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Old 05-13-2005, 04:45 PM   #41
Muppetus Galacticus
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Old 05-14-2005, 04:30 AM   #42
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Quote:
Originally Posted by Comedian2004
What does KUTGW mean?
Keep
Up
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Old 05-14-2005, 08:35 AM   #43
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I will try...

New Update:

I added a random player picker. Very cool. It actually picks a random number between 1-5000 and checks to see if there is an active player with that number (p####.html) and displays the P number along with his name, # and team!! Very cool stuff.

Later on this weekend I plan to have all the stuff display the actual HTML page.
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Old 05-14-2005, 08:46 AM   #44
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Here is the latest screen shot of the random generator part of the program. Oh, and a new babe too.

http://www.sim2005.com/oop2.jpg
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Old 05-14-2005, 08:49 AM   #45
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Here is the lastest screen shot of the event part of the program:

I was trying to post the pic in here and I can't do it. I use to be able to, I forgot how.

http://www.sim2005.com/oop2.jpg
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Old 05-14-2005, 09:04 AM   #46
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Comedian,

This is looking great. As I was looking at it, I'm probably seeing, like you, all kinds of possibilties here. Looking forward to seeing the HTML page(s).
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Old 05-14-2005, 09:42 AM   #47
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Thanks,

Not bad since I just have a week into it working a little bit here and there.

Next up is to make the html links. I think I am just going to have it open an external browser.
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Old 05-14-2005, 10:05 AM   #48
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Just uploaded a new version that has a hyperlink to the random generated player.

It displays it below the player's name, team, etc. and you click on it and it opens up your default browser to that player's page.

Now I know how to do it, I will add more. This program is going to rock!!
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Old 05-14-2005, 10:27 AM   #49
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I don't what else I can add to the event page. I fixed a small display problem with the event display where it was putting blank spaces in front of the event for events that had a prob. number greater than 9. There is a small bug where on some it does not display the last character (usually a period).

Not sure what would happen if an event had a prob. number greater than 99, but I think it would just display it funny. I do not anticipate anyone putting an event greater than 99, as that would be roughly a 10 percent chance of it happening. Right now, there is roughly a 5 percent change of 'NOTHING' happening.

Any suggestions would be greatly appreciated. I will be working on displaying hyperlinks in other parts of the program. The hard part is, like when you are displaying no-hitters. I am just looking at the no-hitter text file and sorting the names in a list box. One approach I am thinking of doing is to create a button to 'index' players. Once you do that, it will create an array with the players p####.html number and his name. Then my program would just look up the number in the table.

Pro on this would be that it would be much easier to display a players page, but con would be how long it would take to create the index. It would basically have to read in each HTML file for the players. I will try that next and test the speed, if it is fast, maybe just have it automatically index the players when you open the program.

I wish I knew how to read in the .dat files the same way that the program (OOTP) does. It would give me more flexibility to create more functions.

I want to create a utility that reads in all of the players stats and them dumps it to an Excel sheet, but reading it in through the html files with all of the tables is going to be a pain in the sit down area.
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Old 05-14-2005, 07:00 PM   #50
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No new update yet, but I created the index system. It works fine, just takes a few seconds to create an index with almost 3000 players in it.

However, I came across a snag. The p####.html file saves the players whole name and their nickname in the middle. So, Larry Anderson becomes Larry "The Snake" Anderson. But in the Gold Glove, No-hitters, etc., the nickname is not saved, so now I have to extract the name from the p####.html file, then remove the nickname, if it exists.

But, right now, if they have no nickname, my routine works. So, if I list the Gold Glove winners with my program in a list box, if you click on a player listed in there, it will launch your browser and display that player's stats. So, I can easily implement else where in the program.

This thing is moving along....
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Old 05-14-2005, 10:57 PM   #51
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New Update:

I added a INDEX PLAYERS button. What this does, is create a file with each player's name and his P number. So, when you do a search in my program, it can find the player much easier. What a pain in the A to program. The quotes were throwing me off, until I noticed that his name is listed seperately, so I was able to grab it from there. However, it was in the middle of a LONG html line and it took some tricky instr statements to extract their name out. It takes SECONDS to create the index, so more and likely I will have it index automatically.

Right now it just works on the gold glove winners, so if you click on first base, you will get a list of all of the gold glove winners. Which is kind of neat when a player has won several for different teams. You can see at a glance who was the best gloveman. Then, if you click on one of the guys names, it will display a link below the list box that is clickable to open up the player's html page in your default browser. If they player does not exist, it displays a message and does not create the link. I will have it check the retired players next, that is easy. But from what I understand, if a player retires and he DOES NOT make the HOF, his P file goes away and his ID is reused.

Right now it works with just the Gold Gloves. I have to rewrite the code where the other information is displayed, the no-hitters, 3+ homeruns, etc.
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Old 05-14-2005, 10:57 PM   #52
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Has anyone tried the program yet? I am not getting much feedback on the program.
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Old 05-15-2005, 01:21 AM   #53
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Now I am confused.

I was accessing the P####.html files from the LEAGUE_NEWS_BOX folder in the league folder.

Now I noticed that not all of the players htmls are updated there. I can't see any pattern. Some of up to date, while others have not been updated in several seasons.

This sucks.

