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Old 06-27-2022, 02:03 PM   #41
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The tournaments are the most fun part of the game right now. I agree that the mission rewards were too powerful last year but feel that so far this year they have overcompensated both in terms of the number of missions and the quality of the rewards. As example, the reward of a single Perfect Pack for completing all three Negro League missions is extremely weak. Once I got my Cool Papa Bell for completing the Outfielders mission after getting a lucky Turkey Stearnes pull, I have felt zero motivation to put effort into the other two.
It’s a tough balancing act for the team, but I feel they have missed the mark so far this year.

ADDENDUM - Pulling a Platinum Series PEAK Ivan Rodriguez just now was A LOT of fun.
I would HIGHLY recommend finishing the Bullet Joe Rogan mission. He's probably the best pitcher in the game right now, a solid batter and a cap tournament stud.

Also congrats on the Plat Pudge!
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Old 06-27-2022, 02:05 PM   #42
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I would HIGHLY recommend finishing the Bullet Joe Rogan mission. He's probably the best pitcher in the game right now, a solid batter and a cap tournament stud.

Also congrats on the Plat Pudge!
I’m still 270 points away from completing the Pitchers mission. I need to take care of a good chunk of those points with pack pulls before I think about buying cards.
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Old 06-27-2022, 02:38 PM   #43
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If you’re not in PEL this week you still have plenty to work on.
I get your point, but as a guy who made Perfect a handful of times in '22, there often isn't much difference between the team that does and doesn't. It's usually clear who can and cannot compete on a consistent basis; beyond that, there's a lot of variance. Last year, I made the gold postseason 21 times before winning it. I was probably the best team in my league 25-30% of the time. This year, I won it in my first and only appearance.

Winning diamond does require some degree of luck to be the ONE team promoted. I'd say if you're being demoted or never making the postseason over a long period of seasons that you have plenty to work on.

(I guess it could be argued I needed to work on micromanaging my postseason rosters.)

That said, the "plenty" I'm working on this week was adjusting my park factors to mirror the team that isn't changing. So far, the results are promising, but the sample is a single series.
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Old 06-27-2022, 05:03 PM   #44
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Missions are terrible this year. Too expensive to complete, and weak rewards. I loved how so many of last years missions were team specific (Future Legends, Selects, Franchise Heroes, Prime Performers, Build A Legend, Team Missions 1,2,and 3).
Everybody says "play tournaments!". I don't enjoy tournaments. How much fun can it be when the best advice is to copy the roster of the winner? Blah. I wish achievement points were counted in tournaments, then maybe I would play. In season achievements are nothing like they used to be anyways, tournaments could supplement those.
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Old 06-27-2022, 05:44 PM   #45
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Missions are terrible this year. Too expensive to complete, and weak rewards. I loved how so many of last years missions were team specific (Future Legends, Selects, Franchise Heroes, Prime Performers, Build A Legend, Team Missions 1,2,and 3).
Everybody says "play tournaments!". I don't enjoy tournaments. How much fun can it be when the best advice is to copy the roster of the winner? Blah. I wish achievement points were counted in tournaments, then maybe I would play. In season achievements are nothing like they used to be anyways, tournaments could supplement those.
I keep seeing comments about weak rewards but that's just bonkers. The NL mission rewards are all top of class (at the moment). Almost every high-level team is comprised of the top-end live mission rewards. Even the FL missions... which for sure aren't awesome still give you 10 diamond packs, two gold packs and a solid Diamond masher.

I'm starting to thing that by "bad" and "boring" is just means the missions aren't cheap & easy and things are only good if they're being handed stuff for free with little effort or investment...

Also if you want to be good at tournaments take the time to actually learn the game and build your own rosters...
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Old 06-27-2022, 10:02 PM   #46
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Does the direction that this content was taken have any relation to Kris Jardine leaving? I wonder.
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Old 06-28-2022, 06:31 AM   #47
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Everybody says "play tournaments!". I don't enjoy tournaments. How much fun can it be when the best advice is to copy the roster of the winner? Blah. I wish achievement points were counted in tournaments, then maybe I would play. In season achievements are nothing like they used to be anyways, tournaments could supplement those.
How fun is opening packs? LOL. I love opening packs, and that's why I like tournaments.

