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Earlier versions of OOTP: General Discussions General chat about the game... |
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#21 |
Bat Boy
Join Date: Dec 2010
Posts: 9
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I look forward to getting this game! Hope I can get enough money to get it this month to get in a few days early. I found OOTP this off season and has helped pass the time waiting to see my Red Sox on the field again.
I am really looking forward to iOOTP can't wait to see more info on it! |
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#22 |
Hall Of Famer
Join Date: Jun 2004
Posts: 8,736
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13? Hmmm.
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5000+ Generic Logos Free for the Taking FREE: Uniforms and logos for 500+ teams spanning 1871-present Great Lakes League: 10 Conferences, 100 Teams Pre-OOTP 23 Custom Cap & Jersey Template v3.0 by Deft and NoPepper (with layers from other various artists) that I use: Caps, Jerseys |
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#23 | |
Major Leagues
Join Date: Dec 2003
Posts: 307
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Quote:
I know curr that cities are set in stone to their settings at league start. Thanks!
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________________________________________________ Coming soon! Legendary Baseball League.... stay tuned! |
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#24 |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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Interesting idea...
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#25 |
All Star Reserve
Join Date: Mar 2003
Posts: 907
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If we have heavily modified cities.txt files, will we be able to use them in OOTP12? Will they have to be converted to XML files?
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Peace, albatross |
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#26 |
Banned
Join Date: Oct 2009
Location: Diamond, IL
Posts: 6,339
Infractions: 2/2 (3)
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yeah i need that answered also, I just started putting my 1500 fictional cities in for 11. plus the 130 NCAA teams and 25 planets/nations.
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#27 |
All Star Starter
Join Date: Apr 2003
Location: 20 minutes from Comerica Park
Posts: 1,955
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Pre and/or post game interaction with the media?
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#28 |
Administrator
Join Date: Jun 2002
Location: Hollern/Stade/Germany
Posts: 8,992
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They will have to be converted to XML files, yes.
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#29 |
Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,903
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That would be cool.
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#30 |
Hall Of Famer
Join Date: Feb 2006
Location: San Jose, CA USA
Posts: 3,494
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#31 |
Banned
Join Date: Oct 2009
Location: Diamond, IL
Posts: 6,339
Infractions: 2/2 (3)
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what type of program can/would convert these after i transfer my league from 11 to 12..or even if i finished my cities but waited til 12 to start my new league?
I dont have any of the microsoft office programs on my PC. I use openoffice. |
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#32 |
Hall Of Famer
Join Date: Dec 2001
Location: Union City, TN
Posts: 6,383
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You're first going to have to see the format that Markus is using for the new xml versions. Nothing will just 'convert' it to that format. It'll require some work as there's not a set xml format, its just a different file type.
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#33 | |||
Major Leagues
Join Date: Dec 2003
Posts: 307
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Quote:
I know this may require a modifier per city (growth rate % or something)... maybe setup classifications for cities (1-5) with high number = metropolis and little number = small town... just ideas. But again, if we are able to edit cities after EACH season, I would gladly welcome that option and manually grow city populations myself.
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________________________________________________ Coming soon! Legendary Baseball League.... stay tuned! Last edited by Dreifort; 01-27-2011 at 04:41 PM. |
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#34 |
Banned
Join Date: Oct 2009
Location: Diamond, IL
Posts: 6,339
Infractions: 2/2 (3)
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can anyone tell me if say a team plays in a suburb that has say a pop. of 70,000 but its nearest metro area is over 1 million how does that work in game? i havent ever bothered to look, technically rangers play in arlington which i doubt is over 200 k but dallas is what maybe 700k.
I ask this because i have 4 teams in my EBL that play in the burbs of their metro area and wonder if i should increase the size of the city that they will be based in or just list the major town but still keep the team name city. |
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#35 |
Hall Of Famer
Join Date: Nov 2009
Location: VA
Posts: 2,144
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anyone beta test the game care to give info on the online league how it works in the new version , id just like to get a bit more info on it than what the newsletters say . i plan on importing the ootp 11 league i have setup and waiting into the 12 version . how is the online leagues handled? is it thu ootp servers? meaning do we upload the files to them or do we still upload the files to our website ? and if i read the newletter correctly it said something about an export tracker how is it and are you able to put it on our site? pertty much any info about the ootp12 online league thats not in the newsletter would be nice to know now before we get the game so we can make plans to adjust thanks
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Jerseys and caps/logos and more http://s39.photobucket.com/albums/e1...%20and%20caps/ Leagues OOTP POTD: Vermont/Co-Commish MTBL: League Closed The Show: Jacksonville Bombers RFTP : Braves/co-commish: League Closed HRBL: Commish: League Closed DDSPF WWPF- Miami CSFL- Tampa USFL: New Orleans DDSCF SNCFL: Florida/ JMU |
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#36 |
Major Leagues
Join Date: Mar 2002
Location: Denver, CO
Posts: 305
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Watch out with this! One version of Front Office Football had this "feature" enabled and over the course of a 100 year career game (not uncommon for OOTPers) most cities grew to over 100,000,000 people. The population growth modifiers may have seemed reasonable for a few years, but taken to a century of time, it got wayyyy unrealistic.
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#37 |
Bat Boy
Join Date: Aug 2011
Posts: 14
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WARNING!
I won't buy the next version if I don't get a good warm and fuzzy about the lack of a simulation that utilizes historical stats w/ recalc but provides for some player development as well that isn't destroyed after each season. This means that instead of completely resetting the players ratings after each season, a 'blend' has to occur, that utilizes the ingame ratings AND the real life stats. Blending the growth of the player in my league, but keeping his stats in check with history as well. So there ya go, good luck making this happen. |
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#38 | |
Hall Of Famer
Join Date: Dec 2001
Location: Union City, TN
Posts: 6,383
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Quote:
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