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Old 08-05-2011, 05:10 PM   #1
SandMan
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"NORMAL" injury rating.

I ws wondering if the normal injury rating gives too many injuries. I am 3 weeks into a season and I lost my starting catcher for 6 weeks, my whole OF (LF,CF,RF) all for 4 weeks total. It would not have been terrible but the catcher,left fielder, and right fielder were all 5 star starters and now the only player on my team with more than 3 stars is a SP that was drafted in the first round.

I was wondering if the injuries to stars are to keep their stats in check a bit. My LF was hitting .371 with 8hr AND 23RBI in just 20 games. My RF was hitting .397 as a leadoff hitter. and my catcher was a solid.290 with 5 homers.

I guess I am just venting but usually I play with injuries set to low but I heard that the normal setting was realistic to actual MLB seasons.
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Old 08-05-2011, 05:28 PM   #2
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Sounds like some pretty horrible luck... however, I would say it's probably realistic. Look at the Mets this year or the Red Sox last year. Sometimes, teams just go through a horrible season, injury wise.

If I'm not mistaken, the "Normal" setting is actually a little friendlier than real life and there's another setting that mirrors real-world injury frequencies.

I always play on "Normal" despite hating injuries... the key for me is to target "Durable" players as much as possible in the draft and in free agency. The only time I would ever draft a "Fragile" player is if he's leaps and bounds above everybody else available... and then I'd trade him away as soon as possible for durable guys!
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Old 08-05-2011, 05:30 PM   #3
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Realistic will seem high to most traditional OOTP users, but it does- in number of incidents -match fairly closely to RL MLB; only the distribution is off a bit. But, as they've said, it's your game, play it the way you're most comfortable playing.
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Old 08-05-2011, 05:37 PM   #4
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When playing with real rosters(say 1975) real transactions, what would be the best setting, low or very low?
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Old 08-05-2011, 07:09 PM   #5
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Update:

I traded a starting pitcher to get a CF for my CF that is on the disabled list. He played 7 games for me and now he has a 4 week injury. I am on April 29th in the game and I now have 6 players on the DL. I also traded for a backup catcher to start for my disabled catcher while he is on the DL and on the 1st day he went down for 4 weeks. I just think that 6 players is plain bad luck. The game is now not really enjoyable to watch my team of 1 star players get beat every game. In the last game I played I was shutout on a 1 hitter. I kind of was thinking that I never had a no-hitter pitched against any team that I was playing. Well now I need to decide who to trade to get another catcher, there are none on the FA list.
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Old 08-05-2011, 07:22 PM   #6
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Quote:
Originally Posted by SandMan View Post
Well now I need to decide who to trade to get another catcher, there are none on the FA list.
See, there is another problem, but it doesn't always originate with the game itself, but often our individual structures. But back to the point, it's one of those odd situations where I may just create one, controlled and not dramatic player additions. One should always be able to find 'someone' who can play one of the positions you need, even if it's an inexperienced farmhand trying his best at 17 to break into a Rookie League, IMHO. Then move a AAA'er into the role.

Obviously, the AI can't sign any either if there aren't any, so if it were me, I'd look at the various creation options and create enough for the league to provide new catcher blood, however weak or strong you choose. Know it's probably fuel and best for another thread, but there's my
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Old 08-05-2011, 09:02 PM   #7
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Quote:
Originally Posted by David Watts View Post
When playing with real rosters(say 1975) real transactions, what would be the best setting, low or very low?
Personally when I play 1990 or before I tend to set it to low....the game should default to the correct setting based on the yr. what did the game set it to?

Sand someone else had the same problem you have with losing a #1 SP all 3 starting OF and a starting 3B, prior to you post I still didnt believe him completely. I play on Normal and i have 8 people out for the 1999 Chicago White Sox, but only 1 is a major player in Durham.

Granted the 99 Sox werent that great to begin with but I am 10-16 right now. i also feel I wouldnt be that much better with these 8 guys healthy.

Edit: more to what Endgame is saying i have been able to sign 4 players to 1 yr contracts from teh Free Agent list and made a few trades. I traded for Placido Polanco for Chad Bradford.
I signed Mike Benjamin, Dave Eiland & Omar Olivares. I am hoping to trade Ray Durham when he comes off of the DL for a #2 SP.

Last edited by Chicagofan76; 08-05-2011 at 09:06 PM.
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Old 08-05-2011, 09:30 PM   #8
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When it rains.....

it pours....

I lost my 7th player a starter not a scrub, but he is injured for two weeks so I did not place him on the DL. So I have to weather the storm for 2 weeks and then my players start returning. I have 3 players in two weeks coming back and the other three will return within 2 weeks after. But just to show how funny it is playing 1 star players here is the averages of the 8 players in my lineup:

217
171
261 (starter)
192
175
222
260 (starter)
189


I have 5 starters and one platoon player currently on the DL and one starter that is sitting on the bench waiting to come back.
It is hard to win with this lineup.

This has got to be the worst OOTP lineup ever........
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Old 08-05-2011, 09:47 PM   #9
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Quote:
Originally Posted by SandMan View Post
it pours....

