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Old 10-11-2024, 06:48 PM   #81
luckymann
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Also, check on the HISTORICAL tab that the date shown is correctly corresponding to your current year. I have had trouble with it moving about, showing a nonsensical number after I pointed it to the mod DB.
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Old 10-17-2024, 02:54 PM   #82
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InteGREATed database updated

I have downloaded and ran Dr. Doom's converter to assign the NeL players to a team using the four clubs, BBB, CAG, HG and KCM. I am now trying to determine some settings when using this new db.

I am going to try without an amatuer draft since all players now have a team assigned.

Last edited by djc; 10-17-2024 at 02:58 PM.
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Old 10-17-2024, 03:03 PM   #83
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Originally Posted by djc View Post
I have downloaded and ran Dr. Doom's converter to assign the NeL players to a team using the four clubs, BBB, CAG, HG and KCM. I am now trying to determine some settings when using this new db.

I am going to try without an amateur draft since all players now have a team assigned.
Edit two additional columns in the Teams.csv file - they are BF and PF. Add values of 100 to all the NeL team lines (at the bottom of the file). That's a backstop to the era_ballparks file being overwritten by accident (those wonky stats you got before were likely the result of that). The reason for the park factor focus is that, on import, if the era_ballparks isn't the modded one, you will get wonky imports onto the teams (a problem that doesn't exist when importing them as FA). Since we had them as free agent imports, there wasn't a need to add that Teams.csv file backstop.

I've already made a version for myself that puts them on teams which is how I found the importance of adding that Teams.csv backstop.
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Old 10-17-2024, 03:41 PM   #84
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teams.csv

Are you talking about the BPF and PPF columns? There is also a FP column.

Last edited by djc; 10-17-2024 at 03:44 PM.
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Old 10-17-2024, 03:44 PM   #85
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Are you talking about the BPF and PPF columns?
Yes. Thanks for catch my typo, I am away from the file. It is batting park factor and pitching park factor. 100 all the way down on our parks as a backstop.
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Old 10-31-2024, 09:22 AM   #86
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LansdowneSt could you share your updated .csv files please.

I do have a question thought and keep in mind I'm not super familiar with OOTP. Since the NeL players are assigned to teams could the "use real historical transactions" be turned on? I'm running a replay without the amateur turned on. The problem here is there is not enough NeL players to keep their clubs fully stocked especially after the actual integreation year of 1947. So if the "use real historical transactions" is turned on it might help with the players who's career is on the cusp of the integreation. Second question if the "use real historical transactions" is turned on would players who debuted on a NeL club then after 1947 played on a MLB club move? Like Monte Irvin.

Side note: what if the black players who debuted between 1947-1960ish were drafted into the NeL clubs just for this replay. I know that seems somewhat counterintuitive but that would help keep the clubs stocked.
Or another idea would be to put the players who actually were picked up in the expansion draft on the NeL clubs prior to 1960?
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Old 10-31-2024, 11:09 AM   #87
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LansdowneSt could you share your updated .csv files please.

I do have a question thought and keep in mind I'm not super familiar with OOTP. Since the NeL players are assigned to teams could the "use real historical transactions" be turned on? I'm running a replay without the amateur turned on. The problem here is there is not enough NeL players to keep their clubs fully stocked especially after the actual integration year of 1947. So, if the "use real historical transactions" is turned on it might help with the players who's career is on the cusp of the integration. Second question if the "use real historical transactions" is turned on would players who debuted on a NeL club then after 1947 played on a MLB club move? Like Monte Irvin.

Side note: what if the black players who debuted between 1947-1960ish were drafted into the NeL clubs just for this replay. I know that seems somewhat counterintuitive but that would help keep the clubs stocked.
Or another idea would be to put the players who actually were picked up in the expansion draft on the NeL clubs prior to 1960?
I like playing without an amateur draft too so that's why I started assigning them to particular teams on my copy. I'm not nearly done with the effort. I was going to add additional NeL players and "redacted players" after the color line breaks as there are a wealth of them to supplement some of the Latin American players from the 1950s. Even enough to have additional teams carry the redacteds well into the future of the timeline. I was looking at OOTP26 for something like that - depends on how far I get and when Doom releases a tool for OOTP26 and then to move things over and test it with a small group. I work on it when I need a break from Historical DB corrections and making facegens,... and the day job, the family, and living a life.

