Home | Webstore
Latest News: OOTP 26 Available - FHM 12 Available - OOTP Go! Available

Out of the Park Baseball 26 Buy Now!

  

Go Back   OOTP Developments Forums > Out of the Park Baseball 26 > OOTP Mods > OOTP Mods - Logos, Graphics, and HTML

Reply
 
Thread Tools
Old 01-31-2012, 02:24 AM   #1
omniart
Major Leagues
 
omniart's Avatar
 
Join Date: Jan 2011
Location: Seattle, Washington
Posts: 330
Vector Jersey Template Layers

I thought that I'd offer these up to everyone. Hope you find them useful!

I have recently been working on creating some jersey layers with Inkscape. (Hooray, vectors!) The layers are not terribly different from existing layers. They aim to smooth the joint in lines that cross from the jersey's front to back panel. Here is an example of a piping layer:
Name:  Screen Shot 2012-01-30 at 9.46.50 PM.png
Views: 1078
Size:  23.0 KB
By using vectors, I am also able to precisely adjust the width of the line. The shot above has a 3-pixel wide red line on a 6-pixel wide white:
Name:  piping_03.png
Views: 2229
Size:  6.5 KBName:  piping_06.png
Views: 1421
Size:  6.7 KB
omniart is offline   Reply With Quote
Old 01-31-2012, 02:54 AM   #2
omniart
Major Leagues
 
omniart's Avatar
 
Join Date: Jan 2011
Location: Seattle, Washington
Posts: 330
I just realized that zip files would be better than posting so many individual images. Thus "piping.zip" contains piping layers with widths from 1 to 6 pixels. Meanwhile, "v-neck.zip" contains 12 layers of different widths. The precision of these can be seen in the shot of the rainbow v-neck, while the red and yellow jersey shows a more practical application (using a white layer at width 21 and a red one at 39).
Name:  Screen Shot 2012-01-30 at 10.29.03 PM.png
Views: 943
Size:  25.6 KBName:  Screen Shot 2012-01-30 at 10.38.51 PM.png
Views: 938
Size:  26.1 KB
Attached Files
File Type: zip v-neck.zip (35.1 KB, 123 views)
File Type: zip piping.zip (28.4 KB, 123 views)
omniart is offline   Reply With Quote
Old 01-31-2012, 07:30 AM   #3
cephasjames
Hall Of Famer
 
Join Date: Jun 2004
Posts: 8,736
Great idea!

I'll be interested in pin stripes if you do them.
__________________
5000+ Generic Logos Free for the Taking
FREE: Uniforms and logos for 500+ teams spanning 1871-present
Great Lakes League: 10 Conferences, 100 Teams
Pre-OOTP 23 Custom Cap & Jersey Template v3.0 by Deft and NoPepper (with layers from other various artists) that I use: Caps, Jerseys
cephasjames is offline   Reply With Quote
Old 01-31-2012, 12:43 PM   #4
justafan
Hall Of Famer
 
justafan's Avatar
 
Join Date: Feb 2002
Location: S. Carolina
Posts: 5,297
Thanks, I'm a vector man myself, I just hope these work in Xara Designer.

Edit: Oh these are just .png's, I thought they were vectors.
__________________

Last edited by justafan; 01-31-2012 at 01:13 PM.
justafan is offline   Reply With Quote
Old 01-31-2012, 05:10 PM   #5
omniart
Major Leagues
 
omniart's Avatar
 
Join Date: Jan 2011
Location: Seattle, Washington
Posts: 330
Quote:
Originally Posted by justafan View Post
Edit: Oh these are just .png's, I thought they were vectors.
I guess I should have said vector-generated layers. I'll post the original vector file tonight when I get home.
__________________
Graphics on Google Drive
Commissioner, Great Lakes Baseball League
Cincinnati Packers, American Circuit
Athletic Bilbao, UEBA

Papeete Black Pearls, Pacific Baseball Federation
omniart is offline   Reply With Quote
Old 01-31-2012, 06:45 PM   #6
Thundercrack
All Star Reserve
 
Thundercrack's Avatar
 
Join Date: Jul 2008
Posts: 861
These are great, keep them coming.
Thundercrack is offline   Reply With Quote
Old 02-01-2012, 08:07 AM   #7
omniart
Major Leagues
 
omniart's Avatar
 
Join Date: Jan 2011
Location: Seattle, Washington
Posts: 330
Okay, here is the vector file. I hope, Justafan, that it works with Xara Designer!

Here is an explanation of what you'll find inside.

The file contains three layers ("base jersey," "v-neck," and "piping") and each of these layers contains sublayers. "Base jersey" contains some important stuff. The sublayers "jersey" & "undershirt" combine to form an exact vector object reproduction of the original jersey template found in the "default_jersey_1_Standard.png" file. (It took me a long tedious evening of mapping that pixelated jersey edge to get this, so I'm kinda proud of it.) The "cutting" sublayer contains an object that is the inverse of the jersey: it fills the negative space, blocking out any lines that stray beyond the jersey borders.

