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#101 | |
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Minors (Single A)
Join Date: Dec 2005
Posts: 95
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Quote:
1.2*OBP/lgOBP + 0.8*SLG/lgSLG - 1 The weightings are almost dead-on linear weights. And it's still interpreted more or less in the same way as you describe, just fixing the inherent problems with OPS and OPS+'s weightings. -j Last edited by JinAZ; 02-04-2010 at 10:23 PM. |
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#102 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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#103 |
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Global Moderator
Join Date: Nov 2002
Posts: 11,997
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Maybe as a compromise we could, in addition to wOBA, also get wOBA+ to adjust for park factors like OPS+ does? That way those of us interested in the best stats of today get what they would like while those still happy with yesterday's best stats get OPS+.
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#104 |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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kq76 is right, we should be using the best modern stats, that is to say wOBA+ and tRA+, to evaluate batter and pitcher performance, respectively.
Markus, I ask you to please look carefully into doing that for OOTP 11.
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Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#105 |
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All Star Starter
Join Date: Dec 2001
Location: Chicago
Posts: 1,493
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I'm definitely in favor of a wOBA+ or wRC+ statistic, but tRA wouldn't work in OOTP. tRA requires batted ball statistics that OOTP doesn't truly utilize. FIP+ would suffice...
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#106 |
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All Star Starter
Join Date: Dec 2005
Posts: 1,685
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@endgame, @nutlaw
I think you guys are right. The current injury system is pretty simplistic (maybe better that way, dunno?) and maybe it doesn't need to be AS complex as I spelled out. Maybe just a DTD hit could achieve the same effect.
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#107 |
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Hall Of Famer
Join Date: Jul 2004
Location: Zürich, Switzerland
Posts: 8,608
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Sounds fantastic
Too bad though that the game is going to be released earlier. I would feel better about it if it had it's full year of development time. Also, will the the game sim faster and take better advantage of multi core processors? And as for the big announcement. I hope it is something about an ITP module. But I can dream
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#108 | |
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All Star Reserve
Join Date: Dec 2001
Posts: 606
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Quote:
Also, thank you Markus for taking the time to implement all of these statistics. As I play with ratings hidden [talent or actual], this will allow me to make more "objective" evaluations. BTW, Malleus: After reading your posts on playing with ratings hidden, I gave it an honest attempt. Playing OOTP with hidden ratings has rekindled my interested in OOTPX. It allows the player more freedom to use their philosophies on talent evaluation; and, therefore, it creates a better, and far more challenging experience. So, thank you!
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https://challenge.ootpdevelopments.c...lawlsopher.jpg |
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#109 | |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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Quote:
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#110 | |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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Quote:
FIP is good (and better than Clay Dreslough's DICE) but it doesn't tell you hard a pitcher is being hit. tRA/tRA+ do. Also, unless you are using the Hardball Times version of FIP instead of the original Tango version of FIP, you're not accounting for HBP's, which can be significant.
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#111 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,458
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Quote:
OOTP has never had a "full year" of development time. Most people will feel better when OOTP gets back to the way it used to be and the way it makes the most sense, a release date that coincides with MLB opening day. |
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#112 | |
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Hall Of Famer
Join Date: Jul 2004
Location: Zürich, Switzerland
Posts: 8,608
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Quote:
That would be a full year of development |
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#113 |
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Hall Of Famer
Join Date: Dec 2001
Location: Union City, TN
Posts: 6,383
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#114 |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,458
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#115 | |
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Hall Of Famer
Join Date: May 2006
Posts: 3,644
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Quote:
I will leave it to Markus to decide on whether my suggestion has merit, and I will let other OOTP gamers speak for themselves rather than listening to your royal "we". It's too bad that this forum doesn't have an ignore feature, but I will do my best to disregard your posts in the future. |
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#116 | |
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Global Moderator
Join Date: Nov 2002
Posts: 11,997
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Quote:
Sure, people you don't care to read may still dominate a thread as others reply to them, but it may be better than nothing.
__________________
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#117 |
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Hall Of Famer
Join Date: May 2003
Location: Under The Christmas Fish
Posts: 7,729
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edit: kq beat me to it.
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#118 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,644
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Quote:
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#119 |
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Bat Boy
Join Date: Feb 2009
Posts: 15
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I'm really happy about pretty much all of these new features. It seems like many of my most wanted features on getting added into the new version of the game. I'm glad that there will be more advanced stats to take advantage of in the new version.
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#120 | |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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Quote:
So please yourself. No matter what you do, though, your idea will remain a really bad one.
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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