As to your immediate game, turning on real-lineups and transactions would compound your issue. Yes, the game would snatch Irvin from wherever he was and move him to the Giants as per the standard AL/NL timeline. That's also an additional file to heavily mod and it is easier just to play as you are (with rookies going to their first MLB team upon debut and real transactions off) and moving people as you need to so as to populate the NeL teams. Some players will debut not on teams but as FA - like Jackie who appears as a FA in 45 or 46 and not on the Dodgers in 47. I think if I were running a game and, since no one is appearing on the NeL teams as an organic process, I'd go through each team and release players from their reserve rosters into the FA pool. Then schedule a FA draft. Then eliminate the other teams from the teams picking in the draft. So, the NeL teams are picking X players from that pool each year. That seems doable even if I've never tried it. You can also move them directly onto teams via the player editor of course but if you can get a FA draft to work like described, that'd be more fun imo.

As to making, say, Mays or Aaron debut organically onto of the NeL teams, you'd go to the two batting csvs and the two fielding csvs and change his team ID next to the stat lines to BBB for example instead of NY1 (or the Braves ID for Aaron) on all 6 of those csv files and boom, he will appear on the Black Barons as a debuted rookie. To get to those files, you need to use Doom's tool to open the histroical.database.odb and then edit and seal it up again. Or wait for them to show up as a Giant and Brave and move them/release them for a FA draft.
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Old 11-02-2024, 12:52 PM   #88
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There is no way to use real lineups with the 4 extra teams added to the league structure because it requires a non-historical schedule. With real lineups you need the as-played schedule for the game to reference those lineups for those teams on that day.
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Old 11-12-2024, 04:43 PM   #89
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Testing without amateur draft and no NeL clubs. Seems to work well. One thing I donÂ’t like about the game is always having to change the import and general strategic tendencies settings. ItÂ’s annoying should stick to my most recent settings. The NeL players seem to blend in well with the MLB players. Approximately 25% in mid 1930s.
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Old 11-17-2024, 01:54 PM   #90
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We have made some updates. If you are on FastSpring version or want to download the Mod manually, use the link in the first post to get the updated version.

We updated the Steam Workshop version too. IF you have already subscribed to the mod, go to the item in the OOTP25 Workshop and select download item again to get the updated files, and then reinstalll them from the workshop.

For the steam version I have already updated the 3 versions of the era_ballparks mod. Remember that you should subscribe to those and download all of them so that you can toggle them from within the OOTP25 Workshop.

1. We corrected some bad data points for SAC and HBP for some batters and some wrong GS values for a couple pitchers.

2. We removed a couple duplicate IDs of players who appeared in both the NeL Mod and MLB so that you only get one copy of them in your game.

3. We corrected the Philadelphia (NL) team name in 1882 to Quakers instead of Athletics, because in 1882 the Philadelphia (AL) Athletics team also comes into the league, and this was causing there to be two teams named Philadelphia Athletics in the league for the 1882 season before Philadelphia (NL) switched to the Quakers. This was never actually causing a problem with the game, but it did not look good to have two teams with the exact same name. We also added the jerseys/ballcaps/pants for the 1882 Philadelphia Quakers.

4. We added 8 more ballparks to the 19th century structure that will load when using the updated era_ballparks files.


New Ballparks
1. 23rd Street Grounds
2. Avenue Grounds 1876-1879
3. Capitoline Grounds
4. Cleveland National League
5. Newington Park
6. Oakdale Park
7. Oriole Park 1883-1889
8. Oriole Park 1889-1891


Special thanks to asrivkin and dfswans for their continued work on creating these 19th century stadiums.

