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Old 07-08-2022, 09:28 AM   #121
cmcgill
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A few things I'd like to see added:

Add more options to the splits on the pitching and lineup pages so that we can see each players stats against other teams. Also add more options to the Timeframe, such as last 14 days, last 30 days, and a customized date range.

I realize this can be done by utilizing the Daily Lineups, but I'd like to see additional lineup options aside from just vs RHP and vs LHP. I'd like to see Home and Away options, or even better Home vs RHP, Home vs LHP, etc. These should be made so that they are optional for the player to not clutter things up if not used.

Add Acquired to the Misc. Info in the Custom View

When on a player page, make the team name under the player's name a hyperlink to the team page
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Old 07-08-2022, 09:40 AM   #122
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Quote:
Originally Posted by cmcgill View Post
A few things I'd like to see added:

Add more options to the splits on the pitching and lineup pages so that we can see each players stats against other teams. Also add more options to the Timeframe, such as last 14 days, last 30 days, and a customized date range.

I realize this can be done by utilizing the Daily Lineups, but I'd like to see additional lineup options aside from just vs RHP and vs LHP. I'd like to see Home and Away options, or even better Home vs RHP, Home vs LHP, etc. These should be made so that they are optional for the player to not clutter things up if not used.

Add Acquired to the Misc. Info in the Custom View

When on a player page, make the team name under the player's name a hyperlink to the team page
Under Misc. "Transaction type" = "how acquired".
That along with "transaction date" is a cool piece of info to have in a view
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Old 07-08-2022, 09:56 AM   #123
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Originally Posted by Sweed View Post
Under Misc. "Transaction type" = "how acquired".
That along with "transaction date" is a cool piece of info to have in a view
Thanks for that. Just what I wanted.
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Old 07-08-2022, 06:41 PM   #124
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One thing I’m struggling to understand why it is not included as a sortable stat is information about hitters exit velocity, launch angle and barrel rate. As a player of daily fantasy baseball I spend quite a bit of time researching stats on various sites and I find the exit velocity, launch angle and barrel rate stats to be a useful piece of the puzzle when identifying the underlying talent level of the player.
I would also love to see a breakdown for each pitcher as to how many of each pitch type they have thrown in that game, as well as the batting average, slugging % against that pitch. I sense that all this info relating to both to the hitting and pitching side is already generated within the game but is only visible in either the game log or the pitch sequence widget when playing the game in full.
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Old 07-08-2022, 06:51 PM   #125
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Baseball is the ultimate game of adjustments so as a manager then it would be great to be able to view which particular pitches were being punished the most by opposing hitters and respond accordingly by being able to adjust the pitch mix (with a slider maybe) to make allow them to throw their most flawed pitches less. On this point I was looking at these type of stats on a pitchers game log today on the brooks baseball website and in their most recent start they threw only 4 fastballs in the game. This appeared to be because their fastball had been being hit for a much higher average than their other pitches so they adjusted the mix of pitches they threw accordingly.
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Old 07-08-2022, 07:22 PM   #126
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Originally Posted by Acuna Matata View Post
One thing I’m struggling to understand why it is not included as a sortable stat is information about hitters exit velocity, launch angle and barrel rate. As a player of daily fantasy baseball I spend quite a bit of time researching stats on various sites and I find the exit velocity, launch angle and barrel rate stats to be a useful piece of the puzzle when identifying the underlying talent level of the player.
I would also love to see a breakdown for each pitcher as to how many of each pitch type they have thrown in that game, as well as the batting average, slugging % against that pitch. I sense that all this info relating to both to the hitting and pitching side is already generated within the game but is only visible in either the game log or the pitch sequence widget when playing the game in full.
The game isn't using physics to generate the results.

I can't imagine what the size of the files would be for every pitch thrown to retain that kind of data even if the game was using a physics-based approach by pitch.
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Old 07-09-2022, 07:23 AM   #127
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Originally Posted by LansdowneSt View Post
The game isn't using physics to generate the results.

