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| OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
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#1 |
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All Star Starter
Join Date: Dec 2001
Posts: 1,534
Infractions: 1/0 (0)
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Not understanding today's lineups..
Whenever I go to play today's game against the White Sox, my lineup has my backup CF starting.
The White Sox are starting a LHP My Manager options say that I control all lineups My lineup vs LHP w/ DH says that my backup only starts if my starter, Bourn is tired. Bourn's status is 98% - Rested 7 day lineups are not set at all What am I missing here??? Why are they starting my backup - this has happened before as well but I'm finally questioning it enough to post here. Thanks Last edited by Go Tribe; 04-20-2013 at 11:23 PM. |
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#2 |
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All Star Starter
Join Date: Dec 2001
Posts: 1,534
Infractions: 1/0 (0)
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actually i just realized that they are starting my back up catcher too. Santana is 83% - Rested, so that's a lower percentage but it still says rested.
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#3 |
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All Star Reserve
Join Date: Feb 2012
Location: Kincheloe, MI
Posts: 521
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From what I've noticed, when you sim games it won't replace a player until he is tired, but when you go to play one, they will try to replace the player if he is below 100% at all.
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#4 |
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All Star Starter
Join Date: Dec 2001
Posts: 1,534
Infractions: 1/0 (0)
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#5 |
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All Star Reserve
Join Date: Feb 2012
Location: Kincheloe, MI
Posts: 521
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At least you can notice the player is out of the lineup and replace him, more of a minor annoyance in my opinion.
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#6 |
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All Star Starter
Join Date: Dec 2001
Posts: 1,534
Infractions: 1/0 (0)
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not really because when it subs it mixes the entire batting order up. you have to replace the guys and then move everyone around to your normal order within the pre-game screen. that's the part that really annoys me
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#7 |
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Hall Of Famer
Join Date: Feb 2012
Location: Inside The Game
Posts: 30,937
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What really sucks, and I dont know if this has finally been fixed in 14, is when say your normal leadoff guy has a day off the AI starts the C at lead with a speed/Steal of 1/1.
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#8 |
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Minors (Single A)
Join Date: May 2007
Location: Alliston, Ontario
Posts: 93
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I can't speak for 14 and whether this is still modeled, however what you notice as your catcher being placed in the lead-off spot is the AI actually moving whoever occupies the 7th spot in your lineup. To avoid this, place another lead-off type player (however you define the qualities associated with a lead-off man) in your 7th spot to avoid the catcher-at-lead-off dilemma. Hope this helps.
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#9 |
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Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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#10 | |
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Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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Quote:
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#11 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Clarify please. Are we talking about the lineup screen or the actual lineup once the game begins? They aren't always the same if you've delegated the task to to your manager. Unlike presenting the fixed lineup card prior to the game, the manager will make changes after you elect to start the game. Or is this a sim observation?
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#12 |
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Minors (Single A)
Join Date: May 2007
Location: Alliston, Ontario
Posts: 93
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Read this post from OOTP 13 forums HP. It should make more sense at that point. Sorry I did not explain this more clearly.
![]() http://www.ootpdevelopments.com/boar...t-leadoff.html |
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#13 | |
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All Star Starter
Join Date: Dec 2001
Posts: 1,534
Infractions: 1/0 (0)
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Quote:
i have complete control of my lineups. my depth chart for every player says only when starter is tired. last night after i posted this, they started a RHH 1b over a 100% rested Nick Swisher (Switch hitter) because Chris Sale (LHP) was starting against me. This should never happen - i play all my games out, don't sim them. Yes I can change them within the game but like i posted above, it doesn't just take Swisher out of the 4 hole and put the RHH in there, it changed a number of other batting order spots as well. |
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#14 |
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Moderator
Join Date: Aug 2008
Posts: 3,109
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Any time a player is below 100% he is replaced if you have replace-when-tired set for that player. The result over the course of a season is that players tend to get more realistic playing time and total ABs (subject to injury and other random factors). The AI doesn't care what team you are playing at the time. If you care, then you have to manage this yourself.
I pressed Markus on the catcher/lead-off situation some time ago, and got a definitive rejection. It's possible that fixing this is too difficult. Of course, whenever I say something like that, Markus tends to follow up with a post along the lines of "I'll fix it in the next patch". So this can be a little test ...
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#15 | |
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All Star Starter
Join Date: Dec 2001
Posts: 1,534
Infractions: 1/0 (0)
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Quote:
2. Then don't reorder the lineup as you see fit (talking about the computer manager) |
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#16 | |
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Moderator
Join Date: Aug 2008
Posts: 3,109
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Quote:
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#17 | |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Quote:
You should use 7-day lineups with no subs allowed and make subs as you need.
__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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