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| Earlier versions of OOTP: Logged Issues All issues that have been logged and given a TT # are stored here until fixed |
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#1 |
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Major Leagues
Join Date: May 2006
Posts: 457
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BZ 232: Created Players PCM Issue
I found and brought up this issue last year here:
www.ootpdevelopments.com/board/ootp-8-2007-logged-issues/144301-created-players-question.html It is still an active problem in this version, so if anyone has any further suggestions or can comment on the likelihood of it being fixed in the future, I'd appreciate it. |
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#2 |
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Hall Of Famer
Join Date: Apr 2003
Posts: 9,538
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This is BZ 232 now. It was marked fixed. I'll reopen it.
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#3 |
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Major Leagues
Join Date: May 2006
Posts: 457
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A little more info here since I've been messing around with different PCMs. It seems anything below .650 will cause this to happen a LOT(such as .400 as I was attempting to use), but it happens much rarer if they are slightly above that and seemingly virtually not at all at .75 to .8 or higher. It would appear that at lower PCMs there is some calculation that causes an overflow of some kind, since virtually all the too-talented players are the same: 120-130 Contact Potential, and almost always 250 BABIP potential. I don't know for certain how useful this will be, but I thought it might be.
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#4 | |
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Hall Of Famer
Join Date: Apr 2003
Posts: 9,538
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Quote:
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