When using this mod, you will have actual 19th century mod stadiums load for every season for the new 19th century structure.

I am including a historical draft cheat sheet in this post with all players by debut season, including the NeL players, ranked by WAR.
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File Type: xlsx InteGreatedHistoricalDraftCheatSheetOOTP25.xlsx (595.9 KB, 73 views)

Last edited by Garlon; 11-17-2024 at 03:48 PM.
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Old 11-17-2024, 04:23 PM   #91
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Thanks for that. Is it OK to update the files for saves already in progress without causing any problems?

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Old 11-17-2024, 04:43 PM   #92
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Yes, it won’t disrupt any ongoing games.
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Old 11-17-2024, 04:44 PM   #93
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Yes, it won’t disrupt any ongoing games.
Cheers bud.

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Old 02-25-2025, 01:07 AM   #94
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Integreated Mod

I had that problem too in one season. The game said there were 381 draftees and none showed up on the eligible players screen. It isn't easy to draft players when you can't see their names or stats. I can't get to my draft screen now, but when the draft list screen comes up, there are 4 tabs above it. The second tab from the left had some filter turned on that prevented the names from showing. I simply cleared the tab (I think by clicking on "default") and the names reappeared instantly.
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Old 02-28-2025, 04:42 PM   #95
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Would this database be helpful for my setup?:
- started as a historical game in 1921 with no color barrier
- historical minors
- promotion/regulation format and new players enter as free agents (no drafts to discourage tanking)
- no automatically expanding the league
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Old 02-28-2025, 05:05 PM   #96
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Would this database be helpful for my setup?:
- started as a historical game in 1921 with no color barrier
- historical minors
- promotion/regulation format and new players enter as free agents (no drafts to discourage tanking)
- no automatically expanding the league
The mod won't play nice with Real Minors on. Essentially, you'd get the MLE version of the 212 players and the ones in the default database at the same time. so there would be significant dupes. As the mod has the top 212 players of the NeL eras, it puts them into an MLB universe without all tens of thousands of other Minor Leaguers out there. As for making a pro/relg league out if, sure that could be done. The mod comes in a s a separate stats folder that can be referenced in lieu of the default one in any set-up the game can do with the current, default /stats folder.
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Old 02-28-2025, 07:04 PM   #97
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@LansdowneSt - Do you guys have an idea of how long it will be once OOTP26 is released before this mod is part of the steam workshop for OOTP26? Absolutely love the work you guys have done.
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Old 02-28-2025, 08:09 PM   #98
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@LansdowneSt - Do you guys have an idea of how long it will be once OOTP26 is released before this mod is part of the steam workshop for OOTP26? Absolutely love the work you guys have done.
I believe Dr. Doom would need update the tool for OOTP26 before we could crack it open and generate the modded historical.database.odb necessary. So, that'd be the long pole in the tent but we'll do our best.

Since the day we dropped the mod, I've pitched OOTPD repeatedly (probably to the point of annoyance ) to try and make it part of the game itself. I feel like many historical players have waited forever for the NeL'ers to play as per their abilities (as best a good faith MLE can estimate) as opposed to their sparse (though growing!) stat lines. Garlon and I just finally, with some prodding from friends, got off our duff to dig into the MLEs and translate them into MLB stats that OOTP can use. So, we'll continue to advocate for the MLEs and keep trying to make it as easy as possible for the community to incorporate them.

Glad you are enjoying the mod!
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Old 03-01-2025, 01:32 PM   #99
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LansdowneSt, so I take what Lukas talks about here for OOTP26 is not based on your work, i.e. Chalek MLE translations?
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Old 03-01-2025, 02:01 PM   #100
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LansdowneSt, so I take what Lukas talks about here for OOTP26 is not based on your work, i.e. Chalek MLE translations?
It kinda is and kinda isn’t atm. Things are being tested. I don’t want to say any more than they do on it. We’ll see how things sort. I’m ever the optimist.
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