|
||||
|
![]() |
#21 |
All Star Starter
Join Date: Jul 2009
Location: Fresno, CA by way of Texas
Posts: 1,754
|
Ok but correct me if I'm wrong but isn't the progression of intl ammy players to start at intl complexes , then DSL, and then stateside rookie leagues? I don't think players go backwards and even though technically DSL and stateside complexes are equal the goal is to get them ready for stateside play. Again correct me if I'm wrong.
__________________
***************************************** It's your game. Play it how you like it. ***************************************** Last edited by andyhdz; 06-14-2022 at 03:59 PM. |
![]() |
![]() |
![]() |
#22 | |
Bat Boy
Join Date: Jun 2022
Posts: 13
|
Quote:
|
|
![]() |
![]() |
![]() |
#23 | |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
|
Quote:
|
|
![]() |
![]() |
![]() |
#24 | |
All Star Reserve
Join Date: Mar 2020
Posts: 664
|
Quote:
Nothing in my post(s) should contradict that and, if something did, it was inadvertent or misunderstood. Last edited by Dave Stieb II; 06-14-2022 at 05:46 PM. |
|
![]() |
![]() |
![]() |
#25 |
Major Leagues
Join Date: Jul 2008
Location: Staunton, VA
Posts: 491
|
This discussion got me wondering- do we only see the parameter "Competition Level" (lower left corner) on a player in the draft pool? I know I refer to it when trying to whittle down comparing a handful of prospects.
__________________
"Chew, if only you could see what I've seen with your eyes." - Roy Batty Blade Runner |
![]() |
![]() |
![]() |
#26 |
Banned
Join Date: Jun 2018
Posts: 1,728
Infractions: 0/2 (5)
|
Int complex players will always develop more in Rookie leagues even at 16. The reason why you might not want to do it is contract related.
They will hite Rule 5 and minor league free agency a lot quicker. Complex their is no service time. If you want the best of both worlds you can add 1 of the MLB tournaments from wizard and just select int complex players only. So int complex guys can gain stats they still don't get service time cause it's a tournament not a league. Quickest way to develop is playing rookie ball. It's just not safe. Injuries and financial reasons. Plus they can get worst. Int complex they are pretty frozen in time just getting older. Think they can be hit with random talent changes still and normal growth like fielding arm range etc. But since they don't play they aren't developing from real playing time and competition. |
![]() |
![]() |
![]() |
#27 | ||
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,647
|
Quote:
Quote:
|
||
![]() |
![]() |
![]() |
#28 | |
Hall Of Famer
Join Date: Aug 2007
Posts: 2,027
|
Quote:
I want until 18 maybe 17 to promote the real prospects because it starts the pro years clock. I am not sure if a 16 y/o would do bad in the DSL but they develop in the complex and it isn't AA by 22 or bust if you have the minor league service times set like real life. You can keep them in A ball 6 years giving them plenty of time to develop. Roster filler 20/20 players I don't really care about the age. They get replaced fast. |
|
![]() |
![]() |
![]() |
#29 | |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
|
Quote:
Right 3 years means no more than four, and it’s good to know that’s the case. As I look around the actual DSL rosters, I do see a few 22 year-olds sprinkled in there. I assume they likely signed around 18 (as you said) and they are also usually pitchers. From what I can tell by what you’re saying though, it sounds like the DSL will work well with service limits enabled…which is really something I think they (OOTPD) should consider making default. I have found all of the actual MiLB roster rules to work pretty well. They seem scared it’s going to adversely affect the AI somehow, but I contend it actually helps keep rosters looking realistic. |
|
![]() |
![]() |
![]() |
#30 | |
All Star Reserve
Join Date: Jan 2017
Posts: 588
|
Quote:
Legit "mind blown" moment, I dont know how I never thought of this! |
|
![]() |
![]() |
![]() |
#31 |
All Star Reserve
Join Date: Mar 2020
Posts: 664
|
Yes, that only exists for draft eligible players.
|
![]() |
![]() |
![]() |
#32 | |
All Star Reserve
Join Date: Mar 2020
Posts: 664
|
Quote:
TBH, my concern is the domestic complex league. The 4 year max (3 in OOTP) is perfect for high school draftees but if 23 year old college draftees end ip there, they could be idling there through their age 26 season without an age limit. Not good. |
|
![]() |
![]() |
![]() |
#33 |
All Star Reserve
Join Date: Dec 2020
Location: USA
Posts: 653
|
How do you get the "Ratings relative to" button to show? I don't have that option in my game.
|
![]() |
![]() |
![]() |
#34 | ||
All Star Reserve
Join Date: Aug 2016
Posts: 517
|
Quote:
Quote:
For example, if you go to the low-A roster data for the 2021 minor league teams in baseball reference and sort by PAs or IPs, you will find that over-24 players are very rare and get little playing time. For the most part, teams only use older guys for mop-up roles in the pen (pitchers of 24 or older usually rack up the Games Finished). There are some dumb teams like the Rockies who value minor league victories and have many old players at every level, but preventing that from happening in game is a feature, not a bug, of setting age limits, in my opinion. Since OOTP is great but not perfect, we need to choose between two imperfect worlds: 1) Have service time and age limits to prevent players from having an unrealistic amount of playing time at levels for which they are too old, but at the cost of losing the possibility of having org guys get marginal roles like they do in real life 2) Have service time limits only so that college seniors can play marginal org guy roles for longer, like they do in real life, but at the cost of having too many college seniors dominating at levels for which they are too old. To me, this one is a no-brainer, but I do appreciate that many people here have a stronger preference for real rules than I do. |
||
![]() |
![]() |
![]() |
#35 |
All Star Reserve
Join Date: Mar 2020
Posts: 664
|
I'm not averse to setting age limits through High A, along with service time limits, but I'd want them to be a little more lenient than what some players use. (That's just an assumption on my part from reading different threads over the years)
What age restrictions do you use? |
![]() |
![]() |
![]() |
#36 |
All Star Reserve
Join Date: Mar 2020
Posts: 664
|
|
![]() |
![]() |
![]() |
#37 |
Hall Of Famer
Join Date: Aug 2007
Posts: 2,027
|
Here it is. This is current 20 relative to MLB but 45 relative to DSL. His potential jumps from 65 to 80 when compared to DSL as well.
Last edited by Biggio509; 06-15-2022 at 11:46 PM. |
![]() |
![]() |
![]() |
#38 | |
Hall Of Famer
Join Date: Aug 2007
Posts: 2,027
|
Quote:
The 180 limit isn't in the game but I think it came in last season to limit some of the rookie league teams. Teams can't have more than 180 players in the organization but they can reserve 35 for each DSL team. |
|
![]() |
![]() |
![]() |
#39 | |
All Star Reserve
Join Date: Aug 2016
Posts: 517
|
Quote:
Even the most marginal and late-developing 40-man roster players followed a path through the minors that did not violate those age limits, so it is hard to argue more leniency is needed. My world has an advanced rookie level and a 30-round draft, so it is A+ at 25, A- at 24, R+ at 23, R at 22, and DSL at 22. The limits can be raised by one year, but I find that makes it difficult for younger prospects to progress |
|
![]() |
![]() |
![]() |
#40 | |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
|
Quote:
Last edited by PSUColonel; 06-16-2022 at 03:15 AM. |
|
![]() |
![]() |
![]() |
Bookmarks |
|
|