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| Earlier versions of OOTP: Technical Support Do you have a copy of OOTP Baseball 2006? Are you in need of help and assistance in running the game or do you have errors that you need help in resolving? This is your place! |
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#1 |
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All Star Starter
Join Date: Dec 2001
Location: Carlsbad, CA
Posts: 1,151
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BZ 3146: Parks.dat file
Team -
Is there any difference in the format of the Parks.dat file from OOTP9 to OOTP10? I used OOTP9 to create a ballpark mod for OOTP10 that is currently available from my website. I customized player positions, ball flight locations, dimensions, weather etc for each ballpark. The idea is that you then put the parks.dat file in the save game folder and it picks up all the customizations. Well, I've been trying it in OOTP10 now for some time today with no luck. Did something change? Should the process be the same? |
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#2 |
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Hall Of Famer
Join Date: Jan 2003
Location: Indianapolis
Posts: 2,436
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Hmm. Andreas did change some of the .dat files in the last week or 2. You might want to PM him or email him.
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#3 |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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Hrm, I pinged him to this thread.
![]() Sorry for the confusion Al! |
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#4 |
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All Star Starter
Join Date: Dec 2001
Location: Carlsbad, CA
Posts: 1,151
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Thanks, I just sent an e-mail to him too.
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#5 |
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Administrator
Join Date: Jun 2002
Location: Hollern/Stade/Germany
Posts: 8,992
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I'll forward it to Markus, he made some changes to the parks.dat, probably it needs to run through the importer?
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#6 |
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All Star Starter
Join Date: Dec 2001
Location: Carlsbad, CA
Posts: 1,151
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#7 |
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Global Moderator
Join Date: Feb 2006
Location: Here
Posts: 6,156
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I don't think parks.dat has changed structure but with a new MLB 2009 game the team id's and park id's don't start at 1, so they won't line up.
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#8 |
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All Star Starter
Join Date: Dec 2001
Location: Carlsbad, CA
Posts: 1,151
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#9 |
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Administrator
Join Date: Jun 2002
Location: Hollern/Stade/Germany
Posts: 8,992
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Before you do all that work please let me know, I could probably help. Will just need a few days. I would need your old league files then.
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#10 |
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All Star Starter
Join Date: Dec 2001
Location: Carlsbad, CA
Posts: 1,151
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Just got an e-mail from Markus with instructions, so I am going to give them a shot. I'll report back in a bit (in a meeting at work right now... lol).
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#11 |
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All Star Starter
Join Date: Dec 2001
Location: Carlsbad, CA
Posts: 1,151
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Markus's idea didn't work, so we are back to the drawing board on this one. I have removed the Mod from my website for now until I can get it working correctly.
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#12 |
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Minors (Double A)
Join Date: Mar 2002
Location: Pittsburgh PA
Posts: 186
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Why can't you...
import an exisitng game from 9 to 10 (I would hope the parks.dat converts as well) then grab that new parks.dat from the converted v10 game as your "master copy" for use in all future v10 games? Probably too simple of a solution... my systems guys always roll their eyes when I say - "what do you mean it'll cost $100 grand, its like 6 lines of code!!!" |
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#13 | |
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Global Moderator
Join Date: Feb 2006
Location: Here
Posts: 6,156
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Quote:
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#14 |
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All Star Starter
Join Date: Dec 2001
Location: Carlsbad, CA
Posts: 1,151
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Bingo. And so I am hoping that the OOTP gang can edit the parks.dat file that I have generated so I don't have to do all the work from scratch.
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#15 |
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Global Moderator
Join Date: Feb 2006
Location: Here
Posts: 6,156
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I'll have a look at this tomorrow. Can you send me the parks.dat from your original mod to tonybourtonville at googlemail.com
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#16 |
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Minors (Triple A)
Join Date: Jan 2002
Location: Georgetown, MA
Posts: 287
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Custom Ballparks
Currently we cannot use a parks.dat file from last year in OOTP 10. This problem would require us to re-enter all coordinate data to already existing image/coordinate data. This would take quite a bit of time in most cases.
I brought this to Andreas' attention and he will be looking into adding an import/export function in the future. |
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#17 |
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Hall Of Famer
Join Date: Mar 2003
Location: Maine
Posts: 4,467
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Won't it work if you run it through the import? Like bringing a v9 game into v10?
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Solonor's Groovy Computer Baseball League - Making baseball a hobbit since 2003! "Beings will come, Frodo. The one constant through all the years has been baseball. Middle Earth has rolled by like an army of Mumakil. It has been erased like a slate, rebuilt and erased again. But baseball has marked the time. This field, this game: it's a part of our past, Frodo. It reminds of us of all that once was good and it could be again. Oh... beings will come Frodo. Beings will most definitely come." - Gladden Field of Dreams |
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#18 |
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Hall Of Famer
Join Date: Jan 2003
Location: Indianapolis
Posts: 2,436
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#19 |
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Hall Of Famer
Join Date: Aug 2004
Posts: 11,660
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I know in the v9 league that i had the parks (that Iv'e checked. I have 100 of them so not 100% certain) that I did check coverted fine. No custom pictures or positioning though.
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#20 |
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Global Moderator
Join Date: Feb 2006
Location: Here
Posts: 6,156
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The biggest problem I've seen is that the team id's for the major league teams are different between clicking Major League in the game setup and clicking Create New 2009 MLB Game on the front screen. It means that a parks.dat adapted from v9 to work in v10 won't be able to work on both of these type of setups
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