This means I have to change the code to access the "leaguesite' folder or whatever you called it in the setup.

Anyone know why the p#### files are outdated in that folder?
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Old 05-15-2005, 01:29 PM   #54
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Been Busy: New Update:

If you are using previous versions, empty the folder and unzip the new version to it.

When first running it, click on the configure button and use the buttons to set the 3 locations:

The three locations are as follows: (Identified by the button name here)

1. Browse (if not the default location)
2. Select League (This is the .lg location)
3. League Site (This is where your reports are generated)

#1 just makes it easier for you to browse for a .lg folder.
#2 lets you pick which league you want to work with.
#3 is where the HTML reports are generated. YOU MUST generate reports for the program to work. But I think the program does it at the end of the season anyhow.

There are two other options you can set on this page. One is the max number of players and the other is max number of boxscores. They are 3000 and 5000 by default. If you have a smaller or larger league, you can change them. This would speed the searches up if lowered, even though they are VERY fast. If you league is larger, you may want to increase the #. The best way to see is to see what the highest BOX number you have is and also the highest P### number you have. My league I am using has 24 teams.

You can then save this league to a name (if you have multiple leagues), Then click on the SET DEFAULT LEAGUE and the next time you open the program it will use these settings.

You then want to go into the UTILITIES section and click on INDEX PLAYERS. This will create a text file with each player listed that will be used by the program to make searches quicker. Right now I do NOT have it automatically generating this file, so you will have to manually do it for each league. If you have not ran the game since the last time you ran it, you do not have to run it again. You would only do it now if new players have been added (draft, etc.). If you have multiple leagues, you would have to run it each time when it is switched.

This will be automated in the next release, but I wanted to have it manually done so that I can see the speed of it. The INDEX button will change and show you every 100 that are indexed. It took me just seconds to index my 2800 players.

On the main screen, the SEARCH for box scores is disabled, as I am going to completely redo this section.

The EVENTS is fully functional along with the UTILITIES.

EVENTS: This section allows you to pick a random event for your league. Nothing happens to your league, you will have to manually make the changes. You can click the random button as many times as you want, in case an event that does not apply to your league appears. The Random Player button is really cool. You click it and it will randomly grab a player and display his name, his player #, his team and his position. It will even pick players with no team. It is looking at the players in the C:\leaguesite folder (or where yours is located). It will also create a link below it that you can click on and it will launch your default browser with that player's stats. You can also click this as many times as you want, in case you are looking for a certain position. There is also a PICK RANDOM NUMBER button. Put in an upper limit and a lower limit and it will generate a random number between the two. Use this as you need to.

UTILITIES: Click on one of the positions listed and you will get a list of all the Gold Glove winners for that position, sorted by their names. So, if Johnny Bench won 6, he would have his name listed 6 times in a row. They are sorted by their first name. If you click on their name, it will create a link to their stat page, if it exists. If you get a PLAYER NOT FOUND, then the player is not in the leaguesite folder and has retired. I will be adding a retired player check later on. But it will only work with HOF players, as the rest are not saved, that I know of.

The No Hitters button and the 3+ homerun buttons work the same way, creating links if you click on the players name.

I have quite a bit more I want to add to this section, including 6+ hits, and other stuff.

As you can see, when I do something, I do not mess around!!
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Last edited by Comedian2004; 05-16-2005 at 08:40 PM.
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Old 05-15-2005, 08:20 PM   #55
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I now have the program in a standard windows installation package. VERY SMALL! It does NOT include the net. framework, so you will need to have that installed.

The installation program was designed using Wise Professional, so it has an uninstall.

It will create a shortcut on the desktop and on the start menu.

If you want to uninstall it, it will be listed in the ADD/REMOVE programs or you can just run the install program again.

NOTE: There are NO DLL files, nothing is written to the Windows folder or any system folders. This will not have any side affects on any other software on your computer.

The program rocks now, having a LOT of neat stuff added to it.

I need some feedback on how the program is working.

You can download it at:

www.sim2005.com/oop1.htm
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Old 05-16-2005, 12:43 AM   #56
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Well, even if no one is responding to this, I will continue on.

No new update to download since the one earlier, but I just added a new utility.

The HOF button. Click on it and it will display all of the HOF players. Click on their name and it will their player stats to view.

Latest screen shot:

http://www.sim2005.com/oop4.jpg

Next I add a button to create an HTML Hall of Fame page.
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Old 05-16-2005, 09:36 AM   #57
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Quote:
Originally Posted by Comedian2004
I included the Rare Events that BigCity created and you can easily add or delete from his. I have not seen the other one.
BigCity's? Are you sure? Those look like the events from the file I created.
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Old 05-16-2005, 10:01 AM   #58
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I am confused on who created it originally now.

If you made it, sorry, I will give you due credit.

Have you checked the program out?
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Old 05-16-2005, 03:25 PM   #59
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Did not upload changes yet:

Started adding the team section to the program.

First thing it does is give you a list of the teams in the league. Click on a team and it displays the complete season by season of their wins/losses, games behind, etc.

I will be porting this out to a HTML file.

Example: www.sim2005.com/oop5.jpg

More to come....
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Old 05-16-2005, 03:39 PM   #60
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Keep it up Larry. If all the options eventually have HTML output, these reports can be added to the HTML websites the game put out making a nice package !!
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