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Old 04-17-2013, 12:48 PM   #1
scuffleball
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Customization question(s)

Okay, a little background...

I'm planning on adding a fictional country to the existing database. I have a solid understanding of how XML works and the layout and markers OOTP is using.

I have a fictional language to use with this country, from which I've derived a first and surname list to add to the game's existing first names and names text files. The basic idea is to insert a new country into the game world, incorporating it into the baseball fabric.

I added the country to the database, using the next number not in use for NATION_ID (253). I add the constituent states and then 10-15 cities (as a test, I have more than 2,000 ready to add) under each state with in the country. All of that loads fine when I start the game. The country shows up in the list and is available to create a league(s) from.

My issue is player/coach/staff name generation. I add my language as LANGUAGE_ID="40", after U.S. Historical (39) in the XML file. When I explore the world, the language isn't showing up as the language file used by my fictional nation. It is listed as a blank name with 100% The names appear are all defaulting to either name IDs 39 or 0. Nothing in my 40 lists are being used. I have assigned lid="40" to my country in the world XML file.

I also updated the ethnicities.txt file.

So my question is this - is it possible to actually add a new language at the front of the world XML file and then add first/surnames to the name files to be used in the game? I can't see anything I've done wrong and I've spent all more trying to get all of this to work.

Thanks for any help anyone may be able to provide.
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Old 04-17-2013, 12:53 PM   #2
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I think the 40 language id's are hard-coded and you cannot add one....just take one of the existing ones...surely there is one that you won't miss.....

p.s. I am not 100% certain on this.....it used to be this way, but I haven't tried to add any lately.....
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Old 04-17-2013, 12:54 PM   #3
scuffleball
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Quote:
Originally Posted by Questdog View Post
I think the 40 language id's are hard-coded and you cannot add one....just take one of the existing ones...surely there is one that you won't miss.....

p.s. I am not 100% certain on this.....it used to be this way, but I haven't tried to add any lately.....
I had wondered about that. I'll replace Vietnamese and see what happens. Thanks for the reply!
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Old 04-17-2013, 01:47 PM   #4
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Quote:
Originally Posted by Questdog View Post
I think the 40 language id's are hard-coded and you cannot add one....just take one of the existing ones...surely there is one that you won't miss.....

p.s. I am not 100% certain on this.....it used to be this way, but I haven't tried to add any lately.....

This is correct, at least as of OOTP13, the 0-39 was it, you could not add a language, but could obviously change one that is in there to whatever you want.
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Old 04-17-2013, 01:48 PM   #5
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To update: I replaced Vietnamese, and the names are now being created. Shame you can't just add a language, though, but at least there's a workaround. Thanks for the replies, guys!
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Old 04-17-2013, 05:17 PM   #6
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Quote:
Originally Posted by Questdog View Post
I think the 40 language id's are hard-coded and you cannot add one....just take one of the existing ones...surely there is one that you won't miss.....

p.s. I am not 100% certain on this.....it used to be this way, but I haven't tried to add any lately.....
I know on 11 was like this I have not tried since.
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