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Old 06-29-2007, 01:37 PM   #1
Exorcst
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New to historical leagues.

So I started my historical league in 1901 with the tips from the sticky at the beginning of this page. I know there would be some stuff different. But man, Cy Young apparently can start 3 games in a row, throwing over 120 pitches in each game. Is this how it should be?
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Old 06-29-2007, 02:42 PM   #2
Exorcst
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I guess I figured whats up. For some reason the AI sets my starter as my number 1 starter every day even though he is really tired in the historical sim.
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Old 07-02-2007, 12:20 PM   #3
Exorcst
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Rotation sizes

What were the starting rotation sizes in the different eras?
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Old 07-02-2007, 01:09 PM   #4
Kelric
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In real life, Cy Young started 41 games and threw 38 complete games in 1901. Pitching was just different back then.

Anyways, the rotation size would have been 3 or 4, with maybe the 4th or 5th guy being a long reliever and/or a Sunday starter.

If you look in the Game Setup / League Setup / Strategy screen, you'll see the Typical Starting Rotation Size listed.
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Old 07-06-2007, 11:51 PM   #5
Charlie Hough
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Quote:
Originally Posted by Exorcst View Post
I guess I figured whats up. For some reason the AI sets my starter as my number 1 starter every day even though he is really tired in the historical sim.
This is a bug that I've reported. The AI wants to keep setting the #1 pitcher in your rotation as the starter. This is if you're getting ready to manage a game yourself. I don't know if this is happening with quick sim games. But there is clearly a problem, because I've played more than 15 games in a 2007 season, and the AI has had my #1 pitcher slated to start each time. I've had to manually change it.
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Old 07-07-2007, 12:19 AM   #6
Nukester
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Hows this for using up a pitchers arm ? On my AAA team, Mudcat Grant pitched 494.1 innings, starting 62 games, going 31-21 with a 1.84 ERA, before I called him up in September, and thats with him sitting out 3 weeks with dead arm syndrome (which certainly doesnt suprise me in this case ) This is with ghost players and the CPU controling my minor league lineups (not transactions, just lineups and rotations). Apparently the ghost pitchers arent pulling their weight.......

Last edited by Nukester; 07-07-2007 at 12:20 AM.
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