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#21 | |
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Minors (Double A)
Join Date: Jun 2011
Location: The Hague (City of International Justice), The Netherlands.
Posts: 197
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I will. I was joking around and especially here to make a remark how long this thread will be because that's a certainty. Truth is that I'm quite new to baseball and wouldn't know or would've known baseball players' names a couple of weeks ago. Some players' names I knew but only very few and sorry to say, Curt wasn't one of them. ... Just having fun.
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#22 | |
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Major Leagues
Join Date: Oct 2009
Posts: 491
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#23 | |
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Major Leagues
Join Date: Jan 2004
Location: Calgary
Posts: 424
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I didn't read through all of the others posts, I apologize if someone else has already posted this. EDIT: I was thinking about your feeder leagues and how they don't want to start until the following season. Can you save your game as a quickstart and then start a new game using it? I think it works the same as a template, and if you load up a template to start a new league, it keeps the exact settings, teams and players all together. Then start the year and everything should work right away. Or save the league as a template, since that's what I know. Oh, and Copernicus sounds awesome. I'll definitely check that out when it's released.
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In my opinion, we don't devote nearly enough scientific research to finding a cure for jerks. Last edited by CalvinHobbes; 06-23-2011 at 12:48 PM. |
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#24 | |
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All Star Reserve
Join Date: Nov 2009
Location: 'Merica
Posts: 569
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I created a 32 team league starting in 2008. 4 teams to a division, 8 divisions. Only division winners get into the playoffs. I don't use actual ratings. Only potentials by each team's scout. I took the time to name the teams what I wanted (used state capitals), and I tried to do all the small details although I still have to name college/high schools. From there I did an initial draft and let the AI draft for every team. I simmed 20 seasons. (this is where we break off) I'm not a fan of erasing anything from that point on. I get the value of it, but to me, I want the history of the league preserved. I also will not throw all the players into a draft pool after simming 20 years. I look at the history of my league and I think it's awesome that some teams have established dynasties while others have struggled. I don't want to change that. So I stopped the sim as our 20th champ was crowned. I scoured through the history to find teams that fit this criteria: -Minimal playoff appearances: Found 5 that made it 2 times max, and 3 that only made it once -Patient Owner -Scout with 0-2 years left on contract so firing won't hurt as bad or I can go hire my own right away with no penalty I was lucky to find the worst team in the league's history, with a scout who's contract expired and I have a patient owner. That's my 2 cents. |
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#25 |
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All Star Reserve
Join Date: Aug 2004
Posts: 656
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Awesome! Glad to have you as a fan. From the other side of things, Im a huge RPG fan, and I am really looking forward to Kingdoms of Amular. You have an amazing team, Salvatore? Really? Sign me up please!
Really looking forward to the game, and the E3 coverage was amazing. |
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#26 |
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Hall Of Famer
Join Date: Aug 2010
Location: Medfield, Mass
Posts: 5,866
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Ok so I can confirm my computer managers and GM's suck
Most, if not all of my opponents have 2-3, at most 4 relievers....One of my teams has 2, with most minor league teams having 3, and a rookie ball team with 44 players. I don't want to micro manage each roster, especially if I go in and change them and then the computer immediately changes them all back. Not a knock on the game by any means, as somehow the GM's manage to not kill their relievers, though I wonder if there is not a ton of player swapping going on during the season with the bullpens. |
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#27 | |
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Hall Of Famer
Join Date: Dec 2005
Posts: 16,472
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#28 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Sioux Falls, SD
Posts: 5,021
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I'm very curious to know what era your league is in. If you selected a 1920s-60s era, the game adjusts stamina and strategy to the era. So if you're playing as a 2011 manager, but the game thinks its supposed to act like 1959. You'll have 11-12 pitchers, and the game will go with 6 to 9. Your era settings can be adjusted in the game setup. The only way I would think that it gets automatically adjusted, is if you start your fictional league before 2011. Hope that helps! |
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#29 | |
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Major Leagues
Join Date: Jul 2008
Location: Staunton, VA
Posts: 491
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Of course, it may be different for a fictional league **shrugs** but having those new Head Scout evaluations the day he signed on was great! Anyway, glad to see you here Curt.
