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#1 |
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All Star Reserve
Join Date: Dec 2003
Location: The other side.
Posts: 773
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managers/GM's
My fictional league keeps running out of managers/GM's. I have to go in and re-create them one at a time after each year.
This is a new league - post patch. Fictional, using Icy's template. It's the only mod installed. Seems like a lot of GM's/managers get fired after each year. I usually have at least 10gms get axed and 6-8 managers after each season. Is this normal? |
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#2 |
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Bat Boy
Join Date: Mar 2003
Location: Atlanta, GA
Posts: 15
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I have not noticed a shortage of GM's or Managers, but I sure do have issues with firings. I actually posted a topic about this a week ago without much interest. I am 5 years into my dynasty and typically see 30% to 75% of General Manager's fired at season's end. Some teams have fired GM's almost every year I have been playing. Thanks!
Jason |
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#3 |
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Hall Of Famer
Join Date: Apr 2003
Posts: 9,538
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I'm not familiar with Icy's template, but do you have trouble running out of managers in a normal fictional league?
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#4 |
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Hall Of Famer
Join Date: Apr 2003
Posts: 9,538
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Rdklein, since we haven't heard back from you in a couple of weeks, I am going to close out this thread. If you need any further help with it, please ask a moderator to re-open the thread. Thanks.
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