|
||||
| ||||
|
|
#1 |
|
Minors (Rookie Ball)
Join Date: Jul 2003
Location: Louisiana
Posts: 31
|
I hate to be a newbie, but what exactly do these pitching catergories affect:
Stuff? Movement? Control (I suspect this to be avoiding walks)? Velocity? Thanks! Blake |
|
|
|
|
|
#2 |
|
Major Leagues
Join Date: Feb 2004
Posts: 339
|
Stuff relates mostly to K's. Control affects walks and K's somewhat. Movement affects homeruns allowed. Velocity affects K's somewhat.
|
|
|
|
|
|
#3 | |
|
Major Leagues
Join Date: Apr 2002
Location: Tonganoxie, KS
Posts: 304
|
Quote:
I'm still early on in my test sims, but I'm pretty certain you are incorrect in you analysis of the effect of the Velocity rating. I am prepared to conclude that the Velocity rating is purely cosmetic in the new engine (at least in Version 6.01). I simmed a 40 team 162 game season with identical pitchers and batters. Sim 1 had pitcher rated 7 in Velocity. Sim 2 had pitchers rated 4 in Velocity. (sorry, I can never figure out how to get this to look like a table) SIM 1 SIM 2 AB 227756 228577 H 61007 61530 AVG 0.2679 0.2692 HR 575 5889 HR/550 AB 13.9 14.2 BB 19439 19727 BB/550 AB 46.9 47.5 K 54281 54268 K/550 AB 131.1 130.6 It's only one test, but looks pretty conclusive to me. I'm more interested in the relationships of other ratings right now to run any more test sims, but I'm fairly confident in just this one run that Velocity is cosmetic right now.
__________________
NABA - Calgary Wolfpack JOBL - Jacksonville Express Creator of Offensive Value Rating Reports Last edited by dougk62; 04-23-2004 at 12:58 PM. |
|
|
|
|
|
|
#4 | |
|
Hall Of Famer
Join Date: May 2002
Location: Transylvania
Posts: 2,900
|
Quote:
Code:
SIM 1 SIM 2 AB 227756 228577 H 6100 61530 AVG 0.2679 0.2692 HR 575 5889 HR/550 AB 13.9 14.2 BB 19439 19727 BB/550 AB 46.9 47.5 K 54281 54268 K/550 AB 131.1 130.6
__________________
A rake and a roustabout. |
|
|
|
|
|
|
#5 |
|
Hall Of Famer
Join Date: May 2002
Location: Transylvania
Posts: 2,900
|
if every pitcher was rated at the same velocity i wouldn't expect you to see any difference between them...the overal league totals should be locked to the era settings in all cases...i think a better test would be to have some pitchers at a low velocity setting and some at a high one in the same sim and then see how they compare to eachother...
__________________
A rake and a roustabout. |
|
|
|
|
|
#6 | |
|
Major Leagues
Join Date: Apr 2002
Location: Tonganoxie, KS
Posts: 304
|
Quote:
I'll gather a few runs and try the table thing.
__________________
NABA - Calgary Wolfpack JOBL - Jacksonville Express Creator of Offensive Value Rating Reports |
|
|
|
|
|
|
#7 |
|
Hall Of Famer
Join Date: May 2002
Location: Transylvania
Posts: 2,900
|
Well if that's the case then I don't understand how the era settings work at all. I thought that if you set say 100 HR per 1000 AB, you would get that rate no matter if all the hitters had a HR rating of 1 or 10 (on a 1-10 scale). Admitedly, I've never fooled around much with them, so it wouldn't be surprising if I was way off on this.
