|
||||
|
![]() |
#81 |
Minors (Double A)
Join Date: Dec 2018
Posts: 115
|
Obviously it isn't that random that pitchers and ballparks wouldn't matter. Yet, this whole thread proved that these aren't the only things which decide the final output and that's where my question aims to -> ceteris paribus what will happen to 100 power hitter ?
__________________
![]() |
![]() |
![]() |
![]() |
#82 | |
Hall Of Famer
Join Date: Aug 2003
Posts: 10,328
|
Quote:
Stats are not "distributed" among hitters. Stats are created by the pairing of pitchers and hitters, with league average rates defined by the league totals. Last edited by RonCo; 07-02-2020 at 12:27 AM. |
|
![]() |
![]() |
![]() |
#83 |
Hall Of Famer
Join Date: Aug 2003
Posts: 10,328
|
It is true that, assuming the pitching they face is equivalent, and the ballpark effects are equal, Power Hitters rated 120 will hit more home runs than power hitters rated 100, but that's because a 120 Power Hitter is better than a 100 Power Hitter.
|
![]() |
![]() |
![]() |
#84 | |
All Star Starter
Join Date: Apr 2019
Posts: 1,782
|
Quote:
Or...if it's impossible to say hit better than .250 off of Kevin Brown at his best, & a team could hit .310 against weak pitching...that's the same as a slugger who usually hits 31 home runs being limited to 25. Or is it? We don't know. ...Do we?
__________________
![]() ![]() ![]() Last edited by One Great Matrix; 07-02-2020 at 08:19 AM. |
|
![]() |
![]() |
![]() |
#85 |
Major Leagues
Join Date: Aug 2017
Location: Comiskey
Posts: 316
|
One question now after thinking about normalization in PT, that may have already been addressed - do the individual ballpark factors add on to the normalized numbers, or does the normalization sum up the entire league including ballpark factors?
Because I think it would be better if, say for sake of easy math, half the league has set right-handed HR factors of 1.1 and the other half has 1.0, that the total number of right-handed HRs would be 1.05 the normalized amount for that league. Takes away from the impact of strategically planning your park if it's the other way around in order. More variability is fun! |
![]() |
![]() |
![]() |
#86 | |
Minors (Double A)
Join Date: Dec 2018
Posts: 115
|
Quote:
//Power and HRs are distributed based on exponential function//
If the cap is introduced to 100HRs in total then there are three (to simplify) possible outcomes:
__________________
![]() Last edited by SF Giants; 07-02-2020 at 09:56 AM. Reason: formatting |
|
![]() |
![]() |
![]() |
#87 |
Hall Of Famer
Join Date: Apr 2010
Posts: 2,152
|
Take two leagues with the same pitchers and ballpark factors. If one has all hitters with 120 Power and the other has all hitters with 80 power, they will still hit the same number of homeruns.
|
![]() |
![]() |
![]() |
#88 | |
All Star Reserve
Join Date: Mar 2007
Posts: 637
|
Quote:
__________________
![]() ![]() Last edited by pappyzan; 07-02-2020 at 10:41 AM. |
|
![]() |
![]() |
![]() |
#89 |
All Star Reserve
Join Date: Mar 2007
Posts: 637
|
This is the correct answer, and what I said about league totals falling between a range of X/Y is wrong. I don't know what crack I was smoking earlier but RonCo's statement here is correct, league average rates are defined by league totals.
__________________
![]() ![]() |
![]() |
![]() |
![]() |
#90 |
Hall Of Famer
Join Date: Aug 2003
Posts: 10,328
|
Assuming the league totals of each league are also the same, this is not true.
|
![]() |
![]() |
![]() |
#91 | |||
Hall Of Famer
Join Date: Aug 2003
Posts: 10,328
|
Quote:
Quote:
Quote:
A league will create stats based on the ratings of players in that league, the league totals, and the park factors they play in. Make every hitter a 200 power hitter in one league, and every hitter a 10 power hitter in another league (with the same pitchers, ballparks, and totals), and the home run output will be dramatically different. Go find Bill James' old Log5 equations, and use the league's League Totals to calculate "average rates" and you will get the idea. |
|||
![]() |
![]() |
![]() |
#92 | |
All Star Starter
Join Date: Dec 2014
Posts: 1,685
|
Quote:
|
|
![]() |
![]() |
![]() |
#93 |
Hall Of Famer
Join Date: Aug 2003
Posts: 10,328
|
Similarly, drop all park factors from 1.00 (or whatever) to 0.001, and you will have almost no home runs, regardless of what your league totals are.
|
![]() |
![]() |
![]() |
#94 | |
Hall Of Famer
Join Date: May 2004
Posts: 10,607
|
In the actual game, and I assume this is the case for PT as well, it does 3 sims of the league, adjusting the league totals modifiers each time to triangulate it closer to the overall averages it's looking for. So, if you start a league where everyone has 120 Power, have the game adjust the LTMs, and then play out a season, then yes, you'll wind up with exactly as many HRs as a league where everyone has 80 Power. What RonCo is saying is that the only reason why this is the case is that the LTMs were adjusted. If you don't run those, the league does... whatever the modifiers that are there right now, plus the park factors, plus the pitcher and hitter ratings, plus everything else.