Part of the main attraction for many is that without tourneys, you really do have a limited selection of cards that can make your team and everything else is meaningless. I can see where the game would be boring. If you play in tourneys, you'll have another 100 cards that you're constantly looking to upgrade for your tourney rosters. It just makes the game a lot more fun to be working on multiple rosters.

Copying rosters is not the best advice - it's not bad advice, but there is a more variety than you'd expect - in my experience only a handful of teams are fully optimized. You have to do the work yourself if you really want to have the best squad.

Also - In-season achievements supplement tournaments, not the other way. The packs are not insignificant - anyone here will tell you they get 10-20 (or more with some guys) packs a day. I've actually kept record, and I get about 18 packs a day. That's just from running your teams in tourneys, check it every few hours for 2 minutes.

The packs do, over the long-run, give out fairly close to what they cost. So while you might make 10K a season in achievements, you'll make more than that in pack returns on an average DAY from tournaments.

Who doesn't want to open 20 packs a day without having to use any of your PP? It's definitely a fair trade-off, and I hope you reconsider. Always nice to have new players in the tourneys! I'd recommend running 3 quick tourneys as a time, all Iron and Bronze, to get started.
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Old 06-28-2022, 06:39 AM   #48
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I would HIGHLY recommend finishing the Bullet Joe Rogan mission. He's probably the best pitcher in the game right now, a solid batter and a cap tournament stud.

Also congrats on the Plat Pudge!
The best mission card in the game. Can't wait to grab him. I'll get him right after the live update. I don't have a lot of points, but I calculated I can complete mission for around 200K.

I may just do all three NL missions after the update, those are the only missions I have left, tired of staring at them. I really wish there was a good player you get for completing all 3 - a perfect pack is very 'hit or miss' - 2 perfect packs would have felt better. I'll just have to see how much I make on the update and how much I want to save for other things.
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Old 06-28-2022, 08:25 AM   #49
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I’ve never done well speculating on Live updates so I just stay focused on my tournament team. Yesterday was fantastic. I won an Ace of Bronze in the afternoon. In the sixth pack I pulled a Juan Soto which I immediately quick sold for 20K and grabbed twenty additional packs. Somewhere in the middle of those packs I hit the jackpot with a Platinum Series Ivan Rodriguez. My catcher spot is going to be occupied for some time.
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Old 06-28-2022, 10:52 AM   #50
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How fun is opening packs? LOL. I love opening packs, and that's why I like tournaments.
I echo this, and for all my old man rants, it’s the closest connection I have to the hundreds of bubblegum packs I ripped in the mid-80s when I first started following the game. I’ve said it before: I’m cranky when my grand plan isn’t working and I can’t be taken seriously.

I did pull a Negro League diamond pitcher yesterday, which might inspire a pursuit of the best pitcher in the game. I’m hoping the Build a Lineup packs and required cards will net me some profits this Thursday.
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Old 06-28-2022, 12:35 PM   #51
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I echo this, and for all my old man rants, it’s the closest connection I have to the hundreds of bubblegum packs I ripped in the mid-80s when I first started following the game. I’ve said it before: I’m cranky when my grand plan isn’t working and I can’t be taken seriously.

I did pull a Negro League diamond pitcher yesterday, which might inspire a pursuit of the best pitcher in the game. I’m hoping the Build a Lineup packs and required cards will net me some profits this Thursday.

You pulled a Diamond Negro League card? Ha, I cannot even pull a silver! I basically have written off those missions. The cost of the gold/Diamond cards will take me forever to be able to acquire. And much like last year, by the time I get them, they will be way down the list of relevancy.

The bad part is that these are the last three missions I have before this week’s update. I have been sitting on nothing to do for weeks now, and have hit two big slumps on tourney wins. Tweaked my team a few time, but I cannot get back on track. So I am now at the mercy of the pp I earn through the week (see very little), and the packs I get from watching twitch. Things have been very stale for about three weeks as my pack luck has been non-existent.

