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Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
Hall Of Famer
Join Date: Dec 2001
Location: The act or process of locating.
Posts: 2,154
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Balancing "major" leagues & PCMs
What I want to do is create two fictional leagues, a major league with minors and an independent league (probably w/o minors) that has a somewhat lower level of competition than the first league. I'd like it so that stars from the main league very rarely (if ever) end up going to the indie league, but league-average and lower players might do so. I'm basically doing an Eastern & Midwest major league, and I want to have a Western league that is independent, but almost as good.
I assume the first step is to set average salaries lower in the Western league, so superstars will not be tempted by a better salary to move West. But I'm not sure how to handle PCMs. I noticed that all of the standard peripheral leagues (Korean, Mexican winter, etc) in the game still have 1.000 traditional PCMs; only their Sabremetric PCMs are lower. This makes me think that lowering only the Sabre-PCMs will get me the desired effect, but according to the manual, you should only change the Sabermetric PCMs for minor leagues, because the results are unpredictable. I'm not sure what to do here. What would happen if, for the Western league, I lowered the traditional PCMs as well? I'd like to see the stand-out players in the Western league be able to jump over to the major league and do well. I'm not sure if that would happen if I lowered the traditional PCMs, or if I were to lower them, what level they should be at for some players to be able to make the jump. Last edited by JML; 04-12-2007 at 10:53 PM. |
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#2 |
All Star Reserve
Join Date: Mar 2004
Location: Tejas
Posts: 709
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Nothing to add except, I'm curious as to how to pull this off exactly as well.
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#3 |
Hall Of Famer
Join Date: Jul 2006
Location: Watertown, New York
Posts: 4,567
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Having tried something like this myself in 2006, my semi-educated opinion is that you could modify both, but you don't have to. If you modify both it SEEMS to double the effect on the players initially created for that league, but have only the intended effect on players created after startup.
Take a look at the game-supplied 'independent minors', like the Korean or various Winter leagues. Use the same format for modifications that they do, and everything should work out well. |
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