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| Perfect Team 27 Perfect Team 27 - The online revolution! Battle tens of thousands of PT managers from all over the world and become a legend |
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#1 |
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Minors (Rookie Ball)
Join Date: Mar 2020
Location: CA
Posts: 26
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So, we are just 2 weeks into this and there are already numerous teams with all 100 rated players? How? Are they spending 1000's of $$$ just to buy up better players? If so, it must be nice to have all that extra cash, lol.
Missions: so, if you complete a mission to get the rewards, you are forced to keep these players? a 175 player limit, how does this work? Is there a way to get rid of 'locked' players? Doesn't seem like you'd be able to finish many missions? |
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#2 | |
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All Star Starter
Join Date: Feb 2014
Posts: 1,716
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Quote:
As to your Missions question, the players you lock to complete the mission are locked to your account, and cannot be sold. However, you mentioned the 175 limit in the Reserve Roster - you can deactivate players into the Inactive Roster to free up some space. Not every card you own is going to be on the Reserve Roster.
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OOTP's Official Perfect Team Hype Man / host of TWIPT Saturday Showdown and Perfect League World Series "Find a way to be alone in a baseball stadium at sunrise, when the only sound you hear are about nine birds that got lost, and found themselves in a stadium, and they’re chirping across the grandstand trying to figure out where the f*** they ended up." -Dan Besbris
Last edited by dishnet34; 03-29-2026 at 01:36 AM. |
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#3 |
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Minors (Double A)
Join Date: Mar 2026
Posts: 128
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Duplicates make my head explode
Realistically, there hasn't been enough time for F2P to build resources.
So it's whales, half whales, & pod members paying $100, $500 or 401Ks into kitty, jumping quickly to HG, LD. HD. Weekly PT cards like new cars. Drive them off the lot and they lose 25%+ of their value. I'm headed to low gold next week after $45 for game and $100 into PP. The thing that bothers me: 400+ cards earned in early tourneys/cs/extra pp almost entirely worthless. Just did 28 of 30 DUPLICATE cards. Great way to kill game. Last edited by Dr.Drill; 03-29-2026 at 10:09 AM. |
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#4 |
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All Star Reserve
Join Date: Mar 2017
Posts: 604
Infractions: 1/0 (0)
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cards are assets more than they are usuable game pieces: you're not using your reward cards in the correct way.
__________________
OOTP affiliate streaming competitive content on www.twitch.tv/cwhitdcfc as well as strategy and tips content on https://www.youtube.com/@CWhitDCFC Free PT Data app: https://cwhitstats.com |
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#5 |
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All Star Starter
Join Date: Feb 2020
Posts: 1,094
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If you see a team with all 100 cards at this point in the cycle they’ve 100% put money into the game. Not saying that’s a bad thing in any way, but it’s too early for a F2P team to be running that hot yet.
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#6 |
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All Star Starter
Join Date: Feb 2020
Posts: 1,094
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If you see a team with all 100 cards at this point in the cycle they’ve 100% put money into the game. Not saying that’s a bad thing in any way, but it’s too early for a F2P team to be running that hot yet.
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#7 | |
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Minors (Double A)
Join Date: Mar 2022
Location: Over yonder
Posts: 164
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Quote:
they also have auto-sell dupes on, at least up to "gold" ranked cards, hence all the minimum bid orders. you can tell when someone is opening *thousands of packs if you have a bunch of 101 and 1001 bids up, 'cause you'll get a dozen or two filling in a few minutes. the "competitive" play is all about who spends the most money, as is any tournament that allows variants well, that and luck. whatever hidden variables they have in play to stack the odds for each game, if you're spending the most money and have all the most recently available cards of 100 (and eventually 101, 102, 103, 200, 1000), you will have the odds in your favor to win each game, regardless of how you do your lineup, pitching, "strategy settings", etc. as long as you maintain a viable depth chart and have enough pitchers with enough stamina. re; luck, I went from #17 on Week 1 on the weekly draft rankings, to #4 on Week 2 on the weekly draft rankings (these were both a bit inflated, due to having more weekly drafts than most on the top), to #620 on Week 3, with *one* person doing objectively worse than me (the #621 guy, that had just as many tourneys played) Last edited by zevus; 03-30-2026 at 12:52 PM. |
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#8 |
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Banned
Join Date: Jun 2015
Posts: 162
Infractions: 1/3 (6)
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I am F2P with mostly players in the 100s. I have won a couple of perfect draft tournaments giving me over 1k clubhouse shop points, and have spent most of my PP ripping packs, and selling most of the players since prices in auction house is OP, then rinse and repeat. Keeping a few pulls that I liked such as Ted Williams and Ian kinsler.