Feels like there needs to be more smaller missions, just to feel like I am working towards competing something.
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Old 06-28-2022, 01:40 PM   #52
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You pulled a Diamond Negro League card? Ha, I cannot even pull a silver! I basically have written off those missions. The cost of the gold/Diamond cards will take me forever to be able to acquire. And much like last year, by the time I get them, they will be way down the list of relevancy.

The bad part is that these are the last three missions I have before this week’s update. I have been sitting on nothing to do for weeks now, and have hit two big slumps on tourney wins. Tweaked my team a few time, but I cannot get back on track. So I am now at the mercy of the pp I earn through the week (see very little), and the packs I get from watching twitch. Things have been very stale for about three weeks as my pack luck has been non-existent.

Feels like there needs to be more smaller missions, just to feel like I am working towards competing something.
Yeah, that’s been the common argument here. We’re all sitting around waiting for things to happen, which is very unusual for PT at this stage of the game.
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Old 06-28-2022, 01:59 PM   #53
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I don’t care that the mission rollout is much slower than last year- anything is better than the card system in PT 22. I had teams in 22 with 50+ non-live perfect cards that still struggled at gold level- the variations on what is a perfect card which made many of those cards virtually unplayable above silver was ridiculous. The entire game last year revolved around who could get the Uber 100 cards that dominated the highest levels.

I like that the rewards system has been pulled back, and many of the mission cards are silver and gold, I.e., more realistic ratings than last year’s everybody is a 100. Combined with the massive improvement in auction house functionality, I’m taking a wait and see attitude on 23 before I declare it a dud, even with the server issues.
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Old 06-28-2022, 02:18 PM   #54
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I don’t care that the mission rollout is much slower than last year- anything is better than the card system in PT 22. I had teams in 22 with 50+ non-live perfect cards that still struggled at gold level- the variations on what is a perfect card which made many of those cards virtually unplayable above silver was ridiculous. The entire game last year revolved around who could get the Uber 100 cards that dominated the highest levels.

I like that the rewards system has been pulled back, and many of the mission cards are silver and gold, I.e., more realistic ratings than last year’s everybody is a 100. Combined with the massive improvement in auction house functionality, I’m taking a wait and see attitude on 23 before I declare it a dud, even with the server issues.
I'm fine with them pulling back the ratings on the rewards, just not the number of missions. The rating only means one thing (its quick sell value). It's all about engagement. Give me a reason to play for standard packs for all I care.

Though I never understood everyone's concern with the number on a card... my many unplayable perfects made for many quick 20Ks; I just treated them the same as a Live 100. I'm not going to gripe about having more PP as opposed to less for my effort. I think a lot of that concern is in the intrinsic value we give a "perfect card" as being "perfect."

I concede that the card shop is infinitely better than the AH.
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Old 06-28-2022, 07:38 PM   #55
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Though I never understood everyone's concern with the number on a card... my many unplayable perfects made for many quick 20Ks; I just treated them the same as a Live 100. I'm not going to gripe about having more PP as opposed to less for my effort. I think a lot of that concern is in the intrinsic value we give a "perfect card" as being "perfect."
Exactly. The more grounded OVR ratings just means less PPs for us when we quick sell cards.
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Old 06-29-2022, 07:30 AM   #56
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I'm not much of a serious PT player, I started with 20 and have only ever played 1 team. I don't buy any points, just use each weeks earnings to buy packs (only ever buy standard) or will buy a few individual cards to complete missions if reasonably priced.

That's the part that confuses me though, is the price of some of the individual cards needed to complete a mission. Maybe I'm missing something here, but humor me for a minute please.

Let's take the "2017" mission for example. You need 60 points to complete the mission, thus receiving a reward of 2 Silver Packs. yet the price on some of the cards are over 6000 PP.

So my question is - why would I pay 6000 PP for 1 card that won't complete the mission, when I could buy 3 silver packs for 6000 PP thereby assuring me of at least 3 silver cards? It just doesn't make sense to me. Unless of course I'm misunderstanding something about PT.

