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OOTP 19 - General Discussions Everything about the 2018 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA.

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Old 02-07-2018, 08:27 AM   #181
Lukas Berger
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Originally Posted by Eugene Church View Post
Thank you for the offer.

I will give this serious thought and let you know.

I really want to help improve the News and PBP, but I know the Beta Team really put in long, long, tedious hours.

I want to make sure I can wholeheartedly go into it again.

Done right, it's a lot of hard work.
Put in what you can and what you are able to do. There's no specific time requirement to contributing in beta, especially with something like storylines.
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Old 02-07-2018, 09:24 AM   #182
32koufax
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Originally Posted by Eugene Church View Post
In past years OOTPB players have stated that SOM PBP is really, really well done and suggested that OOTPB incorporate its PBP style.

They used to post examples of SOM PBP... and it really was done well.

Hopefully, one day Markus will improve on the PBP in the game.
I've played the Strat computer game since the DOS version. The PBP is really hokey, IMO. Really repetitive stuff such as "There's Phil Rizzuto chomping on a piece of pizza. Boy, I'm getting hungry just watching him."
Or... "Look at Bill Veeck making those little guys happy by autographing their baseballs." The PBP is also very repetitious describing gameplay with routine plays often turning into a possible blunder by the fielder involved. I feel that OOTP PBP is much better. The real time out of town scoreboard blows STRAT away. OOTP game stories, despite some repetition are better than STRAT. This is the 1st time I'm NOT ordering Strat and the 1st time I pre-ordered OOTP. I got hooked on OOTP 17 after comparing the "game engines" of STRAT and OOTP. I only replay 1 historical season at a time and OOTP has produced amazing numbers. So much so, that it is the only game I play. From the league news screen to the real time out of town scoreboard screen, this game is awesome!!
Jack

Last edited by 32koufax; 02-07-2018 at 10:00 AM.
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Old 02-07-2018, 10:35 AM   #183
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Quote:
Originally Posted by Eugene Church View Post
In past years OOTPB players have stated that SOM PBP is really, really well done and suggested that OOTPB incorporate its PBP style.

They used to post examples of SOM PBP... and it really was done well.

Hopefully, one day Markus will improve on the PBP in the game.
Yeah, and that’s certainly not to discredit the PBP in OOTP because it really is good.

It’s just that SOM computer baseball has a little more pizzazz. I would say it talks directly to you as a game player. Second person singular, if you will.

On the other hand, with the inclusion of improved 3-D, you could probably even shut the play by play in OOTP off and get by With a last play line displayed in the interface, Al la Earl Weaver baseball. EWB Didn’t have a play-by-play module. Didn’t need it.
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Old 02-07-2018, 01:53 PM   #184
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Sounds great. The scouting system is perhaps the most important system to me. I'm excited to see what you come up with.

A couple of thoughts on scouting, while I have you hear listening =):

1. In my opinion, a well-implemented relative ratings mode should be the default/"featured" mode, since it conveys the information that the 20-80 system is "trying" to represent. If you guys can work out the bugs that relative mode has had in the past, I think it would be truly amazing.

2. I think OOTP has two kinds of "fog of war": Scouting accuracy and talent change randomness. I sort of wonder if scouting accuracy should be higher by default, and if talent change randomness should be higher by default: AKA more agreement among scouts about which players are *presently* more talented, but more randomness in how they actually turn out.

The reason I think this is that, often times, a scout will rate a draft prospect as a 20-potential player, despite having him in the top 10 of his draft list. Meaning, my scout's report on him is terrible, but he still agrees with the "consensus" that he's worthy of a high draft pick? That doesn't add up to me.
1000x yes
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Old 02-07-2018, 01:55 PM   #185
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Originally Posted by Lukas Berger View Post
If you would like to get back on the beta team and help out here, send me a PM and it could be arranged

Still need beta testers? jabail is yo boy.




Quote:
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I do have one burning question though. Need any beta testers??
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Old 02-07-2018, 02:03 PM   #186
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Originally Posted by Lukas Berger View Post
Put in what you can and what you are able to do. There's no specific time requirement to contributing in beta, especially with something like storylines.
Thanks everyone who helps with the storylines -- it's one of my favorite parts of the game.
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Old 02-07-2018, 02:45 PM   #187
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If I recall, there is a bug where a hitting streak carries over to the beginning of the season from either the prior year or maybe spring training. Has anyone else seen that and has it been fixed?

