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Old 05-22-2004, 05:05 PM   #1
beorn
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Still a concern

As a test, I started a fictional solo league of 32 teams and simmed 20 years, allowing the computer to run all the teams.

Of the top 15 hitters (I used OPS) in year 20, 14 were former 1st round picks. Only the 9th best hitter was an exception -- a catcher taken in the fourth round.

This was with talent ratings not showing.
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Old 05-22-2004, 05:17 PM   #2
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I just took a look at my 16 season fictional career and the numbers were similar with 10/15 being 1st rounders. Though I did have a 2nd, 3rd, 4th, 5th and even 6th rounder thrown in as well. This is an area that we are continuing to evaluate and adjust.
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Old 05-22-2004, 06:15 PM   #3
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Given that the recommended number of draft rounds per season is 5, I don't see any problem with this at all. If you allow that the MLB draft typically goes about 50-60 rounds, then round 1 of an OOTP draft represents rounds 1-10 or 1-12 of a real draft. I feel safe in assuming that the majority of high-quality major leaguers were drafted in the top 10-12 rounds.
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Old 05-22-2004, 06:25 PM   #4
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Let me see...your complaint is that the AI drafts very well?
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Old 05-22-2004, 07:54 PM   #5
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Yeah, what is the conclusion? What are we getting at? Too much or too little?
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Old 05-22-2004, 09:35 PM   #6
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My point is that ammies are far too predictable at the point of time that they are drafted, which really works against the fun factor. (I did not post this above, but almost most of the top 15 hitters had been taken in the top part of the 1st round.)

Sixto, I understand your point, but I cannot agree. I don't feel that round one of the OOTP draft represents rounds 1-10 of the draft. Rather, I see OOTP as having a few regular rounds (3?), with the remainder representing all those longshot rounds in the draft. (In my case, I usually use 8 total -- that's what i did in this test league.)

The justification for having vastly fewer rounds to the draft in OOTP is that the later rounds would get tedious, so they are abstracted into a handful of longshot rounds. But that does not mean that we should end up with a highly predictable draft where almost every future top hitter is gone by pick 12.
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Old 05-22-2004, 09:36 PM   #7
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Was scouting on or off?
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Old 05-23-2004, 10:46 AM   #8
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On
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Old 05-23-2004, 11:39 AM   #9
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I am seeing quite a bit of unpredictability in my league as far as this is concerned. I use a 7 round ammy draft and have seen some great players come out of the 2nd - 5th rounds. I also think that the top few picks shouldn't be absolute locks, but they should usually turn into fairly good players... otherwise, what's the benefit of having a top pick?
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Old 05-23-2004, 11:58 AM   #10
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Quote:
Originally posted by sixto
Given that the recommended number of draft rounds per season is 5, I don't see any problem with this at all. If you allow that the MLB draft typically goes about 50-60 rounds, then round 1 of an OOTP draft represents rounds 1-10 or 1-12 of a real draft. I feel safe in assuming that the majority of high-quality major leaguers were drafted in the top 10-12 rounds.
This is definitely the case here. What we don't need is wild variability in development; we need support for full-length ammy drafts and expanded minors. Drafting isn't all guesswork and chance.
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