I beg ignorance here, I don't get deep into PT at all, just play 1 team and play my best players to try and win games. When I buy packs each week, if I get a better player, he goes in my lineup and the other is either put in reserve or sold if not part of a mission.

Tks for listening and any follow up, appreciated.
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Old 06-29-2022, 09:08 AM   #57
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I'm not much of a serious PT player, I started with 20 and have only ever played 1 team. I don't buy any points, just use each weeks earnings to buy packs (only ever buy standard) or will buy a few individual cards to complete missions if reasonably priced.

That's the part that confuses me though, is the price of some of the individual cards needed to complete a mission. Maybe I'm missing something here, but humor me for a minute please.

Let's take the "2017" mission for example. You need 60 points to complete the mission, thus receiving a reward of 2 Silver Packs. yet the price on some of the cards are over 6000 PP.

So my question is - why would I pay 6000 PP for 1 card that won't complete the mission, when I could buy 3 silver packs for 6000 PP thereby assuring me of at least 3 silver cards? It just doesn't make sense to me. Unless of course I'm misunderstanding something about PT.

I beg ignorance here, I don't get deep into PT at all, just play 1 team and play my best players to try and win games. When I buy packs each week, if I get a better player, he goes in my lineup and the other is either put in reserve or sold if not part of a mission.

Tks for listening and any follow up, appreciated.
People want to complete missions and will pay to do so.
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Old 06-29-2022, 11:53 AM   #58
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So my question is - why would I pay 6000 PP for 1 card that won't complete the mission, when I could buy 3 silver packs for 6000 PP thereby assuring me of at least 3 silver cards? It just doesn't make sense to me. Unless of course I'm misunderstanding something about PT.
I don't know if there's a one-size-fits-all answer to this; there are absolutely people who will pay more money than the reward just for the sake of having the mission completed.

I try to justify it in another way; as someone who intends to collect whatever I can (particularly since most low-grade historical cards have been useful in multiple ways in previous versions), I will use what I plan to buy anyway (or whatever I open in packs) to simultaneously complete missions where it might apply. So if I find myself closer than the extravagant cost to complete it outright because of some great stroke of pack luck, or because I need that card for another mission, I'll overpay for the card that might complete the mission set.

It may not be any less dumb, but since I'm not spending real money either, I'm cool with that as a justification for my in-game resources.
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Old 06-29-2022, 02:21 PM   #59
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I'm not much of a serious PT player, I started with 20 and have only ever played 1 team. I don't buy any points, just use each weeks earnings to buy packs (only ever buy standard) or will buy a few individual cards to complete missions if reasonably priced.

That's the part that confuses me though, is the price of some of the individual cards needed to complete a mission. Maybe I'm missing something here, but humor me for a minute please.

Let's take the "2017" mission for example. You need 60 points to complete the mission, thus receiving a reward of 2 Silver Packs. yet the price on some of the cards are over 6000 PP.

So my question is - why would I pay 6000 PP for 1 card that won't complete the mission, when I could buy 3 silver packs for 6000 PP thereby assuring me of at least 3 silver cards? It just doesn't make sense to me. Unless of course I'm misunderstanding something about PT.

I beg ignorance here, I don't get deep into PT at all, just play 1 team and play my best players to try and win games. When I buy packs each week, if I get a better player, he goes in my lineup and the other is either put in reserve or sold if not part of a mission.

Tks for listening and any follow up, appreciated.
Because you're not paying 6000 for 1 silver pack. You're paying 6000 to lock in all those cards, which will undoubtedly be include in future missions. Plus, on collections like that, I won't pay at all normally, just wait until it collects itself. It's just a free bonus pack. Or like Twan, I'll wait until I just need one or two cards to complete it before buying anything on the market.
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Old 06-30-2022, 10:08 AM   #60
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We should all be pleased. After all they are going to release the next Build group tonight. Oh my, I am thrilled! Not! None of the Build cards play successfully at any level so far. They are only a very weak string-a-long this year so far. I feel like they are a "give the dog a bone" after thought that took little planning.
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