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Old 04-11-2004, 07:36 PM   #1
Nildo
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It's too deep to wade through...

all the existing posts, so I'll ask if anyone here knows. One of the biggest irritations with trading players in OOTP5 was that you couldn't "shop" a player, you had to make individual offers to each team. In Baseball Mogul, you could put a player on the block and get offers from all the teams that were interested (including deals that offered you multiple players and cash). Anyone know if this type of feature will be added to version 6? Also, does anyone know if computer controlled teams will be able to offer package deals? In other words, will computer teams offer you 2 or 3 players for 1 of yours? Thanks for any response.

-Shawn
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Old 04-11-2004, 07:44 PM   #2
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It makes it way too easy to trade then....

It is easy as it is.

You CAN put players on the block and if teams are interested, they'll give you a trade. I am not bashing your idea, but that's just my thought on it.
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Old 04-11-2004, 08:32 PM   #3
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In OOTP5 you can currently put one of your guys out there for trade and the the team will tell you guys they'd move for him. Similarly you can grab one of their players and they'll tell what it would take.

You can do two for one, etc. in this system.

I have in the past seen the AI make 2 for 1 or even 3 for 1 deals on its own... as well as be offered them.

Similarly there is a trade block you can put players on and if there is interest in the player get feedback from the AI.

Hope this helps
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Old 04-11-2004, 08:39 PM   #4
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I think it would be cool to get almost instant offers back. For example, if a player is put on the block, the next simmed day, the GM will get a whole bunch of emails from teams offering to trade him, and what they're willing to trade. A team doesn't wait a week to get back to someone on interest, and if they do, they aren't really that interested. Adding responses within one or two days would be ideal imo.
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Old 04-11-2004, 08:42 PM   #5
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Quote:
Originally posted by messenjah
I think it would be cool to get almost instant offers back. For example, if a player is put on the block, the next simmed day, the GM will get a whole bunch of emails from teams offering to trade him, and what they're willing to trade. A team doesn't wait a week to get back to someone on interest, and if they do, they aren't really that interested. Adding responses within one or two days would be ideal imo.
I don't think I agree. Many trade offers drag on for weeks and some longer. Once in a while, I'm sure someone gets back right away, but that would be assuming their even interested. Remember, your putting the guy on the block - so teams are going to have to study the possibilities. Some may contact you right away - some may do so a week or two later - yes, depending on interest.

Henry
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Old 04-11-2004, 09:13 PM   #6
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Quote:
Originally posted by messenjah
I think it would be cool to get almost instant offers back. For example, if a player is put on the block, the next simmed day, the GM will get a whole bunch of emails from teams offering to trade him, and what they're willing to trade. A team doesn't wait a week to get back to someone on interest, and if they do, they aren't really that interested. Adding responses within one or two days would be ideal imo.

I totally disagree with this. Agents try to drag trades on as long as humanly possible. It gives their clients more time at the start of the sports news, it makes owners & GMs nervous and allows time for other teams to get involved.

Here in Dallas the A-Rod for Ramirez trade went back and forth for over a month. Then it died and resurfaced, only to die again. In the end he was sent to NY for a fraud of a 2nd Baseman.

Anyhow rarely does a GM quickly trade a player without first waiting out all possible offers.
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Old 04-11-2004, 09:31 PM   #7
earlg
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Originally posted by messenjah
I think it would be cool to get almost instant offers back. For example, if a player is put on the block, the next simmed day, the GM will get a whole bunch of emails from teams offering to trade him, and what they're willing to trade. A team doesn't wait a week to get back to someone on interest, and if they do, they aren't really that interested. Adding responses within one or two days would be ideal imo.
I don't think I agree either. What if you are trying a salary dump and no one wants a overpaid, over the hill player. Other teams would have to have a need for who you want to trade.
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Old 04-11-2004, 09:50 PM   #8
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See the button that says "quote" under each post?
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Old 04-11-2004, 11:46 PM   #9
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Quote:
Originally posted by Boozie1580
See the button that says "quote" under each post?
In case you didn't understand that..

click 'quote' under the post you want to quote, and it will quote for you..

btw I'm kidding boozie

+1 (my first one)
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Old 04-11-2004, 11:48 PM   #10
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I liked the baseball mogul setup, realism be damned.
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Old 04-12-2004, 01:42 PM   #11
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Quote:
Originally posted by mauboy
In case you didn't understand that..

click 'quote' under the post you want to quote, and it will quote for you..

btw I'm kidding boozie

+1 (my first one)
No problem.