I can't imagine what the size of the files would be for every pitch thrown to retain that kind of data even if the game was using a physics-based approach by pitch.
It could probably be done reasonably efficiently using algorithms that wouldn't inflate the file size that much. Whether it's worth it is a different question.
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Old 07-10-2022, 02:19 PM   #128
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wow love all the suggestions people have come up with. The things that would really help me take it to the next level is more local flavor .
1, an announcer team with programmable pbp hr calls and what have you. I know there are ways to do it know but have it be much more simple.
2. more features to build stadiums, especially ones that are era specific. would love to add billboards/ads that have specific local appeal,
3. more graphics that come in "close up," such as play at the plates , robbing homeruns or other special circumstances like pausing the game for a major milestone.
4. promotions that could be added, maybe an old timers game feature.
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Old 07-10-2022, 08:21 PM   #129
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Originally Posted by Acuna Matata View Post
One thing I’m struggling to understand why it is not included as a sortable stat is information about hitters exit velocity, launch angle and barrel rate. As a player of daily fantasy baseball I spend quite a bit of time researching stats on various sites and I find the exit velocity, launch angle and barrel rate stats to be a useful piece of the puzzle when identifying the underlying talent level of the player.
I would also love to see a breakdown for each pitcher as to how many of each pitch type they have thrown in that game, as well as the batting average, slugging % against that pitch. I sense that all this info relating to both to the hitting and pitching side is already generated within the game but is only visible in either the game log or the pitch sequence widget when playing the game in full.
It would be purely cosmetic as out of the park baseball is not physics based
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Old 12-16-2022, 12:09 PM   #130
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It'd be cool if the transaction log was filterable by type.
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Old 12-16-2022, 12:53 PM   #131
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Another easy one

It would be good to be able to export the mock draft so you can take a look at where a prospect would be expected to be selected.
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Old 12-16-2022, 02:22 PM   #132
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The ability to plan major changes in advance. Expansion, changes to financials (Implementing a cap) Roster size free agency eligibility, etc. So the AI can have time to prepare. Speaking of expansion, make it a two-tier system. First-year setting up the organization and second year Adding MLB team.
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Old 12-16-2022, 05:38 PM   #133
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The ability to plan major changes in advance. Expansion, changes to financials (Implementing a cap) Roster size free agency eligibility, etc. So the AI can have time to prepare. Speaking of expansion, make it a two-tier system. First-year setting up the organization and second year Adding MLB team.
Love the two-tier expansion system.
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Old 12-16-2022, 09:26 PM   #134
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It'd be cool if the transaction log was filterable by type.
finally someone getting that archaic HTML 'report' hold little value
thank you.

everything filterable and sortable and groupable. it is 2023 not 2003
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Old 12-17-2022, 10:34 AM   #135
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Originally Posted by cmcgill View Post
A few things I'd like to see added:

Add more options to the splits on the pitching and lineup pages so that we can see each players stats against other teams. Also add more options to the Timeframe, such as last 14 days, last 30 days, and a customized date range.

I realize this can be done by utilizing the Daily Lineups, but I'd like to see additional lineup options aside from just vs RHP and vs LHP. I'd like to see Home and Away options, or even better Home vs RHP, Home vs LHP, etc. These should be made so that they are optional for the player to not clutter things up if not used.

Add Acquired to the Misc. Info in the Custom View

When on a player page, make the team name under the player's name a hyperlink to the team page
Really like that first suggestion "timeframe = xx days." Monthly timeframes are fine when you near the end of a month but do nothing for you at the beginning of a month. Would love to know who's hot over the past two or three weeks regardless of what time of the month I am in.

Also, would really like to upload a single day's schedule from a file during the regular season. it would be great if it included all the details like park ID, regular season/playoffs.

It would be cool if the scoreboards in the 3D stadiums actually displayed the scoreboard during the game. I think this could be done with a special
modifier in the .mtl file similar to how 3d crowds are inserted.

I understand why .dat files are unreadable but being able to read non-strategic data such as 'team vs team' straight from the 'save folder' would be very helpful. It's currently quicker to copy from an html file and paste into an external program than to 'export to csv files' to be read by an external program.
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Old 12-17-2022, 05:43 PM   #136
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I'd like to see a 4th camera option added. I'd like two pitch camera option. One for when no runners are on and another for when there are runners on base.

