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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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All Star Starter
Join Date: Feb 2002
Location: South Carolina
Posts: 1,668
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This happens to me constantly, with any type of league I choose to play...
Few big-time stars switch teams. But if a big-time star _does_ switch, he's nearly guaranteed to turn into Gaylord Perry. In the league I'm playing currently, a RF named Joseph Kohler has won the MVP award in 6/8 seasons. He's far and away the best hitter in the game. And he's played for Cleveland, the Chicago White Sox, the Chicago Cubs, Brooklyn, Cincinnati, Brooklyn again, and the Cubs again. This seems to happen in every league... a couple of stars turn into nomads, while all the other stars stay put. It's most obvious in leagues where the financials are turned off, but it seems to happen even in modern full financial free agency games. Don't get me wrong, I love this game, but it's a factor I'd like to see changed down the road. It just seems to happen too often for realism's sake. -Spielman
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Spielman was at one time the smartest person on these boards. http://www.ootpdevelopments.com/boar...martest+Person I don't believe in AnotherAlias. |
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#2 |
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All Star Reserve
Join Date: Jan 2002
Location: Cincinnati, Ohio
Posts: 992
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Set trade frequency to the lowest level. I seem to get the best results this way.
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Here we go Redlegs here we go! |
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#3 |
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Minors (Double A)
Join Date: Feb 2002
Location: College Station TX
Posts: 127
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For those of you running historical, or historically-structured leagues with fictional players, it's worth noting that, for most of baseball history, the rules relating to interleague trading were such that trading between leagues was essentially impossible. So, relative to historical norms, OOTP is bound to generate more trades, simply because many more pairs are possible: if you have 2 leagues of N teams without interleague trades, there are N*(N-1) possible trade pairs; if interleague trading can happen, then the number is N*(2N-1) possible pairs. For N=8, that's 56 without interleague trading, and 120 with. If you have a larger league, the difference goes up quadratically in N (as does the absolute number of trading pairs).
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#4 |
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All Star Starter
Join Date: Feb 2002
Location: South Carolina
Posts: 1,668
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Ok, yes, setting trade frequency to low helps.
It doesn't seem to affect the frequency of these particular guys getting traded, _relative to the rest of the league_. Sure, they only get traded every other year instead of every year, but they still seem to get traded a lot. It's not the overall frequency of trades I'm complaining about it. It's seeing 3-5 guys in a given league who wind up wandering all over the place while the rest of the league stays pretty static. If that happened occasionally, it'd be fine, but it's every league I play in, which leads me to think that something about the trading AI just LOOOOOVES to trade certain players. -Spielman
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Spielman was at one time the smartest person on these boards. http://www.ootpdevelopments.com/boar...martest+Person I don't believe in AnotherAlias. |
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