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Old 11-14-2004, 03:21 AM   #1
Deitrus
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League Constitution

In light of a recent issue I am having about raising or lowering league totals I thought I'd share this with you.

Although most may say this is just going a bit too overboard, it's basically house rules written in the form of a constitution.

What I have doen so that I don't cheat vs the league, take advantage of, & it taking advantage of me is I wrote out a League Constitution. This was done in excel and written as if there were a set of rules that apply to my solo fictional league.

Some things that I have written in the League Constitution are as follows;

* Determining Mananger of the Year award (points & scoring system)
* Determining how managers get fired/hired (based on W/L records, payroll, ect)
* Team relocation
* Expansion (if applicable)
* Changing any thing in the game as far as divisional alignment, ect
* some other misc things.

Do you guys do this at all?

Last edited by Deitrus; 11-14-2004 at 03:23 AM.
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Old 11-14-2004, 10:21 AM   #2
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I don't take it quite that far... but I do have formulas for Manager of the Year and hiring/firing managers (including myself!) written down. Anything else that might come up, like changing settings, I just use my best judgment. For instance, I've recently come to the realization that I should have Use Relievers set to "Very Often", but I'm holding off changing it until the offseason.
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Old 11-14-2004, 12:16 PM   #3
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The Manager of the Year concept is one I'd like to introduce after my season finishes. Any thoughts on that one jmm, or would you mind sharing some of your criteria?
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Old 11-14-2004, 01:25 PM   #4
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Heres my formula: Comments and constructive criticism are welcome.
Attached Files
File Type: txt MOTY.txt (2.2 KB, 135 views)

Last edited by Deitrus; 11-14-2004 at 01:49 PM.
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Old 11-14-2004, 09:20 PM   #5
jmm8356
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Interesting idea, Deitrus, to incorporate payroll in there. My league doesn't really have "haves" and "have nots" to any extreme, but if your league had finances like modern MLB, that's a very valid criteria.

Here's mine: [brackets are comments only]

(Wins - 81) [games over .500]
plus
Difference from Pyt. Rec.
plus
(1-run Wins - 1-run Losses) / 2 [close games over .500]
plus
(This year's wins - last year's wins) [Improvement from previous season]

When I first worked this out, I was worried that this formula was prejudiced in favor of 1st-place teams, but in my 12-team league (2 divisons/"leagues" of 6), 19 of 48 winners have been non-pennant winners, which seems like a good ratio to me.
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Last edited by jmm8356; 11-14-2004 at 09:28 PM.
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Old 11-14-2004, 11:37 PM   #6
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Quote:
Originally Posted by Deitrus
In light of a recent issue I am having about raising or lowering league totals I thought I'd share this with you.

Although most may say this is just going a bit too overboard, it's basically house rules written in the form of a constitution.

What I have doen so that I don't cheat vs the league, take advantage of, & it taking advantage of me is I wrote out a League Constitution. This was done in excel and written as if there were a set of rules that apply to my solo fictional league.

Some things that I have written in the League Constitution are as follows;

* Determining Mananger of the Year award (points & scoring system)
* Determining how managers get fired/hired (based on W/L records, payroll, ect)
* Team relocation
* Expansion (if applicable)
* Changing any thing in the game as far as divisional alignment, ect
* some other misc things.

Do you guys do this at all?

Just for interest, would you mind posting this? I'd sure like to see it, or try it myself.
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Old 11-14-2004, 11:39 PM   #7
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Quote:
Originally Posted by CHCfan
Just for interest, would you mind posting this? I'd sure like to see it, or try it myself.

OK, I will post it. I am trying to include league totals in this as well. I need to figure out how I can do this without taking advantge of it.

I posted my Manager of the Year Award scoring system. Not sure if you saw that in this thread or not.
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Old 11-15-2004, 05:23 AM   #8
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Quote:
Originally Posted by jmm8356
Interesting idea, Deitrus, to incorporate payroll in there. My league doesn't really have "haves" and "have nots" to any extreme, but if your league had finances like modern MLB, that's a very valid criteria.

