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#1 |
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Minors (Triple A)
Join Date: Nov 2002
Posts: 240
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Help with correct sim settings
Guys,
I want to start a historical league using the 1985 Oakland A's I then want to switch to the Florida Marlins in 2002. This is the way my baseball history went so I want to follow that. I have lots of questions though I want to play every game game by game. I want players to go to their original teams I want them to retire when they decide not like in real life I want the league to auto expand Now here are my questions When I did this to start it made me have a rookie draft half way through the first season. Since I want rookies going to their correct teams, I want this turned off right? I wish I could have a farm league to develop players, but I hate have a minor league team with 4 players and the rest ghost players. I also dont want fictional players. So I guys I should go with the reserve roster? What happens when the league expands, how does the league make sure the new teams get the same players they got during that draft? Any other thoghts or suggestions. I also remember a utility where it would change your logos based on the year of your league, is that still around? |
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#2 |
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Minors (Triple A)
Join Date: Nov 2002
Posts: 240
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Anybody Want To Help Please
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#3 |
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Minors (Triple A)
Join Date: Jul 2008
Location: Kalispell, MT
Posts: 230
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I'm new to this version of the game, so I can't help much, but I believe the answer to your first question is yes, turn off the rookie draft.
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#4 | |||
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Minors (Double A)
Join Date: May 2007
Location: Copalis Beach, WA
Posts: 192
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Quote:
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As for other thoughts, unless you completely disable injuries and do not allow trading, players will have different career spans and team histories. And if you do not allow trading then that does not reflect history accurately unless you manually force the trades that happened IRL. One last thing is that your financial settings like free agency and arbitration periods will also have an effect on the movement of players. |
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