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Old 05-28-2007, 02:29 PM   #121
haveband
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Please lets not start this stuff again.
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Old 05-28-2007, 02:35 PM   #122
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Knock yourself out....GUY!
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Old 05-28-2007, 02:46 PM   #123
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This stuff always cracks me up
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Old 05-28-2007, 02:54 PM   #124
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THis definately will look great when it's done. Thanks for your efforts!

Also, I'm guessing your not releasing occasional files with the newest changes??
Back to the topic at hand, yes, we're planning on releasing updates after the initial release with transactions, etc. updated.
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Old 05-28-2007, 02:55 PM   #125
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Old 05-28-2007, 03:01 PM   #126
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I was shooting more for Spring '10
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Old 05-28-2007, 03:03 PM   #127
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By the time this comes out OOTP2008 will be released.
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Cue the "everyone jump down redsoxphan's throat because he might be honest and how dare you say anything negative about a roster maker" posts.
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LOL @ you doing conspiracy theories about an OOTP message board.
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Knock yourself out....GUY!
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ETA Fall 2009

One of the few occasions over the last 5 years that it's embarrassing to be a Red Sox Fan.
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Old 05-28-2007, 03:03 PM   #128
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Old 05-28-2007, 03:04 PM   #129
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One of the few occasions over the last 5 years that it's embarrassing to be a Red Sox Fan.
Good for you.
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Old 05-28-2007, 03:10 PM   #130
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I'd be interested in discussing with others how best to modify the injuries.txt and off-field injuries files to simulate modern-day baseball. I've got my own modified version, with steroid, amphetamine and narcotics suspensions, DUI arrests, and other things, but my games have become more like episodes of The Shield than like baseball simulations. Steroid suspensions are hard to implement- they should be off-field injuries, but it is difficult to control frequency and severity of off-field injuries. Anyway, if anyone else is interested in talking this out, start a new thread and I'll chime in.
Did you ever get anywhere with a new thread on injuries or creating an injury file? If you'd still be interested, I'd be interested in helping out with something like this.
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Old 05-28-2007, 03:14 PM   #131
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I bet.
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Good for you.
You forgot the "dola" since you were posting twice in a row.
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Old 05-28-2007, 03:17 PM   #132
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Old 05-28-2007, 04:51 PM   #133
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I'm here for the tea party.
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Old 05-28-2007, 05:20 PM   #134
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Did you ever get anywhere with a new thread on injuries or creating an injury file? If you'd still be interested, I'd be interested in helping out with something like this.
Hey Cubby,

One potential problem is that the 'Re-import injury database' function doesn't work properly. Instead of erasing the old injury list and replacing it, it keeps the old one and adds to it, and some strange things start happening with injury frequency. I've posted this in Tech Support, and it's been TT'ed. Everything is fine if you start a new game from scratch with a new injuries.txt file; it's only if you want to change the injuries in a game that's underway that there's a problem. So if your rosters exist as a saved game file, it might be tricky to change the injuries.

In any case, I've been running some tests with various modifications to injuries.txt (time consuming, because I have to start a new game each time). It's hard to control the frequency of injuries- I have one suspension a week for a pitcher doctoring the baseball at the moment- but I'm getting close to something I like. I'd be happy to post it here, and I'd be interested in hearing other ideas- I haven't started a new thread on the topic, but if you want to start one, I'll find it. I was hoping to hear from someone who knows more about the OOTP injury implementation, but that might not happen.

If I can find some time, I'll also try to dig up info on minor league injuries as well; I did some research already, but didn't get very far.
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Old 05-28-2007, 05:49 PM   #135
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http://ootpdevelopments.com/board/se...earchid=672717

4 posts, all are arguable warnings. Can we just ban this clown, please?
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Old 05-28-2007, 06:07 PM   #136
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http://ootpdevelopments.com/board/se...earchid=672717

4 posts, all are arguable warnings. Can we just ban this clown, please?
Agreed. Someone decided that it would be cute to create an alias to troll this issue again.
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Old 05-28-2007, 06:10 PM   #137
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Agreed. Someone decided that it would be cute to create an alias to troll this issue again.
Was it who everyone thought it was?
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Old 05-28-2007, 10:14 PM   #138
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Hey Cubby,

One potential problem is that the 'Re-import injury database' function doesn't work properly. Instead of erasing the old injury list and replacing it, it keeps the old one and adds to it, and some strange things start happening with injury frequency. I've posted this in Tech Support, and it's been TT'ed. Everything is fine if you start a new game from scratch with a new injuries.txt file; it's only if you want to change the injuries in a game that's underway that there's a problem. So if your rosters exist as a saved game file, it might be tricky to change the injuries.

In any case, I've been running some tests with various modifications to injuries.txt (time consuming, because I have to start a new game each time). It's hard to control the frequency of injuries- I have one suspension a week for a pitcher doctoring the baseball at the moment- but I'm getting close to something I like. I'd be happy to post it here, and I'd be interested in hearing other ideas- I haven't started a new thread on the topic, but if you want to start one, I'll find it. I was hoping to hear from someone who knows more about the OOTP injury implementation, but that might not happen.

If I can find some time, I'll also try to dig up info on minor league injuries as well; I did some research already, but didn't get very far.
Hm, that's disappointing that its hard to implement. Hopefully the OOTP guys can patch that up so that we could put in a really realistic thing in the future (things like post-concussion syndrome, yada yada, are all missing).

In the meantime I suppose we can go with the closest available diagnosis and try to just make sure the injury lengths are all as accurate as possible for now. If you have time to dig up minor league injury info it would be VERY much appreciated as we're in a crunch with other things right now and don't have time to get to it right away.
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Old 05-28-2007, 10:51 PM   #139
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Agreed. Someone decided that it would be cute to create an alias to troll this issue again.
Person who created the alias should be warned also.
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Old 05-28-2007, 11:44 PM   #140
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I'm sure mods can check IP's. Just look at who has been posting from the same one. That is....If it is in fact a duplicate name
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