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TBCB General Discussions Talk about the new boxing sim, Title Bout.

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Old 02-04-2004, 01:54 AM   #1
Night2000
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Unhappy Scoring seems out of whack!

I noticed the unofficial scorer now correctly scores fouls and points taken away correctly. However the Judges aren't always scoring correctly. This is in the latest patch 118.. In a fight between George Foreman and Rocky Marciano. Marciano had floored Foreman twice in the fight. Once in the 4th round and once in the 8th round. On both occasions all 3 judges scored the rounds with the knockdown 10-9. I didn't capture the screen on that one sorry. However I did capture the screens relevant to the next bout that I had seen the scoring wasn't correct.

This fight was between Gulio Rinaldi vs. Bob Satterfield. Below are some screen shots. In the 4th round Satterfield knocked Rinaldi down and the round was scored correctly by all 3 judges 10-8. That was fine.. However in the 8th round the scoring became all buggy. Rinaldi knocked Satterfield down and Satterfield got back up. So it was looking at that point to be a 10-8 round. Then in the same round the referee Joe Walcott takes away a point from Rinaldi on a headbutt that the text said never happened. So at that point with Rinaldi knocking down Satterfield he should have been 10-8 then with the point deducted from Rinaldi we were looking at a 9-8 round for the 8th round.
All 3 judges scored the 8th round 10-9 for Rinaldi. They didn't deduct the point taken away from Rinaldi, nor deduct 2 points from Satterfield getting knocked down. Here are the screen shots.



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Old 02-04-2004, 08:38 AM   #2
Tom Trunzo
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Andreas is looking at this, it was working before but when the 10-7 rounds were adjusted I think something affected the 10-8 rounds.
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Old 02-04-2004, 10:46 AM   #3
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Yes, hopefully this will be prioritized as my whokle boxing world has gone cutey crazy! The sluggers are really struggling with their 10-9 KD rounds.
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Old 02-05-2004, 02:54 AM   #4
Night2000
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Quote:
Originally posted by Tom Trunzo
Andreas is looking at this, it was working before but when the 10-7 rounds were adjusted I think something affected the 10-8 rounds.
Hopefully Andreas can also look into some of the judges not deducting points correctly, when the fighter has a point taken away by the referee. Another area that should be looked at is the jab. It appears to be too powerful in the game. Or at least in the description. I'm seeing too many jabs thrown that have knocked down some fighters. When that happens I try to pretend that it was maybe a hook, a cross, or an uppercut. Anything but a jab!
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Old 02-05-2004, 04:26 AM   #5
JeffR
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I've noticed jabs causing knockdowns too often, too. I may be wrong, but it seems to be occurring more frequently since I installed the beta patches.
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Old 02-05-2004, 05:08 AM   #6
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Problem is jabs, hooks, uppercuts etc etc mean nothing to the computer. A computer just reads numbers and most fighters do throw a lot of jabs in real life. Hence in the game because each fighter has a high number of jabs a lot of knockdowns will come by way of jabs.

One way of course is to reduce the number of jabs each fighter throws but don't forget to bring the total number of punches thrown to 100.

Not sure if we were to make a fighters jabs all 2pt punches if this would cure the problem. Only Andreas or Jim and Tom could maybe answer this.
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Old 02-06-2004, 08:48 PM   #7
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Yeah, I know about that, but what I seem to be seeing is a majority of knockdowns happening off jabs. Might just be a run of bad luck, but it seems odd.
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