__________________
A rake and a roustabout. Last edited by treedom; 04-23-2004 at 01:22 PM. |
|
|
|
|
|
#8 | |
|
Guest
Posts: n/a
|
Quote:
In league one, sim it for 5 years as is. In league two, put half the pitchers [preferrably poor K pitchers from sim one] at a high velocity and half [preferably good K pitchers from sim one] at a low velocity then sim for the same 5 years. Then compare pitchers individually. Jase |
|
|
|
|
#9 | |
|
Major Leagues
Join Date: Apr 2002
Location: Tonganoxie, KS
Posts: 304
|
Quote:
I think they will be gone by 7.0. There really isn't much need to use them now that everything else is customizable. You did make me think for a few minutes about the validity of what I am trying to do. I've been running test sims now since the game came out to see the correlation of the ratings to the stats and I'm fairly confident my methods are sound. I lack the ability to analize my data to the proper extent though.
__________________
NABA - Calgary Wolfpack JOBL - Jacksonville Express Creator of Offensive Value Rating Reports |
|
|
|
|
|
|
#10 |
|
Major Leagues
Join Date: Apr 2002
Location: Tonganoxie, KS
Posts: 304
|
Code:
SIM 1 SIM 2 SIM 3 Stuff 55 65 75 AB 231723 227756 226091 H 65229 61007 57862 AVG 0.2815 0.2679 0.2559 HR 6043 5758 5800 HR/550 AB 14.3 13.9 14.1 BB 19951 19439 19477 BB/550 AB 47.4 46.9 47.4 K 47618 54281 60326 K/550 AB 113.0 131.1 146.8 These are the results of 3 identical season long 40 team 162 game sims where the only difference was the pitchers Stuff Ratings. I'm failrly confident saying that Stuff will not effect HR's and BB's allowed, but will increase K's by a rather large marging. It will also reduce opponents batting averages, probably because of the increase in strikeouts. That would lead me to believe the era setting don't effect things to a degree taht the test sims I'm running are invalid. I think changing the setting swould change the numbers, but not the relationships between the numbers that I am seeing.
__________________
NABA - Calgary Wolfpack JOBL - Jacksonville Express Creator of Offensive Value Rating Reports Last edited by dougk62; 04-23-2004 at 02:03 PM. |
|
|
|
|
|
#11 |
|
Hall Of Famer
Join Date: May 2002
Location: Transylvania
Posts: 2,900
|
control not affecting BBs? that's it, i am officially and totally confuzled!
__________________
A rake and a roustabout. |
|
|
|
|
|
#12 | |
|
Major Leagues
Join Date: Apr 2002
Location: Tonganoxie, KS
Posts: 304
|
Quote:
OUCH !!!!!!!!!!!!!! Sorry. I'll edit the post. I was changing Stuff in that test, not Control. I haven't made it to control yet. Gather yourself together and stay enlightened. Don't let my misuse of a word bother you. Does the data presented lead you to make a conclusion as to what would happen if Stuff were change to 45? How about 35? I'll bet your guesses would be correct.
__________________
NABA - Calgary Wolfpack JOBL - Jacksonville Express Creator of Offensive Value Rating Reports |
|
|
|
|
|
|
#13 |
|
Hall Of Famer
Join Date: Sep 2003
Location: Los Angeles
Posts: 3,417
|
Gforce22 posted this at simcentral forum dated 4/18/04
"Markus sent this to me before my relationship with OOTPDev ended. I believe he since eliminated the poise rating though. GH Batting Ratings: - Contact (basically it's batting AVG, but this is also influenced by the Eye rating) - Power (Homeruns) - Gap power (Tendency to hit the ball into the gaps... wether it's a double or triple depends on running speed and instincts) - Eye (Walks and influences AVG a bit as well) Pitching Ratings: - Stuff (heavily influences the ability to strike out batters and prevent HRs) - Control (walks + little bit of K's and HR's) - Velocity (influences K's) - Poise (influences the big picture... younger pitchers may have great stuff but no idea how to use it, while old veterans are losing velocity but still can pitch effectively with a high poise rating) - One duration/endurance rating All pitching and batting ratings are available as VsR, VsL, and Overall... as well as talent/potential. Defense ratings: - Outfield arm, catcher arm and infield arm (important for 3B and SS... and 2B if your name is Knoblauch ) - Range - Error Pct Running Ratings: - Running Speed - Stealing instincts - Overall baserunning instincts (guys with higher ratings get thrown out on the bases less and are more successful taking an extra base)" |
|
|
|
|
|
#14 | |
|
Hall Of Famer
Join Date: May 2002
Location: Transylvania
Posts: 2,900
|
Quote:
okay...stuff...that makes more sense now...i'm still pretty surprised that the era ratings don't work the way i thought they did though what exactly DO they do, then?
