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Old 01-04-2005, 06:25 PM   #41
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Quote:
Originally Posted by asamford
I think it's been determined that any setting other than 'very low' produces too much trading, no matter what kind of league has been set up.
Good to know...I hadn't done much with v6 before getting back to this project. What you said combined with the very nature of this roster set creating optimum trade situations probably explains why it's happening.

Very low it is.

Thanks, Andy.

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Old 01-04-2005, 06:26 PM   #42
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Quote:
Originally Posted by Lekter
GForce,

What are the exact installation steps in order to use this league? Perhaps I did something incorrect? I tried it on two different computers just to make sure that it wasn't something to do with the cpu, but I get the same results. Starting to think I may be installing it wrong.


Thank you
The same as any other roster set, really. Put the files in Alltime.lg or whatever and run it.

Like I said, sit tight and I'll be getting a newer version out shortly.

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Old 01-04-2005, 06:33 PM   #43
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Probably won't really be able to tell until the hitters are revised also, but the pitching ratings look much better, and (though I take this with a grain of salt as it was greatly flawed in v5) the Top Prospects list looks good, generally speaking.

The hitters will be a bit more detailed to fix, I think, as I'm altering how I was rating them a bit. Shouldn't be long, but longer than the pitchers took.

As always, questions or comments, feel free.

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Old 01-05-2005, 11:24 AM   #44
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OOTP Crashes

When I install the All-Time Roster league (Thanks SO MUCH!!!) and try to load it OOTP 6.11 crashes every time. Any suggestions?
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Old 01-07-2005, 06:55 PM   #45
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A few things:

-- I totally believe you guys about the crash issue...not sure why it happened. I'm working with the version I'm revising now and having no problems. I will probably post a beta update fairly soon just so those of you who've been trying to use this have something in hand to play with. Apologies for the problems with it, but they appear to be resolved with what I'm working on now, which is a significant upgrade from the last version.

-- Pitchers for all teams are revised ratings-wise to reflect the new engine better. It's totally imperfect as a way too judge but the top pitching prospects list looks really good (except Andy Benes is #1 if you go to the site and look at it now, the result of a typo on my part in the .csv. It's since been fixed).

-- It seems the conversion from OOTP5 to OOTP6 messed with pitcher roles, because a lot of guys entered as relievers now show up as starters. An easy fix, just something I need to take care of.

-- A mistake that will be corrected...I had the draft set up before the season. I have created Japanese and Negro League players for that draft. But I changed the draft setting to June, like real life. It went and generated a bunch of potential draftees when I did that. So now, rather than creating a guy and editing him to make the real player, I now have to sift through the list to overwrite the guys instead because their already there. Just makes things a little unwieldy from an organizational standpoint.

As always, questions or comments, feel free.

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Old 01-09-2005, 10:09 PM   #46
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Hitter ratings have been calculated for 12 teams, so progress continues.

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Old 01-10-2005, 01:11 AM   #47
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Great! Anything we can see soon?
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Old 01-10-2005, 08:19 PM   #48
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Quote:
Originally Posted by jleznek
Great! Anything we can see soon?
It'll be unfinished, but I'll try and get something you can mess with by the end of the week(end).

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Old 01-15-2005, 07:57 PM   #49
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OK, half of the hitters have been updated. I'm going to hold off beyond the weekend until I can get the rest in. I will then release a beta version of sorts for you to test until I can add the remaining Negro Leaguers and Japanese players to the draft list.

Questions, comments, feedback, etc. as always are welcome. I'll be counting on this community as your feedback will make this the project I want it to be. Due to time constraints, I'm done doing TotalMinors/current rosters...this is my main/only project now and I hope to make it as complete and "accurate" (obviously, merging eras, it's all up to perception) as possible.

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Old 01-16-2005, 11:22 PM   #50
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7 teams of hitters left to be updated and then I'll turn out a beta version. Should be done within the week.

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Old 01-18-2005, 12:18 AM   #51
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3 teams left to add hitter ratings for. Then a few touchups and we'll have a beta version. This version should just be used to test out, tell me players who aren't in who you want added, find glitches, typos, ratings debates, etc.

I still will need to add Negro Leaguers and Japanese stars to the draft list. After that and fixes based on what you all see in beta will come the real next version.

As always, questions and comments are appreciated.

Thanks.

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Old 01-18-2005, 07:50 PM   #52
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OK, the hitting ratings are adjusted. Some tweaks to make before I put out a beta, but we're definitely on target for this weekend.

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Old 01-21-2005, 08:04 PM   #53
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Ran a 20-year sim. Things I've seen I need to address.

-- Things are hitter-heavy right now. At least part of that is due to young pitchers being forced to start for younger franchises, but it also means ratings/league totals need to be played with. Not enough walks, too many homers (the latter of which appears to be the big issue).

-- Stolen base ratings. I need to look at these in more detail to get them to top accuracy.

-- I am trying to find a balance between giving younger guys a boost so the younger franchises aren't winning 15 games a year, and boosting them too much so player development ends up out of whack and they get too good too quick. Right now, I think I've erred on the side of them getting too good too quick, but that's something you guys will (hopefully) let me know when you mess around with it.