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"Chew, if only you could see what I've seen with your eyes." - Roy Batty Blade Runner |
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#30 | |
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Minors (Rookie Ball)
Join Date: May 2005
Posts: 40
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So far with 2 levels of minor league teams I'm noticing little to no releasing of needed players. I'm controlling my own team but watching the other leagues (they're doing a better job than I am of keeping a good number at each position). I'll be stepping it up to 3 soon but I got sidetracked into actually being involved my game's fictional world :P BTW, side note but saw your E3 presentation on G4 and have to say I'm looking forward to seeing your game Kingdoms of Amalur soon. Right up my alley! I'm picky about visuals (being a graphic designer) and most big world RPGs look flat and boring but from what I saw everything seemed to be in place for a reason. Good Luck! |
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#31 | ||
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Hall Of Famer
Join Date: May 2004
Posts: 10,612
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![]() (willnotfanboycrushwillnotfanboycrushwillnotfanboy crushwillnotfanboycrushwillnotfanboycrushwillnotfa nboycrushwillnotfanboycrushwillnotfanboycrushwilln otfanboycrushwillnotfanboycrushwillnotfanboycrushw illnotfanboycrushwillnotfanboycrushwillnotfanboycr ush)
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#32 | |
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All Star Starter
Join Date: Jul 2009
Posts: 1,713
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Anyway awesome to see you on here it's great to see someone with a name like yours playing this game. |
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#33 |
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Banned
Join Date: May 2006
Posts: 1,518
Infractions: 0/1 (4)
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#34 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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Also, you can check your manager options screen and set "minor league demotions/promotions" and "minor league signings / releases" to computer controlled if you don't want to micro-manage the minor leagues.
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#35 | |
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Banned
Join Date: May 2006
Posts: 1,518
Infractions: 0/1 (4)
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While OOTP is by far the best baseball game/sim on the market, it's still easy to exploit the AI to your advantage. Each version is improving with it's AI. But the computer can never compete against a human. Certainly not a good one. Now, having said all of that, my suggestion is this: Ignore your scouts for the most part. I myself have scouting turned on, but I would rather ignore the scouts. I only make judgment calls based on statistics. Too easy to use scouting, IMO. The only reason why I use scouting, is simply to see the actual progress any particular player has made in skill throughout his career. And welcome to OOTP, Mr. Schilling! |
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#36 | |
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Banned
Join Date: May 2006
Posts: 1,518
Infractions: 0/1 (4)
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#37 | |
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Banned
Join Date: May 2006
Posts: 1,518
Infractions: 0/1 (4)
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#38 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 6,023
Infractions: 1/1 (1)
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Just need to post in this epic thread...on the first page.
Yay Markus! Yay OOTP! Yay Curt Schilling! |
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#39 |
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Hall Of Famer
Join Date: Aug 2010
Location: Medfield, Mass
Posts: 5,866
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My guess is that changing the relievers and closers to normal is what spiked or tainted other teams BP usage and roster spots.I use DH in both leagues (16 team format on new league).
I went in and changed it and will check to see if that's made an impact. I want to restart with the new knowledge but the amount of time it takes to do that is daunting (even though I've done it a ton of times) FWIW the league, my first real league, I have my fictional team as a powerhouse in, is in year 25+ if I remember right, been fun as hell to sim. I allow the league to auto play and I play every inning of every game my team plays, and manage the organization day to day. |
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#40 |
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Hall Of Famer
Join Date: Dec 2001
Location: Sioux Falls, SD
Posts: 5,021
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Its a great game. I hear ya on the time process of setting up a new league. After beta testing, I'm trying to gear myself up to setup my world. 4th of July weekend sounds about perfect!
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