__________________
A rake and a roustabout. |
|
|
|
|
|
|
#15 | |
|
Hall Of Famer
Join Date: Dec 2001
Location: California
Posts: 3,493
|
Quote:
![]() Era settings are one of the most important things used by historical leagues IMO. And even non-historical leagues could make better use of them. I chuckle everytime I see someone complain about batting averages being too high or low, too many home runs or too few, etc. All it takes is an adjustment of the era numbers and you get more realistically acceptable numbers. For me at least, the day era settings are removed is the day I quit playing OOTP.
__________________
Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body; but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming, "Wow! What a Ride!" Chicago(N) - Boys of Summer Oakland - 20th Century League Bakersfield - Wild Things Brooklyn - QBA Dodge City - NBSL California - ABC Dodger's Senioriest fan on the OOTP Boards |
|
|
|
|
|
|
#16 |
|
Major Leagues
Join Date: Apr 2002
Location: Tonganoxie, KS
Posts: 304
|
I hate to sound sacreligious here, but sometimes you should take what Markus says and if it is possible to verify it with data, then do so. What he says is useful to give one an expectation, but "everything" he says isn't absolute gospel. Maybe those are his intentions. Maybe he changed a thing or two. Maybe slight to him, is really stastically insignificant to the results.
I'm confident in saying Stuff has no impact in HR's allowed, regardless of what Markus may have said at one time in the past. I'm confident now, to state that the relationship between K's/opponents BA and Stuff is linear and that is the only thing Stuff effects. I've done the research. I'm sharing it so others won't have to do it all over again. I'm sure others will do it anyway (I know I would). I'd be interested in seeing what they find.
__________________
NABA - Calgary Wolfpack JOBL - Jacksonville Express Creator of Offensive Value Rating Reports |
|
|
|
|
|
#17 | |
|
Hall Of Famer
Join Date: Dec 2001
Location: California
Posts: 3,493
|
Quote:
__________________
Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body; but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming, "Wow! What a Ride!" Chicago(N) - Boys of Summer Oakland - 20th Century League Bakersfield - Wild Things Brooklyn - QBA Dodge City - NBSL California - ABC Dodger's Senioriest fan on the OOTP Boards |
|
|
|
|
|
|
#18 | |
|
Major Leagues
Join Date: Apr 2002
Location: Tonganoxie, KS
Posts: 304
|
Quote:
__________________
NABA - Calgary Wolfpack JOBL - Jacksonville Express Creator of Offensive Value Rating Reports |
|
|
|
|
|
|
#19 |
|
Hall Of Famer
Join Date: Dec 2001
Location: California
Posts: 3,493
|
What do you mean by "League Totals"?
__________________
Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body; but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming, "Wow! What a Ride!" Chicago(N) - Boys of Summer Oakland - 20th Century League Bakersfield - Wild Things Brooklyn - QBA Dodge City - NBSL California - ABC Dodger's Senioriest fan on the OOTP Boards |
|
|
|
|
|
#20 | |
|
Hall Of Famer
Join Date: May 2002
Location: Transylvania
Posts: 2,900
|
Quote:
It's more confusing the more I think about it. If these settings can affect the overall strikeout totals in a league, this means that they do influence how many strikeouts a pitcher will get, despite his ratings, no? But it has also been shown that changing the ratings also affects the totals.
__________________
A rake and a roustabout. |
|
|
|
|
![]() |
| Bookmarks |
|
|