The "v-neck" and "piping" layers each contain three sublayers: "cutting," "original," and "widths." "Widths" contains the final layers that I have already posted. "Original" contains the original stroke: that is, this has the original v-neck or piping line that you can now fiddle with to create your own vector layer.

Let's say you want to create a v-neck layer with a width of 16 pixels. To do this in Inkscape you would (a) go to the "v-neck" layer, duplicate the "original" sublayer, and rename it "16"; (b) select the v-neck object in "16," change the stroke width to 16, and then (from the Object menu) change stroke to path. This gives us our new v-neck line, but the line extends beyond the edge of the jersey: we need to cut it to size. So (c) go to the "cutting" sublayer, duplicate the inverse jersey object within, and move that duplicate to "16"; (d) select both the inverse jersey object and the v-neck object and (again from the Object menu) use the Difference function (which "cuts" away everything beyond the edges of the jersey).

Hope you find this useful! I know that I've found the many mods and templates and layers on this site to be incredibly helpful and inspiring.
Attached Files
File Type: zip jersey_template.svg.zip (18.1 KB, 143 views)
omniart is offline   Reply With Quote
Old 02-01-2012, 03:53 PM   #8
justafan
Hall Of Famer
 
justafan's Avatar
 
Join Date: Feb 2002
Location: S. Carolina
Posts: 5,297
Quote:
Originally Posted by omniart View Post
Okay, here is the vector file. I hope, Justafan, that it works with Xara Designer!

Here is an explanation of what you'll find inside.

The file contains three layers ("base jersey," "v-neck," and "piping") and each of these layers contains sublayers. "Base jersey" contains some important stuff. The sublayers "jersey" & "undershirt" combine to form an exact vector object reproduction of the original jersey template found in the "default_jersey_1_Standard.png" file. (It took me a long tedious evening of mapping that pixelated jersey edge to get this, so I'm kinda proud of it.) The "cutting" sublayer contains an object that is the inverse of the jersey: it fills the negative space, blocking out any lines that stray beyond the jersey borders.

The "v-neck" and "piping" layers each contain three sublayers: "cutting," "original," and "widths." "Widths" contains the final layers that I have already posted. "Original" contains the original stroke: that is, this has the original v-neck or piping line that you can now fiddle with to create your own vector layer.

Let's say you want to create a v-neck layer with a width of 16 pixels. To do this in Inkscape you would (a) go to the "v-neck" layer, duplicate the "original" sublayer, and rename it "16"; (b) select the v-neck object in "16," change the stroke width to 16, and then (from the Object menu) change stroke to path. This gives us our new v-neck line, but the line extends beyond the edge of the jersey: we need to cut it to size. So (c) go to the "cutting" sublayer, duplicate the inverse jersey object within, and move that duplicate to "16"; (d) select both the inverse jersey object and the v-neck object and (again from the Object menu) use the Difference function (which "cuts" away everything beyond the edges of the jersey).

Hope you find this useful! I know that I've found the many mods and templates and layers on this site to be incredibly helpful and inspiring.
Thanks for your hard work on this. I'll let you know if it imports OK. I never tried .svg imports, but have had some success with .eps files. We'll see.
__________________
justafan is offline   Reply With Quote
Old 02-01-2012, 06:48 PM   #9
ohms_law
Minors (Triple A)
 
Join Date: Feb 2007
Posts: 232
Hey, these are excellent!
Gotta love Inkscape, eh? (I've never even heard of Xara, but I don't generally "do" graphics myself so that's hardly surprising).

Waiting to see what you guys can come up with by using this technique.
Thanks for putting the effort in!
__________________
You insist that there is something a machine cannot do. If you will tell me precisely what it is that a machine cannot do, then I can always make a machine which will do just that! -J. von Neumann
ohms_law is offline   Reply With Quote
Old 02-01-2012, 07:16 PM   #10
ry1220
All Star Reserve
 
ry1220's Avatar
 
Join Date: Apr 2009
Posts: 818
Vector-created pinstripes.
Attached Images
Image 
ry1220 is offline   Reply With Quote
Old 02-01-2012, 07:44 PM   #11
justafan
Hall Of Famer
 
justafan's Avatar
 
Join Date: Feb 2002
Location: S. Carolina
Posts: 5,297
Well, I've had some success with this, but I had to use Inkscape to convert it to an enhanced metafile (.emf). Then I could open it with Xara, but it's not perfect. Very usable though, just the way Xara names objects is wierd.

Thanks for the detailed instructions for Inkscape. Nice program that's free. If I didn't like Xara so much, I would switch.
__________________
justafan is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:31 AM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments