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#41 | |
All Star Starter
Join Date: Feb 2020
Posts: 1,031
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Quote:
Also congrats on the Plat Pudge!
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#42 |
All Star Starter
Join Date: Jan 2005
Location: The belly of the beast
Posts: 1,498
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I’m still 270 points away from completing the Pitchers mission. I need to take care of a good chunk of those points with pack pulls before I think about buying cards.
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#43 | |
Minors (Double A)
Join Date: Mar 2021
Posts: 197
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Quote:
Winning diamond does require some degree of luck to be the ONE team promoted. I'd say if you're being demoted or never making the postseason over a long period of seasons that you have plenty to work on. (I guess it could be argued I needed to work on micromanaging my postseason rosters.) That said, the "plenty" I'm working on this week was adjusting my park factors to mirror the team that isn't changing. So far, the results are promising, but the sample is a single series. ![]()
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#44 |
Minors (Single A)
Join Date: Apr 2008
Posts: 84
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Missions are terrible this year. Too expensive to complete, and weak rewards. I loved how so many of last years missions were team specific (Future Legends, Selects, Franchise Heroes, Prime Performers, Build A Legend, Team Missions 1,2,and 3).
Everybody says "play tournaments!". I don't enjoy tournaments. How much fun can it be when the best advice is to copy the roster of the winner? Blah. I wish achievement points were counted in tournaments, then maybe I would play. In season achievements are nothing like they used to be anyways, tournaments could supplement those. |
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#45 | |
All Star Starter
Join Date: Feb 2020
Posts: 1,031
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I'm starting to thing that by "bad" and "boring" is just means the missions aren't cheap & easy and things are only good if they're being handed stuff for free with little effort or investment... Also if you want to be good at tournaments take the time to actually learn the game and build your own rosters...
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#46 |
Minors (Double A)
Join Date: Jul 2014
Posts: 131
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Does the direction that this content was taken have any relation to Kris Jardine leaving? I wonder.
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#47 | |
Banned
Join Date: Jun 2022
Posts: 167
Infractions: 0/1 (1)
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Quote:
Part of the main attraction for many is that without tourneys, you really do have a limited selection of cards that can make your team and everything else is meaningless. I can see where the game would be boring. If you play in tourneys, you'll have another 100 cards that you're constantly looking to upgrade for your tourney rosters. It just makes the game a lot more fun to be working on multiple rosters. Copying rosters is not the best advice - it's not bad advice, but there is a more variety than you'd expect - in my experience only a handful of teams are fully optimized. You have to do the work yourself if you really want to have the best squad. Also - In-season achievements supplement tournaments, not the other way. The packs are not insignificant - anyone here will tell you they get 10-20 (or more with some guys) packs a day. I've actually kept record, and I get about 18 packs a day. That's just from running your teams in tourneys, check it every few hours for 2 minutes. The packs do, over the long-run, give out fairly close to what they cost. So while you might make 10K a season in achievements, you'll make more than that in pack returns on an average DAY from tournaments. Who doesn't want to open 20 packs a day without having to use any of your PP? It's definitely a fair trade-off, and I hope you reconsider. Always nice to have new players in the tourneys! I'd recommend running 3 quick tourneys as a time, all Iron and Bronze, to get started. |
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#48 | |
Banned
Join Date: Jun 2022
Posts: 167
Infractions: 0/1 (1)
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Quote:
I may just do all three NL missions after the update, those are the only missions I have left, tired of staring at them. I really wish there was a good player you get for completing all 3 - a perfect pack is very 'hit or miss' - 2 perfect packs would have felt better. I'll just have to see how much I make on the update and how much I want to save for other things. |
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#49 |
All Star Starter
Join Date: Jan 2005
Location: The belly of the beast
Posts: 1,498
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I’ve never done well speculating on Live updates so I just stay focused on my tournament team. Yesterday was fantastic. I won an Ace of Bronze in the afternoon. In the sixth pack I pulled a Juan Soto which I immediately quick sold for 20K and grabbed twenty additional packs. Somewhere in the middle of those packs I hit the jackpot with a Platinum Series Ivan Rodriguez. My catcher spot is going to be occupied for some time.
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#50 | |
Minors (Double A)
Join Date: Mar 2021
Posts: 197
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Quote:
I did pull a Negro League diamond pitcher yesterday, which might inspire a pursuit of the best pitcher in the game. I’m hoping the Build a Lineup packs and required cards will net me some profits this Thursday.
