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Old 07-18-2004, 04:26 PM   #21
Ragnar
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I'd like to see these outstanding issues myself. I'm only waiting for H2H. Other than that, I have no probs.
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Old 07-18-2004, 06:17 PM   #22
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I love this product and with the 6.03 patch I'm finding very few problems. Let's face it all of us who play this game are freaks. So within this population of freaks there are those who are even freakier than the majority of us. They are overly demanding unwillingly to accept shortcomings that come with a program such as this. Plus all this internet banter that goes on dissecting this and that aspect or problem with the game just magnifies the situation more than it would or should ever be magnified. I see things all the time time that I know are wrong that most of my friends wouldn't even blink at. A throwing error on a over throw to home from a sac fly with no one else on base drives me crazy but am I going to stop playing or come onto the site to make my statement about how I am done with the game? No. You know why? Because this game kicks butt even with its flaws. Most of the people complaining need to lighten up, IMO. I've played unplayable games and this one is not even close. If you think the game is no good then don't spend your money. I stopped buying High Heat because I could see what was happening to that company. I never bought any EA Sports baseball titles because I didn't think they were realistic (that really slowed them down)
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Old 07-18-2004, 06:36 PM   #23
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Quote:
Originally Posted by Le Grande Orange

And there's my six cents about that. It's too long of a post for it to only be two cents.
Six cents Canadian is worth about two cents American with the current exchange rate, right?
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Old 07-18-2004, 11:12 PM   #24
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Quote:
Originally Posted by PSUColonel
The best thing for SI to do is to turn OOTP into another form of CM. Yes this will mena the game shoulod primarily concentrate on being single player oriented and a sim of modern day baseball. I'm sorry folks but I think that's just the way it's going to have to be. I for one fave confidence if SI can do with this game what it's done for CM and East Side Hockey.
'Just wanted to go on record with my opinion that this would be the absolute worst thing that SI could ever do with the OOTP franchise.
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Old 07-18-2004, 11:20 PM   #25
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Quote:
Originally Posted by PSUColonel
I think the problem is OOTP has tried too hard to be all things to all people. This will NOT work. The best thing for SI to do is to turn OOTP into another form of CM. Yes this will mena the game shoulod primarily concentrate on being single player oriented and a sim of modern day baseball. I'm sorry folks but I think that's just the way it's going to have to be. I for one fave confidence if SI can do with this game what it's done for CM and East Side Hockey.
I would respectfully disagree. OOTP in its present form provides much more in some areas than CM. There is no reason to believe those strengths can't be combined with the strengths of CM as well. There's no reason the historical and online capabilities already in OOTP can't remain.
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Old 07-18-2004, 11:21 PM   #26
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Well, CM is an excellent game, and is light years ahead of OOTP. Why would you not want that for this franchise?
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Old 07-18-2004, 11:24 PM   #27
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I'm not any programmmer so I could be wrong, but is just seems like it will be very difficult. I could be wrong though. Why not finally get a game with an Ai that will blow away OOTP's current state?
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Old 07-18-2004, 11:34 PM   #28
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I'm not disagreeing that CM is a brilliant game. I'm just saying that if OOTP lost its fictional/historical league capabilities it would lose is greatest edge over every other baseball sim out there.
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Old 07-18-2004, 11:50 PM   #29
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Well, I feel a very competetive AI is more important than historical mode. Just my opinion. I feel you're asking a game to have multiple sim engines and not perfecting what really needs it first. I can at timesbe like opening a can of worms. Without an extremely good solo experience, any sports sim is destined for failure. CM and FOF come to mind as two of the best. This year's OOTP is the on;y one I have found to be somewhat competent as a solo experience, but it needs much more.
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Old 07-18-2004, 11:54 PM   #30
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Quote:
Originally Posted by 84CubsFan
I'm not disagreeing that CM is a brilliant game. I'm just saying that if OOTP lost its fictional/historical league capabilities it would lose is greatest edge over every other baseball sim out there.
Exactly... that's about 75% of what makes ootp great, to me at least... Primarily historical... importing any past season, or importing players from multiple eras into one season a la Ruth vs Clemens... Without that, I wouldn't own ootp.... alright maybe I would, but I couldn't live w/out the historical aspect now after having it for nearly 5 yrs.
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Old 07-19-2004, 12:00 AM   #31
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Quote:
Originally Posted by Matt from TN
Exactly... that's about 75% of what makes ootp great, to me at least... Primarily historical... importing any past season, or importing players from multiple eras into one season a la Ruth vs Clemens... Without that, I wouldn't own ootp.... alright maybe I would, but I couldn't live w/out the historical aspect now after having it for nearly 5 yrs.