And yeah, there is absolutely no "cap". Another way you can see this is if you were to set up a league, bench all your high-Power players in place of low-Power guys when your league simulates (this happens during the sim before Opening Day) and then put the power hitters back in your lineups. Because the LTMs didn't take those players into account your league totals will skyrocket (and those hitters will probably have way outsized HR totals, especially if you're running, for instance, a historical league in the early 1920s).
__________________
Quote:
|
|
![]() |
![]() |
![]() |
#95 |
Hall Of Famer
Join Date: Aug 2003
Posts: 10,328
|
Here is a 12-year-old post that gets into the guts of league totals (and even includes a specific calculation of HR rates for individual at bats that is representative of SF Giant's question). If you can follow it, you'll understand what I mean when I say stats are not capped, but are somewhat anchored by the league totals.
And, yes, I'm of the belief that Syd is right when he says the PT game most likely does a few trial sims to get an idea of what "league average" is, and then attempts to make adjustments to the league totals that will result in the league in question (with all it's ratings) will result in stats output that is close. https://forums.ootpdevelopments.com/...Aramis+Ramirez Last edited by RonCo; 07-02-2020 at 03:30 PM. |
![]() |
![]() |
![]() |
#96 |
All Star Reserve
Join Date: Nov 2018
Posts: 563
|
This is really interesting. I wonder if a few collaborating players could shift the entire balance of the effectiveness of POW or EYE or whatever in, say, PL, by rostering something crazy before placement and then rolling out the proper team after the first sim.
__________________
Former leader of BFF, the definitive competitive PT group for F2P players. DM for info F2P + restrictions. First F2P winner of PT21 Perfect League ![]() F2P + restrictions. New team -> PT title in 8 weeks ![]() |
![]() |
![]() |
![]() |
#97 | |
All Star Starter
Join Date: Apr 2019
Posts: 1,782
|
Quote:
I can see what you're saying about Bonds, maybe, but do you have his HR numbers against elite pitchers? OK, if they are spectacular as well, I have 2 more things: Bonds was a great hitter, not just an all or nothing guy like Dave Kingman. Kingman, when he did hit the ball, could hit the ball as far as anyone but often could not hit it at all...I have to guess these were the toughest pitches to hit & normally from the toughest pitchers. 2 is just kind of a sidenote & it's that my memories of Bonds are him coming up in the playoffs against Bobby Jones and John Franco and NOT coming through when the Giants needed him. I could swear he was a better player as a young Pirate sometimes... ![]()
__________________
![]() ![]() ![]() |
|
![]() |
![]() |
![]() |
#98 |
Hall Of Famer
Join Date: Aug 2003
Posts: 10,328
|
The one warning here is that at the sample sizes of single hitter to single pitcher, one always questions significance. If you scan through Bonds' career numbers you can find great pitchers he hit well, and poor pitchers he didn't hit at all. If the game engine is properly random you will see that happen...which you do.
|
![]() |
![]() |
![]() |
#99 |
All Star Starter
Join Date: Dec 2014
Posts: 1,685
|
Agreed. That's why I was trying to stay focused on discussing this from a game design point of view, not get drawn into real baseball arguments. But I couldn't resist responding.
|
![]() |
![]() |
![]() |
#100 | |
Hall Of Famer
Join Date: Aug 2003
Posts: 10,328
|
Quote:
But do try to remember that the whole point of the game design is that the game should represent "real" baseball well enough that general baseball knowledge is enough to compete well. One of the issues with these "All-Star/Multiple-Era" kinds of games, however, is that there is no "real." Every era is different, sometimes dramatically so. Would Barry Bonds have been able to hit the spitball? Maybe. Except, of course, socially he wouldn't have been allowed to so we really have no idea what the stats output of a game environment of that era would be if all the best players had been allowed to compete. Would Josh Gibson have bested Babe Ruth? If Ruth played today, would he even be able to compete at that body type? How fast were pitchers of his day? Could he catch up to a steady stream of 99 MPH pitchers who are learning rapidly with advanced science at their backs? Who knows? But the game serves to create this "what if" scenario in which there literally is no "real" to compare with beyond our own imaginations--of which there is no common consensus. Last edited by RonCo; 07-03-2020 at 01:37 PM. |
|
![]() |
![]() |
![]() |
Bookmarks |
|
|