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Scheduling issue
Not sure if this happened in previous versions but in v6.10, the schedule generator caused a crash...
Not common to set up a league this way, but I set up 2 leagues with 2 teams each, no divisions. Test sim crashed, rebooted, standings were strange, so I looked at the schedule (why I didn't look at the schedule report is my fault). Generator resulted in 200+ games for one pair of teams. I tried various option combinations: 162 games, 154, series length of 1, 2, 3, 4, 81, 162, with and without days off or all star break. The combinations change the number of games a pair plays but they always exceed the number requested. A schedule of 2 teams is quite easy to generate, 81 home, 81 away, so I was surprised. I tried it with 4 teams per league, same strange results. Looking at the csv file, it seems to produce a few days with 10+ games scheduled?? (a slightly longer day than the Yankees-Red Sox games this weekend).
Strangely, Stickware's Scheduler won't work on this format either. I modified the schedule by hand, since it wasn't difficult to schedule, but wondered if it was an issue.
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