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Old 01-26-2013, 11:35 AM   #1
Tycobbler
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Bring back promo days

A few versions back we could assign promotional days; up to 5 a month i believe. Fan day, bat day, bobble head day etc. to put more a few more butts in the seats. Any chance of seeing this feature return?
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Old 01-26-2013, 11:41 AM   #2
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+1 this was a fun feature.
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Old 01-27-2013, 03:10 PM   #3
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I would also like to see a feature like this again in OOTPB
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Old 01-27-2013, 08:14 PM   #4
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I second this notion! Deeper financials would be great!
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Old 01-27-2013, 09:58 PM   #5
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If this would be brought back to OOTP then hopefully it will be an option that can be turned off. Personally I would never use promotion days, but there are others that would like this option.
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Old 01-28-2013, 01:30 PM   #6
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Not so important to me. When we had it in BSBL, we were in the 1950s and I enjoyed making up promotions related to 1950s history and fads. I think they had to with the Red Scare, the Cold War, atomic weapons or early rock 'n roll. I remember getting a good laugh out of Solonor's Middle Earth-related promotions like Mithril Glove Night.
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Old 01-28-2013, 02:04 PM   #7
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If this would be brought back to OOTP then hopefully it will be an option that can be turned off. Personally I would never use promotion days, but there are others that would like this option.
Same here.
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Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 01-28-2013, 02:31 PM   #8
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I enjoyed using this feature back in the day and would happy to see it make a return, fully optional of course.
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Last edited by OmahaBaseball; 01-28-2013 at 06:16 PM.
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Old 01-28-2013, 02:55 PM   #9
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If this were reimplemented, there were two things I didn't like about it:
1. You couldn't turn it off for online leagues. Teams that forgot to schedule them were at a financial disadvantage.
2. You couldn't customize them for your team.
- I should be able to state that bobble head day is for player X and he should then get a small morale and popularity boost.
- I should be able to name my day whatever I want.
- I should be able to choose to spend more on promotions in the hope of bringing in more fans, meaning that if I want to schedule 5 very expensive promotions vs. 5 inexpensive promotions that should be my choice.

Count me among those in favor of this one.
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Old 01-28-2013, 03:48 PM   #10
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When it comes to the game's financial system, I can think of a boat load of changes I'd rather see first which would make the financial engine both more realistic and customizable...
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Old 01-29-2013, 09:39 AM   #11
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Oh do tell LGO or point me in the right direction

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Old 01-29-2013, 10:19 AM   #12
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This does not equate to deeper financials, and General Managers aren't really involved wit this aspect of things. General managers are really in charge of Baseball Operations. This does not fall under Baseball Operations, which is where I feel OOTP's focus should be.
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Old 01-29-2013, 10:21 AM   #13
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Originally Posted by Le Grande Orange View Post
When it comes to the game's financial system, I can think of a boat load of changes I'd rather see first which would make the financial engine both more realistic and customizable...
Please list the boat load, I at least would like to see them.
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Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 01-29-2013, 10:27 AM   #14
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Please list the boat load, I at least would like to see them.
The ability to use money for extensions that is set aside for arbitration for players you never intend to tender an offer to. To me, I'd rather see this far before "promo days". Again...promo days are NOT part of baseball operations.
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Old 01-29-2013, 11:06 AM   #15
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The ability to use money for extensions that is set aside for arbitration for players you never intend to tender an offer to. To me, I'd rather see this far before "promo days". Again...promo days are NOT part of baseball operations.
I actually meant LGO's boatload of suggestions, but I'd also like to see all of yours as well. Got more?
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Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 01-29-2013, 04:53 PM   #16
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Originally Posted by PSUColonel View Post
This does not equate to deeper financials, and General Managers aren't really involved wit this aspect of things. General managers are really in charge of Baseball Operations. This does not fall under Baseball Operations, which is where I feel OOTP's focus should be.
This assumes the user only takes on the GM role. In reality there's also the owner and field manager roles, and users can take on parts of these roles if they so wish.

Ideally, OOTP would delineate the three main roles: owner, general manager, and manager. The user could elect to take on only one of these roles, and then hire AI personnel to do the others. It might be fun to just be the owner. You set the budget and see how the team does. You could decide to be a hands-on, interfering owner and demand your manager play or sit certain players, or insist your GM trade a player you don't like. Or you could be the GM and have to deal with such an interfering AI owner. Or maybe you're lucky and you've got a generous, hands-off owner. Or maybe you're working for a penny-pincher who wants a certain profit every year. And so on.

Of course, being OOTP, the user can always elect to take on two or even all three roles if they wish.
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Old 01-29-2013, 05:05 PM   #17
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This was one of those features I probably liked at one time (as with the milestone/first hit line in the player history), but forgot about and never noticed when it went away.
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Old 01-29-2013, 05:18 PM   #18
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Oh do tell LGO or point me in the right direction
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Please list the boat load, I at least would like to see them.
If I was to write up my complete proposal for a financial system in OOTP, it'd practically be a book. I'm not kidding. There are so many areas that are tie into the financial system to one degree or another, and I'd try to cover them all so as to make as complete a proposal as possible. There's everything from how the salaries for released players should be handled to market definitions and ratings for cities/metropolitan areas to the proper percentile distribution of player salaries, and a huge amount more.

Lately I've begun thinking again about the question of stadiums and how they contribute to revenue. I've got the basics of a 'premium seating' (i.e. luxury suites and club seats) system worked out. It'd be part of a larger system allowing the user to upgrade their ballpark to a certain extent over its lifetime, as well as building a new park, both of which are certainly part of the economics of real baseball. Which is of course why it'd be a part of any comprehensive financial system proposal.

The trick in all this is to come up with a financial system that is easy-to-use, customizable, and realistic. No easy feat that. But I do keep those three things in mind whenever I'm mulling over ideas. Sometimes trade-offs are required in one area to satisfy the needs of the others.
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Old 01-29-2013, 06:35 PM   #19
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... a financial system that is easy-to-use, customizable, and realistic ...
Pick two

That phrase brought to mind "cheap, fast, reliable: pick two" and "sexy, smart, sane: pick two"

( Cheap and fast & sexy and smart, please )
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Old 01-29-2013, 07:45 PM   #20
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Pick two
Not good enough. I want the trifecta.

I'll throw out two terms borrowed from astronomy that would, in my opinion, be possible in an ideal financial system model: a 'steady state' universe and an 'inflationary' universe. Now just what might those mean...
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