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#9 | |
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All Star Reserve
Join Date: Mar 2017
Posts: 604
Infractions: 1/0 (0)
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Quote:
auto sell doesn't fill orders: that QS you are spouting a lot of nonsense in this post
__________________
OOTP affiliate streaming competitive content on www.twitch.tv/cwhitdcfc as well as strategy and tips content on https://www.youtube.com/@CWhitDCFC Free PT Data app: https://cwhitstats.com |
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#10 | |
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Minors (Double A)
Join Date: Mar 2022
Location: Over yonder
Posts: 164
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Quote:
ed; What exactly is the nonsense? The mechanism of cards being sold for the same amount you get with quick sell? So the bunching is a result of a random person opening a ton of packs, going to each card and manually selling it for the same value they'd get for quick sell, for the gold tier cards. For the silver stuff there was more competition so I was starting off with 121 bids, *maybe* someone sold to those for an extra, uh, I guess it's 9 points. Maybe I was giving people the benefit of the doubt (or the "autosell dupes" feature) by assuming that it went to the bids (which would earn the person autoselling dupes more), vs. someone manually typing in a number that will get them the same as quicksell (multiple times within minutes) I've never used that feature, so maybe you'd know better, right? ed2: i just quicksold a card with a 135 bid, it gave me 100 points and the 135 bid is still there. Last edited by zevus; 03-30-2026 at 02:29 PM. |
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#11 |
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All Star Starter
Join Date: Feb 2014
Posts: 1,716
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Actually, yes. Here are the ways your original post is wrong:
__________________
OOTP's Official Perfect Team Hype Man / host of TWIPT Saturday Showdown and Perfect League World Series "Find a way to be alone in a baseball stadium at sunrise, when the only sound you hear are about nine birds that got lost, and found themselves in a stadium, and they’re chirping across the grandstand trying to figure out where the f*** they ended up." -Dan Besbris
Last edited by dishnet34; 03-30-2026 at 02:31 PM. |
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#12 |
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Bat Boy
Join Date: Mar 2026
Posts: 1
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ThereÂ’s minimum bid orders because thereÂ’s people who think auto-sell sells to the highest buy order and minimum orders get filled sometimes because thereÂ’s people who canÂ’t do know about or donÂ’t understand the 10% tax.
And then the cycle continues forever. The minimum buy/sell should be quick sell + 10% + 1 and then they can have auto-sell go to the highest bidder if possible. |
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#13 |
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All Star Reserve
Join Date: Mar 2017
Posts: 604
Infractions: 1/0 (0)
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The tax doesn’t go below quicksell
__________________
OOTP affiliate streaming competitive content on www.twitch.tv/cwhitdcfc as well as strategy and tips content on https://www.youtube.com/@CWhitDCFC Free PT Data app: https://cwhitstats.com |
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#14 |
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Minors (Double A)
Join Date: Mar 2026
Posts: 128
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"I am F2P with mostly players in the 100s. I have won a couple of perfect draft tournaments giving me over 1k clubhouse shop points"
OK wise one. Show us how, in 2+ weeks since launch, how you got 'mostly players in the 100s'. <JESUS!> Waiting ..... |
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#15 |
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Banned
Join Date: Jun 2015
Posts: 162
Infractions: 1/3 (6)
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I literally explained it in the comment… are you Zoolander or something? I’ve opened well over 500 packs, and do the same strategy every year and it works every time lol. Maybe just get better at the game instead of being mad at me
Last edited by ineedplayerpics; 04-01-2026 at 11:29 AM. |
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#16 |
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All Star Reserve
Join Date: Jan 2022
Posts: 880
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Pack luck is a big game changer this early in the cycle. Pulling a variant that sells for 100K will allow you to buy an awfully good team (as most of the diamond cards are still missionless and thus relatively cheap)...or you could open 100 more packs and see what rolls in.
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#17 | |
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Banned
Join Date: Jun 2015
Posts: 162
Infractions: 1/3 (6)
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Quote:
It’s a numbers game, there are silvers selling for 1k, golds selling for 4-5k, auction house prices are starting to go down, but those first two weeks are prime to to Just rip packs and sell all the cards 1k or higher. Then keep good pulls that you like or sell them for more PP. |
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#18 | |
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Minors (Double A)
Join Date: Mar 2026
Posts: 128
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Quote:
It isn't luck. it is mathematics. LIVE cards dilute 1st 2 months (until May LIVE crash) |
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#19 | |
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Minors (Double A)
Join Date: Mar 2026
Posts: 128
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Quote:
I am asking ONE question. ----> How do OOTP PT 27 algos handle 1:6 rolls in 1K packs? why are DUPs destroying the game? Duplicate levels on cheap packs at March-end OFF THE CHARTS. Tournament and Challenge participation CRASHING. |
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#20 |
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Banned
Join Date: Jun 2015
Posts: 162
Infractions: 1/3 (6)
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Your one question can be answered by simple math dude….
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