Here's mine: [brackets are comments only]

(Wins - 81) [games over .500]
plus
Difference from Pyt. Rec.
plus
(1-run Wins - 1-run Losses) / 2 [close games over .500]
plus
(This year's wins - last year's wins) [Improvement from previous season]

When I first worked this out, I was worried that this formula was prejudiced in favor of 1st-place teams, but in my 12-team league (2 divisons/"leagues" of 6), 19 of 48 winners have been non-pennant winners, which seems like a good ratio to me.

I have actually been using your formula in my fictional league for 13 seasons now, and it works great. I like the idea of using payroll, too. It does seem like it might be related to diff. in pyt. record in a way, as a team that spent more money would in theory have a more talented team and a higher pyt. record than a lower payroll team. Still, I think I'm going to start incorporating it into my decisions.
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Old 11-15-2004, 02:04 PM   #9
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the one that I would be most interested in would be the hiring/firing managers idea. I use the catobase and still am uncertain on how to come up with a good idea.
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Old 11-15-2004, 02:19 PM   #10
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I'm just discovering OOTP and have played a few solo games. I'd also love to see how you go about changing managers.
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Old 11-15-2004, 02:22 PM   #11
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I like a combination of Deitrus' and jmm's ideas. I never thought to use payroll or Pythagorean winning differences, but both are great ideas. A formula I have used for this that I made in Excel also included a random variable to make things less predictable.
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Old 11-15-2004, 05:21 PM   #12
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Quote:
Originally Posted by tcblcommish
the one that I would be most interested in would be the hiring/firing managers idea. I use the catobase and still am uncertain on how to come up with a good idea.
Well, let me tell you about mine.

Manager is Fired:

If, at any point during the past X years with his current team, he is cumulatively 20 games (or 40 games, depends which way you count them) under .500

[So a 61-101 season or worse, two seasons averaging 91 losses or worse, or a long period of mediocrity can do it.]

Manager Retires when:

After being fired, he has a negative point total for his career:

[This is for a 2-division league, 6 teams per division.]

1st = 2, 2nd = 1, 5th = -1, 6th = -2, Championship = +3, Manager of the Year = +1

OR

Career reaches 16 years + 1 year for each division won + 1 year for each championship won (MAXIMUM of 26 years)

Hiring

Vacancies filled in order of Minor League System rankings; highest point value available; no rehiring within five years


I think that's all... it's much more difficult to write it out than it is to actually use.
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Last edited by jmm8356; 11-15-2004 at 05:22 PM.
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Old 11-15-2004, 06:35 PM   #13
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I might try some of those manager formulas.But since i am starting in the 19th century there is are a lot of player managers so i also have to make sure the player isnt playing on another team. Doesnt really matter but does keep my league more organzed.
What about owners who are more trigger happy and then managers having burnout with the same team after say 10 years. Or making it harder for a manager to be fired if he is with the same team for 10 years. So that you can have the John McGraws and Sparky Andersons. Btw i was surprised to learn that John McGraw was in favor of the designated hitter. I had thought 1973 was the first time it was thought of but i learned that it had been sugested years before.

I also have an owner award for best organization. I basically take all minor league teams in the organization and the major league team's record and the best overall record gets the award.
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Old 11-15-2004, 09:55 PM   #14
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OK, here is my league constitution. It is in excel form. Remember, this is based on MY fictional MLB league. Some factors may not be desirable to others. NOTE: I have yet to include League Totals in here. I have yet find a good rule. Let me know what you think.

http://mercury.walagata.com/w/vulcan...nstitution.xls
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Old 11-15-2004, 10:33 PM   #15
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The league that I am in (MBL) features an off-game financial system and has a great constitution. Check it out at:

http://www.majorbaseballleague.com/pages/agreement.html
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Old 11-15-2004, 11:08 PM   #16
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I give out contracts by rolling dice and I review managers who finish under .500 or worse than the previous season. I don't have a strict formula for firing, I sorta use my own judgement and a dice roll if necessary. I also impose a financial penalty on a team who fires a manager, so that is taken into consideration(ie a poor team is less likely to fire a manager who still has 3 years left on his contract).

As for retiring, I have a pool of managers and before they enter the league I give them an age. When they enter the league for the first time I then assign a 'retire year' based on rolling dice. Also if a manager sits in the free agent pool for more than 7 years, I retire him.
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