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| Earlier versions of OOTP: Logged Issues All issues that have been logged and given a TT # are stored here until fixed |
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#1 |
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Major Leagues
Join Date: Mar 2003
Location: Germany
Posts: 499
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Does the AI actually use pinch runners?
Using 2.0.2, I've only ever seen pinch runners come in after an injury to the batter. I've tried different setups and roster sizes and never could get the AI to voluntarily pinch run even once.
League with less home runs: no change Set the "use pinch runners" slider to the maximum: no effect Large active rosters: no effect Is anyone else seeing this as well? |
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#2 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Personally, I have not seen it except in - as you've noted - cases of injuries.
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#3 |
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OOTP Historical Czar
Join Date: Dec 2001
Location: Bothell Wa
Posts: 7,253
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I Just Tested This
Tested during Sept callups (40 man rosters) so I had the bench full of 99's in speed baserunning and steals. Set the all the lineups guys to a 9 in the same ratings.
Checked from the 7th inning on in all Sept games of this team. Pinch runners were used once and it was a pitcher/outfielder with mediocre speed, not any of the fast fellers. So maybe pinch runnings is not used as a global procedure by the AI all that much in late innings maybe. |
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#4 |
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Hall Of Famer
Join Date: Apr 2003
Posts: 9,538
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Tt 3656
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#5 |
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Hall Of Famer
Join Date: Apr 2003
Posts: 9,538
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This has been marked as something to consider for the next full release of the game.
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#6 |
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All Star Starter
Join Date: Apr 2003
Location: 20 minutes from Comerica Park
Posts: 1,955
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That's just silly. Has anyone tried this with Team Strategy set at MAX for using pinch runners ?
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#7 |
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Major Leagues
Join Date: Mar 2003
Location: Germany
Posts: 499
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Yes. No effect whatsoever. This is more likely a bug than a feature.
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