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Old 06-28-2011, 06:27 PM   #1
tombair
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How in the ___ did this happen???

I set up my Northern League to be a low level indy league...with salaries running from $25K up to $60K.

And Jacksonville has 24 guys making the minimum and one guy making $7 MILLION despite the fact that cash maximum is set to $2M and their budget is $3M. How were they able to sign him?

General Information
Team Focus Rebuilding
Staff Payroll $383,400
Player Payroll $8,063,100
Current Budget $3,125,900
Projected Balance $-14,682,415
Average Player Salary $278,038
League Average Salary $59,831

Highest Paid Players:
1) Jack Fox$7,363,100
2) Gilberto Aguirre$25,000
3) Tony Alonso$25,000
4) Sammy Barnes$25,000
5) Ben Frazier$25,000
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Last edited by tombair; 06-28-2011 at 06:29 PM. Reason: reformatted
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Old 06-28-2011, 06:31 PM   #2
tombair
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He also got a $7.4M signing bonus!!!
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Old 06-28-2011, 06:34 PM   #3
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Try using the new Player Salary Cap option, limits the highest salary a player can make in the league.
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Old 06-28-2011, 06:47 PM   #4
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OK, thanks. But it still seems like a bad glitch...and he's not the only one...

It happens to draft picks...then when they resign they sign a more normal contract.
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Old 06-28-2011, 06:53 PM   #5
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Originally Posted by tombair View Post
OK, thanks. But it still seems like a bad glitch...and he's not the only one...

It happens to draft picks...then when they resign they sign a more normal contract.
I'm not saying it ain't a glitch; just offering a way to avoid it....
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Old 06-28-2011, 06:56 PM   #6
tombair
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I know. Thanks for the info. I was unaware of that new feature.
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Old 06-28-2011, 06:56 PM   #7
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Well, isn't it just because you edited all of the financial stuff but then never set the player bonus baseline to a lower number? So, maybe not a glitch, but just an overlook of that setting?
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Old 06-28-2011, 07:19 PM   #8
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He also got a $7.4M signing bonus!!!
Was this a free agent signing? Or was it a draft pick signing?

If it was a free agent signing, the only thing i would check is how much money the teams in your indy league are making. i wouldn't think those teams would have $7 mil laying around to offer a player.

If it was a draft pick, it may be an issue. i know you can change the baseline for signing bonuses. But how much control over it do we have. And is the baseline the same for all leagues in a particular "universe." That would cause the player to ask for the same thing that players in the majors are asking for... which might not be so unrealistic. But still the indy leauge should not have been able to sign the player. Then the question is whether that player would try to sign on in the majors or is he stuck in the indy league where no one can afford to sign him.
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Old 06-28-2011, 07:20 PM   #9
tombair
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Well, now I feel like a fool. It was set at 1.5M. Let this be a lesson - don't make the stupid mistake I made!

But isn't it still a glitch that a team signed a player who was way over their budget?
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Old 06-28-2011, 07:24 PM   #10
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Originally Posted by tombair View Post
Well, now I feel like a fool. It was set at 1.5M. Let this be a lesson - don't make the stupid mistake I made!

But isn't it still a glitch that a team signed a player who was way over their budget?
Probably...
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Old 06-28-2011, 09:15 PM   #11
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Well, now I feel like a fool. It was set at 1.5M. Let this be a lesson - don't make the stupid mistake I made!

But isn't it still a glitch that a team signed a player who was way over their budget?
Not really. Markus explained it best a while ago - it's supply and demand. If your league is financialy well off, players will ask for the money. If it isn't there, they won't ask for it. Plus as previously mentioned you can use a salary cap and set player salary caps based on skill.

Ways to prevent too much money from accumulating in your league include, but aren't limited to, lowering various revenues such as merchandies, ticket prices, salaries (see above), media contracts, avg attendance.

Would be interesting to see your league financial report.
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