues like this.
My Endor league (started with 1973 Financials and Strat now 1978 year is actually 2008 now) signs or trades for players from modern 2008 MLB. Some players will leave the league and sign with MLB or CBF (1998 finances & strat). While my team ha the most $$ and is currently the largst market i can afford to sign/trade for higher quality players. I traded for Alfonso Soriano (3.2 mil) then traded him and another player for a RF (min salary, CBF) Later on I traded my 1B and 2 prospects out of Option years to the CBF for a LF making 1.1 mil (arb for 1.5 mil, also currently highest paid player in EBL by 300K).
I change the year for Finances the 1st day of FA. I have had issues with it reverting to modern year when i check the adjust options.
Most of the players in this league are over the hill and only a handful are MLB HOFers. I had Barry Larkin play 2 seasons past his actual retirement season with a 2 as a SS.
Notable players in the EBL who have played with success in MLB:
Nick Punto, Barry Larkin, Travis Ishikawa, Joaquin Benoit, Heath Bell, Carlos Zambrano, Ervin Santana, Skip schumaker (AS), Gary Matthews Jr (All-star in EBL). No major SP or hitters.
The CBF in a past version when I got to 2012 had Miggy, Verlander, Maddux, Bonds and a few others much better talented players.

In my old ABF league I added the American League in 2005 a 12 team league to compete with the ABF. Finances were set to 1985. 3 yr FA. No draft. After 3 yrs the NY Yankees could not afford to resign Babe Ruth so I did just so my competition would not. 5 Yrs 12 mil per. The AL signed several 4th OF 5th If spot starters who went on to have success in the AL and basically none in the ABF. Best hitter in teh AL was my former 4th OF who wa s a#2 overall inaugural pick for me. Rated 2.5 stars in 2006. In the AL he won a batting title .311 a HR title 2 yrs later at 31 and 3 GG. Greg Maddux was the best SP in the AL played 9 seasons all in the AL for the Hitmen.

That help? TMI?
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