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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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All Star Starter
Join Date: Apr 2007
Location: Planet Texas
Posts: 1,650
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"Undo" button - was it added?
I know it had been a feature many requested in the past - has it been included?
__________________
Managing and rebuilding the 98-loss TOKYO THUNDER. |
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#2 |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,424
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I think it's been requested for every version since the first release.
It's like a magic coding is needed for it or something. |
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#3 |
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Hall Of Famer
Join Date: Apr 2006
Location: Kalispell, MT
Posts: 2,094
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My guess for it not being in the game is for the same reason quiting the game without saving isn't allowed. I think its viewed as cheating.
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#4 |
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All Star Starter
Join Date: May 2005
Posts: 1,097
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We sure need one.
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"I'm killing time while I wait for life to shower me with meaning and happiness." Please don't beat the dead graphics horse. |
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#5 | |
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All Star Starter
Join Date: Apr 2007
Location: Planet Texas
Posts: 1,650
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Quote:
__________________
Managing and rebuilding the 98-loss TOKYO THUNDER. |
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#6 |
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Hall Of Famer
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
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Its one of those "Keep a good man honest". The undo button would be tempting for some.
Putting your name and/or an unlocked lock on a box can "Keep a good man honest". But if you just leave 50 dollars in an unlocked box without a name on it and leave it laying around for a week...
__________________
In the past: Laseron Baseball Association creator. Present: I am Rezulm on PT and OOTP Discord. Future: I wish it was the past. |
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#7 |
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Minors (Single A)
Join Date: May 2009
Location: Somewhere between Cincy and Dayton
Posts: 62
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As humans, we make mistakes every day (well some of us anyway).
Just like going through the take out window at your favorite drive thru. I order a Captain and Coke and get a Beam and Ginger. I "Undo" the mistake right then and there. But, if it's gone, sorry no refund. Same with the "Undo" button. You have until, say the end of that day (or if a game is scheduled for that day, before the start of the game), to correct the "Mistake". Else it is "greyed out". A very useful tool IMHO.
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Dave ________________________ Give Blood... Play hockey And this one belong's to the REDS!!
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#8 | |
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Minors (Triple A)
Join Date: Feb 2003
Location: Germany
Posts: 212
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Quote:
But the undo button is simply a necassary because when you deal with rosters (and often a huge number of players) you will make a mistake and a player lands in the wrong spot. This has costs me already some games. Several time i wanted throw in a pinch hitter but then i drew him to the pitchers spot (i use DH). Now - although no ball is thrown - the pitcher is out, the pinch hitter is burned and i have to use an other reliever. And other problem is when i resort my entire organization. Sometimes i have to change my originals intentions to make a good roundup. So my first thought was that player A (now in R) is called up but later i notice that i have to demote a player form a higher league and A remains better in R. No problem but because every move is immediately recorded the transaction log looks like the GM has a little bit drunken too much. |
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#9 |
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All Star Starter
Join Date: Apr 2002
Location: springfield, illinois
Posts: 1,237
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If I remember correctly, Markus said a couple of years ago that when you drop someone in the lineup or pitching slot, that move is sent out to multiple peripheral parts of the game immediately (like the boxscore and other places I can't remember) and it would be a major undertaking to implement an "undo" button. I don't believe I've ever heard him or anyone affiliated with OOTP say it had anything to do with "keeping people honest." I don't think that plays a part at all.
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#10 | |
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Hall Of Famer
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
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Quote:
I agree it hinders the solo game somewhat. |
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#11 |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,424
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It has nothing to do with cheating.
It's about dragging the wrong player into the lineup, you are screwed without an undo button and this has been mentioned for every version. |
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#12 |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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Markus knows we need it. He just doesn't want to code it.
Complain loud enough for long enough and he'll realize that he needs to do it. Did you notice that we are finally getting mass select in XI? After how many years of telling him we needed it?
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#13 | |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,424
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Quote:
We are asking for a BASIC function that should have been implemented from the get go. He ignored this even when he rebuilt the game with a new engine. |
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#14 | |
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Minors (Triple A)
Join Date: Feb 2003
Location: Germany
Posts: 212
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Quote:
What i have learnt here and by looking through some other threads is that the game uses only a very simple model. You change something and it is immediately saved. Period. It works well but is archaic and limits the options. Now Markus can not simply use ADO.net because he supports also Macs and Linux. I sure there are solutions which can handle all plattforms but such an undertaken would require a rewrite of a big part of the engine. |
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#15 |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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And we know how much he hates rewriting any part of the engine.
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#16 | |
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Minors (Single A)
Join Date: Feb 2010
Location: Findlay St. & Western Ave.
Posts: 90
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Quote:
This might be easier than updating to database back end to a more modern solution, as Tullius suggested, although Tullius is correct that this needs to be addressed at some point. |
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#17 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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Quote:
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#18 | |
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All Star Starter
Join Date: Aug 2002
Location: West Virginia
Posts: 1,071
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Quote:
Instead of an "undo" feature, put a confirmation box on certain events, like lineup changes, roster moves, etc. You move the player, then a box pops up and asks if you want this to happen (kind of a Vista thing, but less annoying). Essentially the same function as an undo button, but you have the chance to fix a mistake before it's made and saved to all these "peripheral databases" and such. Heck, it would also remove the cheating notion as a fringe benefit. Any thoughts on this? |
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#19 |
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Hall Of Famer
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
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He would have to change all the text files to files that can be manipulated by code easier...for starters. Ouch.
HUGE undertaking. Which would remove a lot of customizability. (<---not a word) |
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#20 | |
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Minors (Single A)
Join Date: Feb 2010
Location: Findlay St. & Western Ave.
Posts: 90
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Quote:
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