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#51 | |
Minors (Double A)
Join Date: Mar 2016
Posts: 137
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Quote:
You pulled a Diamond Negro League card? Ha, I cannot even pull a silver! I basically have written off those missions. The cost of the gold/Diamond cards will take me forever to be able to acquire. And much like last year, by the time I get them, they will be way down the list of relevancy. The bad part is that these are the last three missions I have before this week’s update. I have been sitting on nothing to do for weeks now, and have hit two big slumps on tourney wins. Tweaked my team a few time, but I cannot get back on track. So I am now at the mercy of the pp I earn through the week (see very little), and the packs I get from watching twitch. Things have been very stale for about three weeks as my pack luck has been non-existent. Feels like there needs to be more smaller missions, just to feel like I am working towards competing something. |
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#52 | |
Minors (Double A)
Join Date: Mar 2021
Posts: 197
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Quote:
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#53 |
Minors (Single A)
Join Date: Feb 2019
Posts: 99
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I don’t care that the mission rollout is much slower than last year- anything is better than the card system in PT 22. I had teams in 22 with 50+ non-live perfect cards that still struggled at gold level- the variations on what is a perfect card which made many of those cards virtually unplayable above silver was ridiculous. The entire game last year revolved around who could get the Uber 100 cards that dominated the highest levels.
I like that the rewards system has been pulled back, and many of the mission cards are silver and gold, I.e., more realistic ratings than last year’s everybody is a 100. Combined with the massive improvement in auction house functionality, I’m taking a wait and see attitude on 23 before I declare it a dud, even with the server issues. |
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#54 | |
Minors (Double A)
Join Date: Mar 2021
Posts: 197
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Quote:
Though I never understood everyone's concern with the number on a card... my many unplayable perfects made for many quick 20Ks; I just treated them the same as a Live 100. I'm not going to gripe about having more PP as opposed to less for my effort. I think a lot of that concern is in the intrinsic value we give a "perfect card" as being "perfect." I concede that the card shop is infinitely better than the AH.
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#55 | |
All Star Starter
Join Date: Jan 2005
Location: The belly of the beast
Posts: 1,498
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Quote:
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#56 |
Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,154
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I'm not much of a serious PT player, I started with 20 and have only ever played 1 team. I don't buy any points, just use each weeks earnings to buy packs (only ever buy standard) or will buy a few individual cards to complete missions if reasonably priced.
That's the part that confuses me though, is the price of some of the individual cards needed to complete a mission. Maybe I'm missing something here, but humor me for a minute please. Let's take the "2017" mission for example. You need 60 points to complete the mission, thus receiving a reward of 2 Silver Packs. yet the price on some of the cards are over 6000 PP. So my question is - why would I pay 6000 PP for 1 card that won't complete the mission, when I could buy 3 silver packs for 6000 PP thereby assuring me of at least 3 silver cards? It just doesn't make sense to me. Unless of course I'm misunderstanding something about PT. I beg ignorance here, I don't get deep into PT at all, just play 1 team and play my best players to try and win games. When I buy packs each week, if I get a better player, he goes in my lineup and the other is either put in reserve or sold if not part of a mission. Tks for listening and any follow up, appreciated. |
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#57 | |
All Star Starter
Join Date: Jan 2005
Location: The belly of the beast
Posts: 1,498
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Quote:
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#58 | |
Minors (Double A)
Join Date: Mar 2021
Posts: 197
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Quote:
I try to justify it in another way; as someone who intends to collect whatever I can (particularly since most low-grade historical cards have been useful in multiple ways in previous versions), I will use what I plan to buy anyway (or whatever I open in packs) to simultaneously complete missions where it might apply. So if I find myself closer than the extravagant cost to complete it outright because of some great stroke of pack luck, or because I need that card for another mission, I'll overpay for the card that might complete the mission set. It may not be any less dumb, but since I'm not spending real money either, I'm cool with that as a justification for my in-game resources.
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#59 | |
Banned
Join Date: Jun 2022
Posts: 167
Infractions: 0/1 (1)
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#60 |
All Star Starter
Join Date: Apr 2015
Location: Deep in the Heart of Texas
Posts: 1,810
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We should all be pleased. After all they are going to release the next Build group tonight. Oh my, I am thrilled! Not! None of the Build cards play successfully at any level so far. They are only a very weak string-a-long this year so far. I feel like they are a "give the dog a bone" after thought that took little planning.
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