I guess what I'm saying is with this you're trying to combine two games into one- a tall and tough order which can cause all sorts of troubles.
It sounds like you're more into a replay type game such as DMB or Broadcast Blast. I think OOTP should concentrate on being a career simulation that puts you in the general manager's seat of a Major League Baseball team. I gues it just a difference of opinions. Again can it be both?..maybe I could be wrong about all of this but I must admit I'm a bit skeptical the game will ever reach a heightened level of expectation if it doesn't start seriously concentrating on GM and in game AI.
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Old 07-19-2004, 08:53 AM   #32
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Quote:
Originally Posted by PSUColonel
I think the problem is OOTP has tried too hard to be all things to all people.
I have been saying this for years...

Last edited by Ben E Lou; 07-19-2004 at 08:55 AM.
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Old 07-19-2004, 08:58 AM   #33
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There is no reason - none at all - to assume things have to be taken OUT of OOTP to make it a better game. Markus access to SI coding can only enhance the game that already exists. There is no need to slim down the game to make it better.
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Old 07-19-2004, 12:49 PM   #34
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Quote:
Originally Posted by SkyDog
I have been saying this for years...
It seems to me that it has been pretty successful at being all things to all people. I see that as a strength rather than a weakness. I'm a total fictional league freak. Both Matt from TN (likes historical replays) and I seem equally happy. Comparing it to CM is unfair because soccer's strategy is almost all determined pregame and suits the setup SI uses for CM. It sounds like after Markus' recent post are we on the verge of the ultimate baseball simulation (it'll probably take a couple of patches to get right but after that it'll be fine. ).

I'll get more concerned if there ever becomes a serious emphasis on graphics/eye candy.
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Old 07-19-2004, 01:44 PM   #35
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Every needs to realize how lofty a goal it is to make a perfect sports simulation. A lot of games out there just keep improving graphics or features. OOTP spends a lot of time on the actual simulation engine. OOTP6 has a lot of behind the scenes improvements that aren't eye candy.
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Old 07-19-2004, 04:34 PM   #36
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Quote:
Originally Posted by cgh3rd
It seems to me that it has been pretty successful at being all things to all people.
No, it hasn't. For example, it is fairly clear that potential quantum leaps forward in the single player experience have been sacrificed in order to maintain backward compatibility. Furthermore, it seems clear as a bell to me that Markus has a finite amount of time at his disposal, and because he has worked hard to improve a bunch of different areas of the game, some things have had to go by the wayside. (Example: The interface, which still pretty much stinks, has barely changed in several versions.)

Quote:
I'll get more concerned if there ever becomes a serious emphasis on graphics/eye candy.
Well, that goes without saying.

Don't get me wrong, I'm enjoying v6.03. It looks like it will be the first version of this game (and I've played since 3.0) that I will be able to keep playing for more than just a few weeks. That being said, it is still frustrating to have the nagging feeling that this game could be *much* further along than it is.
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Old 07-19-2004, 04:37 PM   #37
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Quote:
Originally Posted by 9lives
OOTP6 has a lot of behind the scenes improvements that aren't eye candy.
Believe me: I am WELL aware of this fact, and it is why I'm finally able to continue playing the game. All I'm saying is that there are behind-the-scenes improvements in OOTP6 regarding things that have been on the complaint list since OOTP3, and I can't help but think that *some* of those issues could have been addressed earlier if the game wasn't SO multi-faceted.
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Old 07-19-2004, 06:02 PM   #38
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Very interesting thread, I'm going to agree with Henry but I think everyone has valid points I, for one, can not wait to see what Markus/SI have in store for us, I think it will be amazing...
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Old 07-19-2004, 06:11 PM   #39
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Quote:
Originally Posted by Ragnar
I'd like to see these outstanding issues myself. I'm only waiting for H2H. Other than that, I have no probs.
Lack of a manual
Broken pitcher editor
Financial coefficient still not included though promised for V5.

Yeah, I don't see any problems either.

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Old 07-19-2004, 06:17 PM   #40
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Well, one thing that's becoming very clear. Don't post any details about the game until about two weeks before release - and make sure nothing is in the list that isn't going to be in the game. The idea of sharing what you'd like to do or hope to do obviously isn't in the best interests of anyone.
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