I like being zoomed in fairly tight on the pitcher and batter (behind the pitcher) when no one is on but when a runner is on I like to be zoomed out behind the pitcher so I can see if runners are moving. Right now we can only pick one without going into the options and switching the camera for runners on or no runners on. I use custom camera settings that I created so that's why I'd like to see this option.

Something like this.
Initial Camera
Pitch Camera No Runners
Pitch Camera Runners On
Action Camera

I just had a wicked case of deja vu typing this out.
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Old 12-20-2022, 01:23 AM   #137
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Love the two-tier expansion system.
In real life don't teams get a few years to build up their minor leagues? I think maybe as many as 5?
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Old 12-20-2022, 07:57 PM   #138
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In real life don't teams get a few years to build up their minor leagues? I think maybe as many as 5?
I think it was one year the last two rounds of expansion. In the 1969 season the 4 new teams there didn't even have full farm systems their first season and I think Toronto and Seattle just had to start everything up in their expansion year, buying out teams and using players on existing rosters but not 40 man rosters.
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Old 12-20-2022, 10:12 PM   #139
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Only with the most-recent expansion - in 1998 - did the clubs start thier minor league system more than one year in advance. Lots of variance over the years...

The list below shows each expansion team, their first year of their playing existence, and the level of the minor leagues teams in the franchise's first year of having minor-league teams...

Code:
Angels 		1961	AAA & D in '61
Senators	1961	2 D teams in '61

Mets		1962	AA, B, D in '61
Colt 45's	1962	A & D in '61

Royals		1969	A & A (ss) in '68
Pilots		1969	A (ss) in '68
Expos		1969	AAA (co-op w SEA), A, A (ss)/Rookie in '69
Padres		1969	AAA (co-op w KCA), AA (co-op w KCA), Rookie in '69

Mariners	1977	A (ss) in '77
Blue Jays	1977	A (ss) in '77

Rockies		1993	A (ss), A (ss)/Rookie (co-op w CHN), Foreign Rookie (co-op w CHN & COL) in '92
Marlins		1993	A (ss), A (ss)/Rookie, Foreign Rookie (co-op w TEX) in '92

Dbacks		1998	Rookie (Advanced), A (ss)/Rookie, Foreign Rookie in '96
Rays 		1998	Rookie (Advanced), A (ss)/Rookie, Foreign Rookie (co-op w LAA) in '96
Perhaps worth noting is that with the first expansion - the AL's in 1961 - the teams could not have fielded a team any earlier that during their first season as a team, as the AL didn't decide to expand until October of 1960... In fact, in pretty much each case where an expansion team didn't field minor league teams in seasons prior to the expansion teams' first MLB season, it was due to the fact that the expansion franchises were granted too late on the calendar...
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Old 12-21-2022, 08:17 AM   #140
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Three things related to the playing out of games: These are the most unrealistic items left to fix in my opinion.

-Inside the park home runs should be a subset of triples with a speed check, rather than a set fraction of homers based on power ratings. So we don't have to watch an old, fat DH struggling around the bases to satisfy the AI, collapsing into the arms of the ambulance crew after touching home plate.
- Batted ball ricocheting off of pitchers should come with an automatic injury check on the pitcher and should not result in outs 100% of the time.
- Get rid of the disappearing batter when an out is made. Instead have him turn and head toward the dugout until you hit the enter key.

Also make the ballpark widget sticky like the other ones, so it remembers where you had it placed, and you don't have to move it each time you open the game.

Anywhere you can continue to make screens more customizable is a big QOL win for the player base in my opinion. For example:

- being able to rearrange tabs - like on the lineup screen. I don't like the new change that requires you to hit LH or RH after you go to the screen. I much preferred the old way of it automatically going to RH and would like to be able to change it back.
- adding more options to the manager's and team's home pages. Particularly would like to see an option on manager's page to show players put on waivers without having to go directly to that page after each day's sim. The "interesting players" listed in team tasks was a nice addition but still would like to see a dedicated option. Would also like to see the hitting subs included on the roster option of the manager's page.

Would like to see improvements in the financial aspects of the sim - especially in early historical eras. When I've tried messing around with things like turning on free agency early, it seems like every team can afford everyone. Not sure how it all needs to be fixed, it just seems like financials aren't realistic in most eras.

Last edited by Cobbiusto; 12-21-2022 at 10:01 AM.
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