Thanks
Hitting streaks carry over from season to season in real life...that's not a bug...that's how it actually works
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Old 02-07-2018, 02:55 PM   #188
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Originally Posted by jaysfan17 View Post
Still need beta testers? jabail is yo boy.
We don't really need any testers at the moment actually. I just wanted to get Eugene involved with the PBP writing if he wanted to.
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Old 02-07-2018, 03:05 PM   #189
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I understand that there will only be one for one trades when you shop a player

Would it be possible to shop a player for cash?
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Old 02-07-2018, 05:47 PM   #190
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We don't really need any testers at the moment actually. I just wanted to get Eugene involved with the PBP writing if he wanted to.
Lukas, how hard is it to work on the PBP? I remember there was a section in the manual on editing it... But can someone with very little programming experience work on it?
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Old 02-07-2018, 06:20 PM   #191
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I like the idea of being able to reduce the reserve rosters to less than 15. Even if it isn’t all numbers less than 15 a choice of 5 or 10 added to the current setup would be a nice option in the game.
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Old 02-07-2018, 06:54 PM   #192
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Will college baseball ever be a potential function in a game? I know you have the licensing issues but wasn't that bypassed in the early ootp games as well? Personally I love college baseball endlessly, but because of its low popularity there are basically no games out there.
On a side note, has anyone here ever heard of Dolphin Simulations? It's honestly the only way of managing college baseball I've ever found.
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Old 02-08-2018, 02:25 AM   #193
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will free agency be improved? right now in many fictional leagues we see too many superstars get 2 year contracts, not nearly enough players sign long-term deals
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Old 02-08-2018, 06:26 AM   #194
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will free agency be improved? right now in many fictional leagues we see too many superstars get 2 year contracts, not nearly enough players sign long-term deals
That might actually be realistic here pretty soon.
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Old 02-08-2018, 01:27 PM   #195
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Will college baseball ever be a potential function in a game? I know you have the licensing issues but wasn't that bypassed in the early ootp games as well? Personally I love college baseball endlessly, but because of its low popularity there are basically no games out there.
On a side note, has anyone here ever heard of Dolphin Simulations? It's honestly the only way of managing college baseball I've ever found.


That was already addressed by either Markus or Lukas (can't remember who specifically) in earlier posts on this thread.
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Old 02-08-2018, 01:45 PM   #196
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That might actually be realistic here pretty soon.
that's actually very fair and there is a good argument the game is ahead of reality.
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Old 02-08-2018, 06:20 PM   #197
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I don't know if this can be improved or not in 19.

When switching to historical transactions in an imported league from 17
i am seeing duplicate players.
It looks like players who were retired and came back a year after the import.
For example Hal O'Hagan was a rookie in 1892 and retired till 1902.
In my league that imported from 17 everything is fine till the 1902 import in which he id imported once again as a rookie. I've tried different settings but the only one that works is turning off import historical rookies. That eliminates the duplicate players but also the real rookies as well.
The game should be able to see player. Plus he wasn't even a rookie in 1902. Or maybe when we delete a player it deletes him from league history as well. Right now it doesn't.

In expansion if you use your own expansion and then switch to historical expansion the game folds all teams and creates brand new teams even if they are not expansion teams. For example i create a league in 1871 and run it till 1900 with the real teams and correct team abbreviations. When i switch for 1901 I see teams like the cubs and pirates as new teams with zero history and also has defunct teams. They should not be defunct.

Oh and hall of fame voting seems to disappear when you have a single league like the NL in the 1890's
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Old 02-09-2018, 02:12 AM   #198
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reliever free agency is still a mess, any improvements with that? ridiculous contracts handed out, even in leagues with high starter stamina, where relievers who might throw 50 IP as middle reliever get as much as SP
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Old 02-09-2018, 08:31 AM   #199
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reliever free agency is still a mess, any improvements with that? ridiculous contracts handed out, even in leagues with high starter stamina, where relievers who might throw 50 IP as middle reliever get as much as SP
Are they Closers or just straight MR? In real life, players like Kimbrel, Britton, Morrow, and Soria are/were all making $9 Million+. There are a lot of others making $4-$7 Million as well.

http://www.spotrac.com/mlb/positional/relief-pitcher/

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Old 02-09-2018, 12:29 PM   #200
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I am only playing STRAT if we are rolling 3 dice and shuffling cards
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