I lost my 7th player a starter not a scrub, but he is injured for two weeks so I did not place him on the DL. So I have to weather the storm for 2 weeks and then my players start returning. I have 3 players in two weeks coming back and the other three will return within 2 weeks after. But just to show how funny it is playing 1 star players here is the averages of the 8 players in my lineup:

217
171
261 (starter)
192
175
222
260 (starter)
189


I have 5 starters and one platoon player currently on the DL and one starter that is sitting on the bench waiting to come back.
It is hard to win with this lineup.

This has got to be the worst OOTP lineup ever........
Still better then 75% of any Cubs team.
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Old 08-06-2011, 01:22 AM   #10
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Quote:
Originally Posted by SandMan View Post
I ws wondering if the normal injury rating gives too many injuries. I am 3 weeks into a season and I lost my starting catcher for 6 weeks, my whole OF (LF,CF,RF) all for 4 weeks total.
As a point of reference, below is the average number of players per MLB team in real life on the DL as of Opening Day:

2000: 3.00
2001: 3.47
2002: 3.30
2003: 2.57
2004: 2.67
2005: 2.63
2006: 2.20
2007: 3.30
2008: 3.53
2009: 2.30
2010: 2.60
2011: 3.23

The average figure over those twelve seasons was 2.9 players per club on the DL as of Opening Day.
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Old 08-06-2011, 11:17 AM   #11
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Well I weathered the storm out and have all but one of my players back. Then the only 5 star player I have that did not go on the DL was a pitcher. As I am waiting for my last player to come back my 5 star pitcher goes down for 3 months. All my other starters are 3 or less stars (1 three star, 2 two star and 1 ones star. Now I got to try to find a pitcher..... This game can be annoying but is so addictive.......
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Old 08-06-2011, 07:16 PM   #12
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I thought normal seemed high to me but after thinking about it you gotta understand you are playing out a whole season within a few weeks or a month of real life time so all of these injuries you are experiencing seems like it is happening very often but really it is quite the norm.

I've had a lot of bad injury luck this season but that makes the game more fun and challenging!
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Old 08-16-2011, 08:32 PM   #13
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Even with injuries set to low I still get plenty of them. The season I just finished my team was decimated including two career ending injuries to my two young pitchers that I was building around.

At times I think the game should be called OOTL: Out of the Lineup

EDIT: Last week of the season I lost two more starting pitchers. halp!

Last edited by Drinky Crow; 08-16-2011 at 08:57 PM.
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Old 08-16-2011, 09:17 PM   #14
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I have been wondering something...It seems that depending on how many players/levels you have in your league, thats what dictates on who gets injured.
example A. My online league is set to Normal (as are all of the following examples) I have 3 injuries at the ML roster 1 for the season since mid May the rest are all minor leaguers 21 at last count. I do get misc injuries to my ML ers but they are minor

Example B. My 1999 White Sox I currently have a total of 32 players...6 are injured at ML level 1 at minors. In this league I havent gone more then 2 weeks without some kind of injury. I lost 2 players for 1 week and didnt put them on the DL

Example C. My fictional league Chicago Fire have 9 players injured. fatigue in this league is set to normal only 2 are from ML roster.

I dont know just wondering aloud.
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Old 08-16-2011, 09:18 PM   #15
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At times I think the game should be called OOTL: Out of the Lineup
Classic
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Old 08-17-2011, 01:56 PM   #16
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I hate injuries. They seem to come in bunches too. I hire the best Trainer in the game to help prevent and reduce injuries. I think the Trainer plays a noticeable role in the health of your lineup. You should consider getting a better trainer if you haven't done so already.

Having DURABLE players helps too. But my most durable player played 158+ games for three seasons then got HBP two weeks into season 4 and was out 6 months w/ a broken hand. It happens...

Oh, and +1 FTW for OOTL
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Old 08-17-2011, 01:57 PM   #17
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I have ALWAYS used the "classic" setting (low).
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Old 08-17-2011, 02:09 PM   #18
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Originally Posted by overkiller View Post
I hate injuries. They seem to come in bunches too. I hire the best Trainer in the game to help prevent and reduce injuries. I think the Trainer plays a noticeable role in the health of your lineup. You should consider getting a better trainer if you haven't done so already.

Having DURABLE players helps too. But my most durable player played 158+ games for three seasons then got HBP two weeks into season 4 and was out 6 months w/ a broken hand. It happens...

Oh, and +1 FTW for OOTL
For my current league I added Herm Schneider who is the White Sox trainer I made him at Excellent. and still I get a ton of injuries. I keep meaning to check my player fatigue level for this league, i think it may be set to low.
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Old 08-17-2011, 09:01 PM   #19
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I finished the season from hell (in last place, again) and spent the offseason building my team back up. Got in a pretty good place after converting a reliever to a starter.

This is how my season has started and I haven't even finished April:



And this is with injuries set to "low" and non-fragile players.

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Old 08-17-2011, 09:09 PM   #20
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Cow whats your player fatigue level/pitcher stamina?
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