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#1 |
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Hall Of Famer
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
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Somebody explain WAR already...
What is it?
Is it some sabermetric thing? Is it something that would benefit replay leagues? Why is there such a huge calling for it from many people here? Does it really take into account real life physics, mental states, and intangiables? (I think a random number generator does that just fine with the stats we already have available). Sabermetrics and all these extra stats are, IMO, just a bunch of fluff that overanalyzes things in numbers...when real world baseball is not just a bunch of numbers and calculations. You can't predict how Milton Bradley will perform this year by using a spreadsheet or a formula. Fans know this, scouts know this, writers know this.... No decision in baseball is made on purely numbers and formulas. So how will WAR benefit OOTP? And what the heck is it? I had enough stats in the game back in 2003 or so. It did the job and moreso. I could see where more robust calculations behind the scenes (in the code) would make OOTP better...but that happens every year. What's the obsession with this WAR?
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In the past: Laseron Baseball Association creator. Present: I am Rezulm on PT and OOTP Discord. Future: I wish it was the past. |
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#2 |
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Hall Of Famer
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
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In short, I'd rather have the outcomes be a bit mysterious, in the background code...rather than have everything be decided but some sabermetric stat and predictable.
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#3 |
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All Star Starter
Join Date: Dec 2001
Location: Chicago
Posts: 1,493
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Wins Above Replacement (WAR) Sabermetrics Library
I recommend that entire site to you. Hope this helps.. |
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#4 |
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Hall Of Famer
Join Date: Oct 2007
Posts: 4,019
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Basically it sums a player's contribution into one number. Kinda like VORP does except that WAR includes fielding.
So yes, it is a sabermetric thing. Last edited by TribeFanInNC; 03-04-2010 at 12:45 PM. |
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#5 |
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All Star Starter
Join Date: Dec 2001
Location: Maryland
Posts: 1,999
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I'm sure this is going to be a fun thread.
![]() In short, WAR is a one number summary of a player's contribution (hitting, pitching, fielding) above and beyond that of a replacement-level player. Has nothing to do with calculating outcomes within the game. Has nothing to do with projecting Milton Bradley's performance in 2010. Has nothing to do with physics or mental states or intangibles. No moreso than those things impact RBI or Runs or saves or whatever. It would be calculated after the fact. It gives us a way to simply and easily compare the value of all kinds of players across all kinds of contexts. It allows us to say that Mark Belanger was about 33 wins over replacement for his career, while Eric Karros was about nine. One big problem with WAR in OOTP is how you define replacement level in a game that allows an almost infinite varity of configurations within a universe? I guess you could just set replacement level as a .300-ish (winning percentage) player in any league, but OOTP certainly allows one to create leagues in a universe where .300-ish players are either very hard to obtain, or very easy.
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For the best in O's news: Orioles' Hangout.com Last edited by CBL-Commish; 03-04-2010 at 09:31 AM. |
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#6 |
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Minors (Triple A)
Join Date: Nov 2008
Location: Central Florida
Posts: 245
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Baseball, more so than every other sport, is about the numbers. But does a person need to be up on the latest stats to enjoy the game? Absolutely not. I happen to enjoy reading about WAR, FIP, Winshares, etc but it really is only to help me to enjoy our national passtime in a different way. The sabrmaticians believe that the old standbys: ERA, AVG, RBI were not sufficiently telling us the whole story concerning a players productivity, so they have come up with new ways to help us to measure how much a player actually contributes to wins and losses. But the real story is in the eye of the beholder. I don't need a bunch of fancy stats to tell me that Albert Pujols is a great hitter, but if I want, I can look at the new stats to decide just how great of a hitter Albert really is.
I like having these new stats in OOTP, but I agree that the game should not become reliant on the stats to determine how players will perform. That's why we play the game, because we don't know for sure that any player will perform to match the stats. Just like in real life. And thanks for the link, ms2002. |
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#7 | |
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Hall Of Famer
Join Date: Sep 2009
Posts: 2,510
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Quote:
Last edited by RandyTiger; 03-04-2010 at 10:46 AM. |
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#8 |
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Hall Of Famer
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
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It still doesn't take into account that maybe player A happened to face tougher pitching than player B.
Player A might have worn out the opposing pitcher for player B by batting before him in the line up. Pitcher A might have had a better catcher calling his games than pitcher B. A defensive player might have more pitchers that get groundouts than another team's staff. When a player is replaced, moved or something changes in any player's life the stats will be affected for various different players. There can be no one all inclusive stat that sums up worth to a team.
