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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 2,946
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"NORMAL" injury rating.
I ws wondering if the normal injury rating gives too many injuries. I am 3 weeks into a season and I lost my starting catcher for 6 weeks, my whole OF (LF,CF,RF) all for 4 weeks total. It would not have been terrible but the catcher,left fielder, and right fielder were all 5 star starters and now the only player on my team with more than 3 stars is a SP that was drafted in the first round.
I was wondering if the injuries to stars are to keep their stats in check a bit. My LF was hitting .371 with 8hr AND 23RBI in just 20 games. My RF was hitting .397 as a leadoff hitter. and my catcher was a solid.290 with 5 homers. I guess I am just venting but usually I play with injuries set to low but I heard that the normal setting was realistic to actual MLB seasons. |
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#2 |
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Minors (Double A)
Join Date: Jun 2006
Posts: 107
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Sounds like some pretty horrible luck... however, I would say it's probably realistic. Look at the Mets this year or the Red Sox last year. Sometimes, teams just go through a horrible season, injury wise.
If I'm not mistaken, the "Normal" setting is actually a little friendlier than real life and there's another setting that mirrors real-world injury frequencies. I always play on "Normal" despite hating injuries... the key for me is to target "Durable" players as much as possible in the draft and in free agency. The only time I would ever draft a "Fragile" player is if he's leaps and bounds above everybody else available... and then I'd trade him away as soon as possible for durable guys! |
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#3 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Realistic will seem high to most traditional OOTP users, but it does- in number of incidents -match fairly closely to RL MLB; only the distribution is off a bit. But, as they've said, it's your game, play it the way you're most comfortable playing.
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#4 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,003
Infractions: 0/1 (1)
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When playing with real rosters(say 1975) real transactions, what would be the best setting, low or very low?
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#5 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 2,946
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Update:
I traded a starting pitcher to get a CF for my CF that is on the disabled list. He played 7 games for me and now he has a 4 week injury. I am on April 29th in the game and I now have 6 players on the DL. I also traded for a backup catcher to start for my disabled catcher while he is on the DL and on the 1st day he went down for 4 weeks. I just think that 6 players is plain bad luck. The game is now not really enjoyable to watch my team of 1 star players get beat every game. In the last game I played I was shutout on a 1 hitter. I kind of was thinking that I never had a no-hitter pitched against any team that I was playing. Well now I need to decide who to trade to get another catcher, there are none on the FA list. |
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#6 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Quote:
Obviously, the AI can't sign any either if there aren't any, so if it were me, I'd look at the various creation options and create enough for the league to provide new catcher blood, however weak or strong you choose. Know it's probably fuel and best for another thread, but there's my
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#7 | |
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Banned
Join Date: Oct 2009
Location: Diamond, IL
Posts: 6,339
Infractions: 2/2 (3)
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Quote:
Sand someone else had the same problem you have with losing a #1 SP all 3 starting OF and a starting 3B, prior to you post I still didnt believe him completely. I play on Normal and i have 8 people out for the 1999 Chicago White Sox, but only 1 is a major player in Durham. Granted the 99 Sox werent that great to begin with but I am 10-16 right now. i also feel I wouldnt be that much better with these 8 guys healthy. Edit: more to what Endgame is saying i have been able to sign 4 players to 1 yr contracts from teh Free Agent list and made a few trades. I traded for Placido Polanco for Chad Bradford. I signed Mike Benjamin, Dave Eiland & Omar Olivares. I am hoping to trade Ray Durham when he comes off of the DL for a #2 SP. Last edited by Chicagofan76; 08-05-2011 at 09:06 PM. |
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#8 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 2,946
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When it rains.....
it pours....
