|
||||
| ||||
|
|||||||
| Earlier versions of OOTP: General Discussions General chat about the game... |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
All Star Reserve
Join Date: Dec 2001
Location: LA (Lower Alabama)
Posts: 933
|
Pitcher potential or lack of
I just have a hard time believing that the dips system does a complete (i said good first, but then realized the bashers would line up to get at that word choice) job reflecting a pitchers ability in the historical import area at least. You can't tell me that there should be no pitchers in the top 100 prospects until you get below prospect 25. I nave yet to have a pitcher listed in the top 10 in 40 years of simming. I know, I could change to the old rating system but I didn't pay for new to go back to old (don't get me wrong, I am not bashing the game). It seems as though this makes pitching secondary to hitting and I don't think you will find many people involved in the game that feel that way in real life.
|
|
|
|
|
|
#2 |
|
Hall of Fame
Join Date: Dec 2001
Posts: 6,498
|
Take a breath. Testing continues as we speak, by the beta team as well as you. Development of the game continues. Time will improve features.
Henry |
|
|
|
|
|
#3 |
|
Minors (Double A)
Join Date: Oct 2002
Location: NC
Posts: 109
|
Incidentally, there's nothing in DIPS (the theory - irrespective of the game's engine) that would suggest that pitchers can't/won't be top prospects.
|
|
|
|
|
|
#4 |
|
All Star Reserve
Join Date: Dec 2001
Location: LA (Lower Alabama)
Posts: 933
|
Henry
I don't expect perfection and I know that Markus and the reest of the OOTP development team will continue to work on the game to make it the best it can be. I've read all the dips stuff and agree with some of the theory and disagree with parts. I am sure there is a fine line where things can work out and if it is there, Markus will probably find it in time. I just believe that presently, pitching is undervalued by the engine. |
|
|
|
|
|
#5 |
|
All Star Starter
Join Date: Jan 2003
Location: Champaign, IL
Posts: 1,175
|
FWIW, in my fictional league (gordy.hulten.home.insightbb.com), pitchers are #1, 9, 13, 15, 16, 20-25. I know historical is much different, but it sounds like it might be a problem with importing, rather than with DIPS or AI evaluation of pitchers or developement.
__________________
Gordy Hulten Owner / General Manager Red Willow Roadrunners -- Kennel Series Champions: 1951, 1959, 1964, 1965, 1972, 1975, 1980, 1982, 1983 Dog Days Baseball - "The World's Best Online OOTP League" Creator inactive: Republican League - OOTP 2009 Dynasty inactive: Republican League Dynasty - Version 2.0 inactive: Republican League Dynasty |
|
|
|
|
|
#6 |
|
All Star Reserve
Join Date: Dec 2001
Location: LA (Lower Alabama)
Posts: 933
|
Thats possible. I only do historicals and I use Ankit's DB. It may have to do with importing. When I do the rookie draft, I have had batters with 80 out of 80 potential. I have never seen a pitcher above 58 of 80 potential.
|
|
|
|
|
|
#7 |
|
Hall of Fame
Join Date: Dec 2001
Posts: 6,498
|
rwd... I believe this is coded into the game this way....
First of all remember that talent is not static. It changes as well. I believe Markus may have simulated the fact that pitchers develop slower by starting them off lower on the talent scale. This way, the talent has to increase before the ratings can. In my V6 test league I'll be checking this among other things. Follow the progress in the DYnaty thread. Henry |
|
|
|
|
|
#8 |
|
All Star Reserve
Join Date: Dec 2001
Location: LA (Lower Alabama)
Posts: 933
|
Your is a fictional league, right? Things may work better for fictionals for all I know. I have no interest in fictional players only historicals. I keep changing the setup for historicals but have yet to find a way to make pitching nearly as valuable as hitting. I keep getting alot more great rated hitters and few if any pitchers each year. Maybe Tigerfans league will give me the info I desire. I'll take a look at both. Thanks!
|
|
|
|
|
|
#9 | |
|
All Star Reserve
Join Date: Dec 2001
Location: LA (Lower Alabama)
Posts: 933
|
Quote:
. Bottom line: If the potential rating is showing what a player "could" be, then shouldn't there be some pitchers that have as good a potential for success as hitters do?
|
|
|
|
|
|
|
#10 |
|
Minors (Triple A)
Join Date: Nov 2002
Location: Red Sox Nation
Posts: 257
|
Research has shown in the MLB draft that batters are more of a sure thing than pitchers, relatively speaking. OOTP6 models this by giving pitchers lower talent ratings. Just like IRL, it makes more sense to draft batters than pitchers. Of course, you can change this in the settings with the player creation modifiers and/or the player development modifiers if you like.
This shouldn't be confused to meant that major-league level batters are worth more than major-league level pitchers. It just means that come draft time, its easier to tell which batters will be good than which pitchers.
__________________
Boiler Room Project |
|
|
|
![]() |
| Bookmarks |
|
|