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Earlier versions of OOTP: General Discussions General chat about the game...

View Poll Results: Are your sims running slower with 6.02a?
Yes 97 66.44%
No 49 33.56%
Voters: 146. You may not vote on this poll

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Old 05-29-2004, 09:39 AM   #161
Henry
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Ok... here's the final run of comparisons between my old machine and new one. I had to redo the tests becasue I wasn't comparing apples and apples

OLD MACHINE

P1.4mhz - 384ram - roster rules ON - standard league season took 126 minutes

p1.4mhz - 384ram - roster rules OFF - standard league season took 39 minutes


NEW MACHINE

P2.8mhz - 512ram - roster rules ON - standard league season took 100 minutes

p2.8mhz - 512ram - roster rules OFF - standard league season took 31 minutes


Considering I doubled the CPU speed and increased memory by 50% I would conclude the game is memory intensive - thus an increase to 1gb of ram would probably have a profound affect.

Anyone out there running 1gb or RAM - and if so, do you get a month in (with roster rules off) at under 4 minutes ?
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Old 05-29-2004, 09:47 AM   #162
darrylr
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Well I have 1GB of RAM and do the whole 40 team 162 game season in 7-8 minutes with Minor League Option Years and Minor League Free Agents turned off on 6.02a. With them on a do a whole season in about 16-18 minutes on 6.02a.

-Darryl
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Old 05-29-2004, 10:28 AM   #163
Dan Theman
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I've placed a poll under the suggestions board that should provide the development team with some useful information should there be any more consideration of enhancements.

Click here if you have any opinion about speed relating to options in the game:
http://www.ootpdevelopments.com/boar...threadid=65791
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Last edited by Dan Theman; 05-29-2004 at 10:30 AM.
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Old 05-29-2004, 10:38 AM   #164
darrylr
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Even more specific...

It seems to be just the Minor League Option Years option.

If I turn just that one off my sims are 7-8 minutes per season. If it is on the sim time more than doubles.

Maybe other people can try just turning that one off.

-Darryl

Last edited by darrylr; 05-29-2004 at 10:44 AM.
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Old 05-29-2004, 11:21 AM   #165
Henry
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Quote:
Originally posted by darrylr
It seems to be just the Minor League Option Years option.
Well, we know two things we didn't know before...

1. Turning off this single option will return the game to it's former speed, and

2. Memory makes a huge difference in game processing time - more than CPU speed

We'll see what Markus can do, if anything, about the Minor League Option Years and report back as soon as we know something.
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Old 05-29-2004, 12:21 PM   #166
cacrowl
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Summation of this thread:

Guy1: this new patch made my game slow
Guy2: no, I think you’re just slow
Guy1: no, I’m pretty sure that it’s the game
Guy 2: what are you specs?
Guy1: my commodore 64 is pumping out as much power as she can, but captain, she can’t pump no more
(Duffman enters room)
Duffman: oh yeah, duffman’s game did not slow down
Guy2: what are you specs?
Duffman: Duffman has the most bitchin’ computer around. Duffman’s game finished simming before Duffman told it too.
Guy3: why weren’t we told that this game would slow down with this patch? I DEMAND an answer!!!
400Guy: Because Danielson, young grasshopper must learn on his own.
Danielson: Mr. Miagi, why wax on, wax off?
Guy3: what?
Guy1: what’s being done to fix this?
400Guy: Markus is looking at it.
Guy1: I don’t like that answer. What else can you give me?
Other 400Guy: Markus is looking at it.
Guy1: Where’s Markus’s magic programming wand?
400Guy: He lost it during the move.
Guy3: I want my game fixed now!!!!!
400Guy: pipe down, Markus is looking at.
Guy3: I don’t *bleeping* care if Markus is looking at it. I want this *bleeping* game to be fixed by this *bleeping* weekend, and if it isn’t I’m going to get my lawyers and *bleeping* sue you.
400Guy: Just bring it, if smell what the OOTP is cooking.
Guy2: oooooooohhhhhh, Guy3, you just have been served.
Guy1: my game is slow.
(Go back to top and start all over again)

Disclaimer: This story may have been altered.
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Old 05-29-2004, 02:28 PM   #167
Steely Glint
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I'm having a bit of a slow down but it's a worthwhile trade-off for the features that were added.
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Old 05-29-2004, 03:01 PM   #168
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FWIW OOTP is NO LONGER connect to "400". This change took place almost a year ago.

