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#1 |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 3,899
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Seems like quite a few of us are using Deft's Player Picture Template. I've found a few things that I think look good and I thought I'd share. If anyone has other tips they've found out, please post.
- The eyes on the randomly generated FaceGen face always seem too grey. I routinely go whiten the eyes before copying out of FaceGen. - I find that if I reduce the opacity of the logos on the shirt, hat, or background slightly, it looks a lot more like the logo is part of the uniform rather than superimposed on it. - I usually rotate the hat logo maybe 5 to 10 degrees to the right. Looks more like it's fixed to the front of the hat rather than standing straight up. - The neck that's generated by FaceGen isn't always wide enough. I usually have to use the smear tool to "fan" the neck out to fill in where the neck blends into the shoulder. Any other tips? |
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#2 |
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All Star Starter
Join Date: Dec 2001
Posts: 1,112
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Also use facial texture options in Facegen because they make the faces much more realistic.
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ATHL Louisville Jockeys (2001-present) 2002, 2007, 2010, 2012, 2014, 2015, 2020 World Champions Uniform Template 1.2 |
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