-- Many player ratings, which will obviously be an evolving process.

-- Even on very low, LOTS of trades. I knew there would be, given the nature of the set with so many good players, lots of trade bait from lots of teams to fill their respective holes. But it's too much right now.


Other observations:

-- The Washington franchise (of mostly Negro League players with some Japanese players as well) won the first 3 World Series and appeared in 8 of the first 10. Appears my underrating them is not a problem The Yankees shockingly don't even make an appearance in the W.S. until 2018, but then win 2 in 4 years.

-- Atlanta won 3 W.S. in a row from 2012-2014, in a move that killed me (as a Mets fan, behind ace starter Tom Seaver.)

-- Pitching surprises: Joe Horlen (CHW), Charles Nagy (CLE)...one-time all-stars develop into studs, both winning multiple Pitcher of the Year honors. Neither rated exceptionally well, just a player development thing.

-- Hitting surprise: John Mayberry (KC). This one was more my fault...rated too highly and becomes an offensive powerhouse.

-- Longevity award: Rube Foster (WAS). Spends his whole career with Washington, winning 6 W.S. titles, 5 All-Star selections and throwing 2 no-hitters.

Sure there are more things to point out, and I'll do so as I look it over more. If you have questions, feel free. Just know that, because the playerIDs get recycled, guys who retired before the 20 years were up may have been replaced and I may not be able to call up their stats.

Overall I am VERY pleased, but there are certainly more tweaks needed. This project will continue to evolve, believe me. Your feedback will help determine how far it goes.

Thanks again.

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Old 01-22-2005, 04:21 PM   #54
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ok, I definitely need to modify things with respect to age. More recent (i.e., younger) players are rated too highly to start, which minimizes the whole development aspect of the set. It just leads to older players being discarded more quickly. So I need to do a fix in that regard.

What I would give for a global edit feature!!!

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Old 01-24-2005, 08:04 PM   #55
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The age modifications have been completed and things look much better.

Also, I have it statistically looking like 80s baseball as I wanted...I am not, however, trying to artificially steer it toward remaining that way as the league would progress. I just wanted it starting in an 80s type environment, and right now it looks great in that regard.

I have league totals within 2% of real MLB figures for the decade, though ERAs remain a little high. The biggest reason for this is the weakness of the more recent teams, which are trotting out 20 year old starting pitchers yet to reach potential in pretty much every slot. Arizona (the Colorado, Tampa, Floria, Arizona conglomeration) has loads of potential, but for the first season getting them to play better than .300 ball will be a challenge. Other more recent teams like the Expos, Blue Jays, Mariners and Padres also struggle to start, though the Jays seem closest of the 4 to respectability. Unfortunately for them, they play in the toughest division, with the Yanks, Boston, Washington (the Negro League/Japanese team), Detroit, Cleveland and Baltimore...6 very solid franchises that have the Jays starting from a distinct disadvantage.

Adding to the list of things I need to look for are pitcher roles being altered since the transfer from OOTP5. Seems a few odd relievers are sneaking into the rotations. Not a big deal.

Also had to fix a problem where RHB or LHB ratings for some pitchers got transposed with TALENT ratings. This has been fixed.

You can see the rosters Here

Please keep in mind a) there's more to do, b) the nature of the set is such that old-time players are older and guys get progressively younger as we get to more recent times. So when Roger Clemens and Pedro Martinez are in the minors for the Red Sox to start, that's why. It's also why ratings for some old, old time guys (like Cap Anson) are well lower than their peaks...they are past their prime (Anson is 37, for example). Cy Young has been fixed, so don't be perplexed to see him in the Sox bullpen, though the first year could be his last as a starter depending on the game's player progression.

As always, questions or comments are appreciated.

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Old 01-24-2005, 10:48 PM   #56
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I'm sorry if this has been mentioned before, but how did you figure each player's salary?
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Old 01-24-2005, 10:53 PM   #57
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Salaries were randomly generated. You can select assign contracts to all players. I may tackle this down the line, but I want to get the players accurate first.

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Old 01-25-2005, 07:39 PM   #58
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As of my latest revisions today, you can check out the latest sim (8 years) HERE.

Take a look...I think things look VERY good right now, though obviously still more to do, as I've mentioned before.

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Old 01-25-2005, 07:58 PM   #59
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First shocker that jumps out at me...the evolution of John "Tonight Let It Be" Lowenstein...check out that 2008 season. Up to 4.5 stars.

Also, Ron Swoboda is the career hits leader, which of course figures happens after the Mets trade him for Steve Blass straight up. Blass erodes quickly while Swoboda's ratings spike and he gets 220 hits.

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Old 01-25-2005, 08:21 PM   #60
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I need to find a balance with younger players...before, I felt like they were too good too quick, but now I feel like not enough of them are progressing well. Perhaps a function of being held in the minors too long. Martinez and Clemens, for example, both mediocre. I think I may have numbed "current" ratings too much at the start and left them too far an uphill road to climb. I need to mess with this further.

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