__________________
In the past: Laseron Baseball Association creator. Present: I am Rezulm on PT and OOTP Discord. Future: I wish it was the past. |
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#9 | |
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Minors (Triple A)
Join Date: Nov 2008
Location: Central Florida
Posts: 245
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Quote:
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#10 | |
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Hall Of Famer
Join Date: Aug 2007
Posts: 2,027
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Quote:
WAR could be tied to the sabremetric player creation stats so the replacement player is the average player created by your settings. So a WAR in the California league maybe not be perfectly comparable to a WAR in the Carolina league but they both tell you where the player in relation to the average player of the league. I think it might be an excellent tool for the minors because it would give a real quick reference to see if a player should be at the level he is at. A negative WAR might mean he needs to be demoted while a high WAR means he should move up. Granted you would not want to rely on one stat but it could be a good first check. |
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#11 | ||||
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All Star Starter
Join Date: Dec 2001
Location: Maryland
Posts: 1,999
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Quote:
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If perfection is a prerequisite for including a stat in a text-based baseball sim then we're going to have to rework the engine to just tell long stories about each game, and maybe judge players only through facegen images of happy/sad/angry coaches.
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For the best in O's news: Orioles' Hangout.com |
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#12 |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#13 | |
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Hall Of Famer
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
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Quote:
Is it based off of assumptions? How would it be implemented in OOTP? League ERA settings? This would take too much of the mystery and strategy out of it. In the real world there's so many factors, so stats can only get you so far. We're stuck with just numbers simulating the actions and decisions of human beings in OOTP, so the more you make stats available that show the probability of these behind the scenes calculations in the code...the less random it becomes. Why not just make a game that gives each team a rating of 1 to 100 and roles a random number to modify the outcome a bit to see who wins?
__________________
In the past: Laseron Baseball Association creator. Present: I am Rezulm on PT and OOTP Discord. Future: I wish it was the past. |
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#14 | |
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Hall Of Famer
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
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Quote:
__________________
In the past: Laseron Baseball Association creator. Present: I am Rezulm on PT and OOTP Discord. Future: I wish it was the past. |
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#15 |
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All Star Reserve
Join Date: Apr 2002
Location: Brooklyn
Posts: 972
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Dude, showing WAR wouldn't "show the probability of the behind the scenes calculations," whatever that tortured sentence means. It certainly doesn't take the mystery and strategy out of it. It's just a stat like any other. It'd be a reflection of what already happened in the game. In game terms, it wouldn't give you any insight into whether the player had been lucky or just good, or whether he'd had a ratings boost, or anything else. Why do we want WAR in the game? Why do you want RBI and Wins in the game? Just another way to evaluate our players. If you feel like knowing how many bases your player steal, or what their ERA is, tells you too much, then I guess you should just play that Random Number game of yours.
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"Disguised in EMU's Blunt and sometimes hostile post is actually very sound advice. I think you would be wise to consider what he said." -ihatenames Last edited by attackemu; 03-04-2010 at 04:58 PM. |
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#16 |
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All Star Starter
Join Date: Dec 2001
Posts: 1,534
Infractions: 1/0 (0)
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i think first you have to blame someone for stealing yellow cake uranium
or something like that |
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#17 |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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Replacement level defined and five hundred other places.
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#18 |
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Hall Of Famer
Join Date: Aug 2008
Posts: 2,095
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I believe WAR uses the ultimate zone rating for defense, which looks at the percentage of balls a fielder gets to in his zones. So, total fielded balls don't matter. It is the % of possible balls fielded.
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#19 | ||
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Hall Of Famer
Join Date: Nov 2002
Location: Ohio
Posts: 2,553
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Quote:
In Cleveland, where I live, former Indians manager Mike Hargrove was well known for playing the stats game. He relied on lefty-righty and other statistically-based matchups to such an extent that he would sometimes bring in one pitcher to face one single batter. It sometimes drove Indians fans crazy. Quote:
I became interested in VORP after reading about it on this forum. Now, I'm really looking forward to the addition of WAR to this game. I think the addition of new stats to OOTP will do a lot more to make it a better baseball game than some of the other features that have been requested.
__________________
"Ever get the feeling you've been cheated?" - Johnny Rotten (Sex Pistols), San Francisco, 14 January 1978 Last edited by Antonin; 03-04-2010 at 06:13 PM. |
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#20 | ||
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Hall Of Famer
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
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Quote:
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Who is Tango Tiger and why does his opinion get to have an effect on a statistic? Statistics should be just that, compiled outcomes of what happened. It seems WAR is constantly changing based on human input and evaluation.
__________________
In the past: Laseron Baseball Association creator. Present: I am Rezulm on PT and OOTP Discord. Future: I wish it was the past. |
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