|
||||
| ||||
|
|
#141 | |
|
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 7,143
|
Quote:
rust coaches scouts work ethic personality You may think there is plenty of variation built in but if you base it solely on numbers than whoever plays the highest rated players the most is going to win more times than not. What would be the reason to play the lower rated guy? You certainly don't play him because the higher rated guy is in a slump and the lower rated guy is hot because the higher rated gut is still more likely to have the dice roll go his way. He has to there are no other variables. No need to ever play a hunch while playing "no variables OOTP". 30 rated Joe is hot, seeing the ball well, and hitting .350 over the last 10 games. I'm still not starting him though because even though 75 rated Bill is hitting .190 over the last 15 games it doesn't mean a thing. Bill still has a better chance of getting a hit no matter what. He could even be coming back from a year long injury and not swung a bat in competition other than two rehab starts at AAA in the last 12 months. Wait a minute that's not true, there is no rust, so there is no need to get his timing back, which means he didn't need to rehab. He can just come back and play as though he was never gone. No thanks. Again this stuff is already in the game and has been for years (thanks Markus). The effects are subtle and add just enough doubt that you wonder in the example above if it wouldn't be better to start 30 rated Joe over 75 rated Bill. If these effects weren't so subtle it would have been discovered long ago and banged on, quit rightly so, as a game breaker. The amount of time they have been in the game without comment on these boards is testament in itself that they either (A) work as intended and don't break the game or (B) never really existed at all but only have a placebo effect because Markus only told us they were there while never even coding the "feature" Either way they can make you ignore the ratings you are seeing and contemplate that "human behavior" may also need to be figured into how you run your team. This is a good thing. |
|
|
|
|
|
|
#142 | |
|
All Star Starter
Join Date: Sep 2009
Posts: 1,326
|
Quote:
|
|
|
|
|
|
|
#143 | ||
|
All Star Reserve
Join Date: Dec 2003
Posts: 639
|
Quote:
__________________
-- Christopher D. Heer Quote:
|
||
|
|
|
|
|
#144 | |
|
Hall Of Famer
Join Date: May 2004
Posts: 10,674
|
So your fallacy was a false analogy, then? Because I have yet to hear a coach, scout, or baseball pundit state that cycles of the moon have an effect on the game. Joe Morgan, who is basically the Oprah Winfrey of baseball woo, hasn't even said this.
Personally, I am of the opinion that it's a game. I say, put in all the little things like this in there, and in the event someone studies them and finds everything is explainable without their existence, take them out. The game isn't going to go to heck because there are small mods in there for streakiness or coaching or morale.
__________________
Quote:
|
|
|
|
|
|
|
#145 | ||||||
|
All Star Reserve
Join Date: Dec 2003
Posts: 639
|
Quote:
Quote:
As for coaches...I dunno. Do hitting coaches, for example, really make a difference? I don't know. By and large most players, especially veterans, seem to regress to the mean throughout their careers, regardless of changes in hitting coaches. Maybe they do have an impact, but it's hard to see buried in random variations. Or maybe only a few do. But if they didn't, why on Earth would you want them to in OOTP? Quote:
Quote:
Quote:
I want OOTP to work as close to reality as possible. We can argue all day long whether item A or item B really exist, but IF you found out they did not, would you REALLY want them in the game?
__________________
-- Christopher D. Heer Quote:
|
||||||
|
|
|
|
|
#146 | ||
|
All Star Reserve
Join Date: Dec 2003
Posts: 639
|
Quote:
I think we're saying the same thing: if it's real, put it in; if it's not, take it out; if we're not sure, it depends. We're just quibbling over which thing goes into which category.
__________________
-- Christopher D. Heer Quote:
|
||
|
|
|
|
|
#147 | |
|
Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,266
|
Quote:
|
|
|
|
|
|
|
#148 | |
|
All Star Reserve
Join Date: Feb 2002
Location: Covington, Ga.
Posts: 519
|
Quote:
|
|
|
|
|
|
|
#149 | ||||||
|
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 7,143
|
Quote:
Quote:
There is no question some scouts are better than others and though we can't quantify it we leave it to Markus to model in a way that works in the game to mimic real life, just like rust. Quote:
I want them in because they may have a subtle influence while not unbalancing the game and add something else for me to have to think about. Don't you think when a real GM is watching the hitting coach sign the contract he is also wondering if it is money well spent? I want that same feeling. Quote:
Quote:
Quote:
|
||||||
|
|
|
|
|
#150 | |
|
All Star Reserve
Join Date: Jul 2004
Posts: 817
|
Quote:
Edit: This article is what I'm referring to. Last edited by Qwerty75; 06-17-2011 at 02:09 AM. |
|
|
|
|
|
|
#151 | |
|
All Star Reserve
Join Date: Jul 2004
Posts: 817
|
Quote:
|
|
|
|
|
![]() |
| Bookmarks |
|
|