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Old 04-12-2004, 02:23 PM   #12
earlg
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Quote:
Originally posted by Boozie1580
See the button that says "quote" under each post?
Thanks for the info, I usually just read what is going on but started posting while waiting on game.
+1 my first one
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Old 04-12-2004, 08:15 PM   #13
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Originally posted by earlg
Thanks for the info, I usually just read what is going on but started posting while waiting on game.
+1 my first one
He's a quick learner.
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Old 04-12-2004, 08:41 PM   #14
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I have to agree with some of the others on this one.

I believe that having other teams contact you so quickly would give you more of an advantage. If someone is trying to get player to help you finish a year strong then they have to think about a trade earlier than the last minute. I think Henry had it right when he said that usually teams in "real life" do not make trades so quickly. I am not saying that I would not enjoy getting reactions back right away but it does not seem to me to be realistic that way.
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Old 04-12-2004, 08:48 PM   #15
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Re: It's too deep to wade through...

Quote:
Originally posted by Nildo
One of the biggest irritations with trading players in OOTP5 was that you couldn't "shop" a player, you had to make individual offers to each team. In Baseball Mogul, you could put a player on the block and get offers from all the teams that were interested (including deals that offered you multiple players and cash). Anyone know if this type of feature will be added to version 6? Also, does anyone know if computer controlled teams will be able to offer package deals? In other words, will computer teams offer you 2 or 3 players for 1 of yours? Thanks for any response.

-Shawn
Well I didn't play OOTP5, but OOTP4 had a trading block, and if other teams were interested they'd email you offers. Unlike Mogul, though, you wouldn't always get an immediate response...or any at all. ("Gee, how come nobody wants Moises Alou and his $8m contract?")

To my way of thinking, that's far more realistic.

And I do remember OOTP4 offering package deals...in fact, I remember OOTP*2* doing it.

--chris
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Old 04-13-2004, 05:01 AM   #16
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Quote:
Originally posted by Henry
I don't think I agree. Many trade offers drag on for weeks and some longer. Once in a while, I'm sure someone gets back right away, but that would be assuming their even interested. Remember, your putting the guy on the block - so teams are going to have to study the possibilities. Some may contact you right away - some may do so a week or two later - yes, depending on interest.

Henry
But Henry, in OOTP5 you can use the trade window to see what other teams would offer for your player right away already. There is no "drag on weeks".

So is that going to be removed in OOTP6? The only way to simulate what you described would be some kind of system that would ask players to summit trades, and let the AI give out answers a few days later.
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Old 04-13-2004, 06:12 AM   #17
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Originally posted by Skipaway
But Henry, in OOTP5 you can use the trade window to see what other teams would offer for your player right away already. There is no "drag on weeks".
That is true, but you have to go looking. Having a list of players from every team would make this way too easy. You could just go through the list to find the best player rather than search through every team. I agree that it is still easy and the trading AI could use some tweaking. Maybe it could show lesser players that they want to trade, while keeping the option open for trading more talented players. This way you wouldn't know for sure whether or not you could get more for a certain player. A random delay (a couple days to a week) could also be used on top of this.

EDIT: Lets say that you see a list of players that could be traded. You could pull the trigger imediately, but for those players not listed, the delay would come into effect.
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Old 04-13-2004, 08:55 AM   #18
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The "trading screen" (specifically meeting with one team) is quite different that the "trading block" (rumor has it that Joe ______ is available).

Henry
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Old 04-13-2004, 09:39 AM   #19
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I like the way the game allows you to shop players by going to each team. This is much better than some other sports sims where you have to submit offer by offer, player for player. No, I think OOTP really does a good job allowing you to see a whole screen of players a team would consider trading.

I do have a complain about how AI initiates trades though. Correct me if I'm wrong, but I have been led to believe AI teams will only offer you a trade containing a player whose positions matches an identified weakness on your team. For example, say my only team weakness, as identified by the AI, is Catcher, then the AI will only initiates trades with a catcher. What I hate about this is why can't I be allowed to tell the AI what I consider a team need/weakness, not have the AI tell me what my needs are? I think a good feature for the game would be to allow a human manager to identify to everyone else what positions they would like to trade for. The current feature is way too limiting.
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Old 04-13-2004, 12:18 PM   #20
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Quote:
Originally posted by Henry
The "trading screen" (specifically meeting with one team) is quite different that the "trading block" (rumor has it that Joe ______ is available).

Henry
I do understand that. I am simply pointing out the way you justify the current trading block function conflicts with the way the trading screen works.
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