Quote:
Originally posted by cacrowl
Summation of this thread:

Guy1: this new patch made my game slow
Guy2: no, I think you’re just slow
Guy1: no, I’m pretty sure that it’s the game
Guy 2: what are you specs?
Guy1: my commodore 64 is pumping out as much power as she can, but captain, she can’t pump no more
(Duffman enters room)
Duffman: oh yeah, duffman’s game did not slow down
Guy2: what are you specs?
Duffman: Duffman has the most bitchin’ computer around. Duffman’s game finished simming before Duffman told it too.
Guy3: why weren’t we told that this game would slow down with this patch? I DEMAND an answer!!!
400Guy: Because Danielson, young grasshopper must learn on his own.
Danielson: Mr. Miagi, why wax on, wax off?
Guy3: what?
Guy1: what’s being done to fix this?
400Guy: Markus is looking at it.
Guy1: I don’t like that answer. What else can you give me?
Other 400Guy: Markus is looking at it.
Guy1: Where’s Markus’s magic programming wand?
400Guy: He lost it during the move.
Guy3: I want my game fixed now!!!!!
400Guy: pipe down, Markus is looking at.
Guy3: I don’t *bleeping* care if Markus is looking at it. I want this *bleeping* game to be fixed by this *bleeping* weekend, and if it isn’t I’m going to get my lawyers and *bleeping* sue you.
400Guy: Just bring it, if smell what the OOTP is cooking.
Guy2: oooooooohhhhhh, Guy3, you just have been served.
Guy1: my game is slow.
(Go back to top and start all over again)

Disclaimer: This story may have been altered.
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Old 05-29-2004, 04:20 PM   #169
AngelinOF
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Quote:
Originally posted by darrylr
Even more specific...
It seems to be just the Minor League Option Years option.
If I turn just that one off my sims are 7-8 minutes per season. If it is on the sim time more than doubles.
Maybe other people can try just turning that one off.
-Darryl
Nope that's not the only culprit, I always keep this turned off when I have financials turned off because I hate to see a player spend his entire career with a team and then during his final season he ends up playing for 4 or 5 teams because he was released because he refused assignment. So when patck 6.02a was applied this was already disabled for me and I saw the sim speed slow down.

****Edit****
I just went ahead and finished the test that I started last night. My test league was 2 leagues with 8 teams in each league, since that is the league set-up that I use the most.

P4 2.0 GHz
512 MB
Windows XP

Sim 1 all options enabled took 39 minutes.
Sim 2 all options disabled took 14 minutes, 30 seconds.
Sim 3 just minor league free agents disabled took 27 minutes.
Sim 4 just minor league option years disabled took 15 minutes.
Sim 5 both minor league free agents & option years disabled took 14 minutes.

So it looks like the benefits are in just disabling minor league option years however if you already have an established league with them disabled you need to re-enable them and then disable them again to see the benefits. I did this in the above mentioned league and saw immediate results.

Last edited by AngelinOF; 05-29-2004 at 05:46 PM.
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Old 05-29-2004, 09:22 PM   #170
JamesOOTP
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SPECS

1.8 ghz
512 RAM
XP


When turning all minor league options off "finishing day" goes from 19 secs to 17 secs on avg. (6.02a)

in 6.01 "finishing day" was 5-6 secs.

Has Markus made any off. word on what hes gonna do?
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Old 05-30-2004, 01:56 AM   #171
sharpmath
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My game has totally slowed down, like big time it seems.

3.21 GhZ
2 GB Ram
XP
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Old 05-30-2004, 02:02 AM   #172
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Yah this has slowed it down considerably is it possible to go back to the last patch???
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Old 05-30-2004, 02:04 AM   #173
sharpmath
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Sorry, I guess that's useless without some stats. It seems to take just about 4 minutes right on the dot to complete a month. Maybe a little less.

But I also have 2 HD's RAID, and it used to go through a month in a flash, ya know!

Guess I shouldn't complain too much though, if others are taking as long as they are.
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Old 05-30-2004, 12:32 PM   #174
Steely Glint
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I like the patch so much that I'm okay with the speed reduction. The limeups are so much better now.
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Old 05-30-2004, 12:56 PM   #175
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I will look into it in the next few days... I think I know where the problem is, and if that's the case, it's a rather easy fix I'll keep you posted!
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Old 05-30-2004, 03:55 PM   #176
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Excellent news Markus!
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Old 05-30-2004, 11:49 PM   #177
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Shoot mine seems faster. In 6.01 I would sim for 12 hours and only have 16 years done, and I simmed overnight again and had 30 done in under 12 hours.
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Old 05-31-2004, 12:29 AM   #178
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Quote:
Originally posted by Markus Heinsohn
I will look into it in the next few days... I think I know where the problem is, and if that's the case, it's a rather easy fix I'll keep you posted!
Thanks Markus! Just one more shining example of why this game, this development and support team, and this company are among the best ever.
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Old 05-31-2004, 02:51 AM   #179
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Not that it matters now that the problem is being looked into, but I have experienced it too. My history of MLB without 6.02a simmed a full season in about 25 minutes. Now I am lucky to get through 2 weeks in that 25 minute period.
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Old 05-31-2004, 01:31 PM   #180
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Quote:
Originally posted by Steve Kuffrey
FWIW OOTP is NO LONGER connect to "400". This change took place almost a year ago.

cacrowl, you have just been served.
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