I lost my 7th player a starter not a scrub, but he is injured for two weeks so I did not place him on the DL. So I have to weather the storm for 2 weeks and then my players start returning. I have 3 players in two weeks coming back and the other three will return within 2 weeks after. But just to show how funny it is playing 1 star players here is the averages of the 8 players in my lineup: 217 171 261 (starter) 192 175 222 260 (starter) 189 I have 5 starters and one platoon player currently on the DL and one starter that is sitting on the bench waiting to come back. It is hard to win with this lineup. This has got to be the worst OOTP lineup ever........ |
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#9 | |
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Banned
Join Date: Oct 2009
Location: Diamond, IL
Posts: 6,339
Infractions: 2/2 (3)
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Quote:
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#10 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,644
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Quote:
2000: 3.00 2001: 3.47 2002: 3.30 2003: 2.57 2004: 2.67 2005: 2.63 2006: 2.20 2007: 3.30 2008: 3.53 2009: 2.30 2010: 2.60 2011: 3.23 The average figure over those twelve seasons was 2.9 players per club on the DL as of Opening Day. |
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#11 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 2,946
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Well I weathered the storm out and have all but one of my players back. Then the only 5 star player I have that did not go on the DL was a pitcher. As I am waiting for my last player to come back my 5 star pitcher goes down for 3 months. All my other starters are 3 or less stars (1 three star, 2 two star and 1 ones star. Now I got to try to find a pitcher..... This game can be annoying but is so addictive.......
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#12 |
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Minors (Single A)
Join Date: May 2007
Location: The Road.
Posts: 88
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I thought normal seemed high to me but after thinking about it you gotta understand you are playing out a whole season within a few weeks or a month of real life time so all of these injuries you are experiencing seems like it is happening very often but really it is quite the norm.
I've had a lot of bad injury luck this season but that makes the game more fun and challenging!
__________________
Hide your power alleys; Hide your wife. |
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#13 |
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Minors (Double A)
Join Date: Mar 2002
Location: Lost Angeles, CA
Posts: 152
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Even with injuries set to low I still get plenty of them. The season I just finished my team was decimated including two career ending injuries to my two young pitchers that I was building around.
At times I think the game should be called OOTL: Out of the Lineup ![]() EDIT: Last week of the season I lost two more starting pitchers. halp! Last edited by Drinky Crow; 08-16-2011 at 08:57 PM. |
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#14 |
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Banned
Join Date: Oct 2009
Location: Diamond, IL
Posts: 6,339
Infractions: 2/2 (3)
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I have been wondering something...It seems that depending on how many players/levels you have in your league, thats what dictates on who gets injured.
example A. My online league is set to Normal (as are all of the following examples) I have 3 injuries at the ML roster 1 for the season since mid May the rest are all minor leaguers 21 at last count. I do get misc injuries to my ML ers but they are minor Example B. My 1999 White Sox I currently have a total of 32 players...6 are injured at ML level 1 at minors. In this league I havent gone more then 2 weeks without some kind of injury. I lost 2 players for 1 week and didnt put them on the DL Example C. My fictional league Chicago Fire have 9 players injured. fatigue in this league is set to normal only 2 are from ML roster. I dont know just wondering aloud. |
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#15 |
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Banned
Join Date: Oct 2009
Location: Diamond, IL
Posts: 6,339
Infractions: 2/2 (3)
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#16 |
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Minors (Double A)
Join Date: May 2007
Posts: 104
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I hate injuries. They seem to come in bunches too. I hire the best Trainer in the game to help prevent and reduce injuries. I think the Trainer plays a noticeable role in the health of your lineup. You should consider getting a better trainer if you haven't done so already.
Having DURABLE players helps too. But my most durable player played 158+ games for three seasons then got HBP two weeks into season 4 and was out 6 months w/ a broken hand. It happens... Oh, and +1 FTW for OOTL |
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#17 |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,252
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I have ALWAYS used the "classic" setting (low).
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#18 | |
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Banned
Join Date: Oct 2009
Location: Diamond, IL
Posts: 6,339
Infractions: 2/2 (3)
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Quote:
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#19 |
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Minors (Double A)
Join Date: Mar 2002
Location: Lost Angeles, CA
Posts: 152
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I finished the season from hell (in last place, again) and spent the offseason building my team back up. Got in a pretty good place after converting a reliever to a starter.
This is how my season has started and I haven't even finished April: ![]() And this is with injuries set to "low" and non-fragile players.
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#20 |
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Banned
Join Date: Oct 2009
Location: Diamond, IL
Posts: 6,339
Infractions: 2/2 (3)
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Cow whats your player fatigue level/pitcher stamina?
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