|
||||
| ||||
|
|
#41 |
|
Minors (Double A)
Join Date: Mar 2019
Posts: 118
|
I got to 2033 and the league leader in IP never exceeded 198-202.
|
|
|
|
|
|
#42 | |
|
All Star Reserve
Join Date: Dec 2020
Location: Stony Plain, Alberta
Posts: 534
|
Quote:
Okay, so were those pitchers pulled at the 5 inning mark because their pitch counts were already at 100+, or were they pulled for different reasons? I would bet it wasn't because of 100+ pitch counts, which is what is going on with 27. I had a pitcher at 64 pitches in the first inning. Yes, he walked a couple a gave up two hits, but 64 pitches in one inning seems excessive to me. |
|
|
|
|
|
|
#43 | |
|
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,161
Infractions: 0/1 (1)
|
Quote:
|
|
|
|
|
|
|
#44 | ||
|
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 7,085
|
Quote:
No idea what the most I've seen in OOTP is, but I know I've seen 50's before. I have the pitch widget open and usually it's due to AB's with a lot of foul balls. Then throw in an error and a couple of walks and it escalates. In my last ST game (still haven't gotten to my first regular season) my SP was at 89 pitches at the end of the third. He had walked 5 and given up 6 hits. Time to go pull his butt out of the game. Haven't played enough games (only 11 so far in ST) to have an opinion on if this is a problem in v27. I know in v26 I wouldn't think a thing of it other than an outlier. This thread will have me watching pitch counts closely. None of that is to suggest there isn't a problem. This topic isn't a one man crusade with little information. A quick glance and it looks like 15+ different posters in a thread with 40ish posts. Which leans me towards thinking something needs to be tweaked. The good news is on March 21, 3 days ago, Lukas posted they were looking at this. I'll be interested in seeing what he has to say. Or if there is an issue it could be it is just announced as "found and fixed" in the next patch. At least I hope so.
__________________
Quoted from another sports gaming forum.. Quote:
|
||
|
|
|
|
|
#45 |
|
Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,500
|
My fictional league, just past all star game in season 3.
Career stats (far right column, 3rd from end) _ |
|
|
|
|
|
#46 |
|
Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,500
|
Same report for Starting Pitchers
_ |
|
|
|
|
|
#47 | |
|
Bat Boy
Join Date: Apr 2021
Posts: 5
|
Quote:
I'm not sure that this is an issue with simmed games, but I haven't really paid attention to the sims. I also don't think it's an issue with pitcher stamina in general. The issue I'm seeing is in played out games. There seem to be WAY too many foul balls and full counts in general during my played out games, which results in consistently high pitch counts. I've played out thousands of OOTP games over the last 5-6 versions, and this was an issue I immediately noticed when I started playing 27. I'm very regularly seeing at bats that go 10+ pitches, like several times per game. I have a 60 control/60 stam starting pitcher who can't seem to make through the 6th inning in a single start, even when he's throwing a shut out, and it's not just him. I'm also regularly having relievers throw 25+ pitches during a 1-2-3 inning. To me it seems to be an issue with the amount of foul balls during played out games. There may be other things in play as well, but that is the main thing I've personally noticed in my games. Last edited by BigChillin; 03-24-2026 at 11:23 AM. |
|
|
|
|
|
|
#48 | ||
|
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 7,085
|
Quote:
visitor: 109 pitches, 24 foul balls home: 120 pitches, 26 foul balls Two- 10 pitch PAs accounted for 13 foul balls. Two- 8 pitch PAs accounted for 3 foul balls Four- 7 pitch PAs accounted for 6 foul balls That's 22 foul balls of 50 total in 8 plate appearances. No idea how any of this compares to real life other than a google search with it's AI saying 50-55 per game. There are 50 in the game I just tracked. From here I'll be content to wait and see what Lukas says after they look at it.
__________________
Quoted from another sports gaming forum.. Quote:
Last edited by Sweed; 03-24-2026 at 04:58 PM. |
||
|
|
|
|
|
#49 | |
|
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,161
Infractions: 0/1 (1)
|
Quote:
|
|
|
|
|
|
|
#50 |
|
Minors (Double A)
Join Date: Mar 2016
Location: Holley, NY
Posts: 115
|
Not to keep dumping on this because I've been a longtime yearly customer, but whatever's changed with all these foul balls, poor control and high pitch counts makes playing the games out pitch by pitch very arduous and infuriating.
I'm looking forward to a remedy. |
|
|
|
|
|
#51 |
|
All Star Starter
Join Date: May 2020
Posts: 1,174
|
FWIW, Ohtani just now needed 19 pitches for a 1-2-3 first inning.
|
|
|
|
|
|
#52 |
|
Hall Of Famer
Join Date: Oct 2013
Posts: 2,699
|
I just played out 4 games and the average pitches per batter was 3.9 (Random game using 1984 stats). I realize that is an EXTREMELY small sample size. I think that is pretty reasonable..
__________________
I am not responsible for anything I post!!! Use at your own risk! |
|
|
|
|
|
#53 |
|
All Star Reserve
Join Date: Dec 2001
Location: Düsseldorf, Germany
Posts: 657
|
FYI the benchmark for average pitches per plate appearance was 3.87 in 2025. The screens posted by Bluenoser showed almost all pitchers in his universe had averages well above 4. Assuming he had the standard setup in his test some engine corrections ought to be made.
|
|
|
|
|
|
#54 | |
|
All Star Starter
Join Date: Dec 2001
Posts: 1,045
|
Quote:
__________________
"The baseball mania has run its course. It has no future as a professional endeavor." — Cincinnati Gazette editorial, 1879 |
|
|
|
|
|
|
#55 | |
|
Bat Boy
Join Date: Apr 2021
Posts: 5
|
Quote:
That's pretty high for a 1-2-3 inning, but I'm consistently having guys throw 25-30 pitches for a 1-2-3 inning. I think the screenshots posted my Bluenoser above show that there is definitely some sort of issue. Nearly every single one of his guys averaged over 4 PI/PA. In real life, no team averaged higher than 3.96. Last edited by BigChillin; 03-25-2026 at 08:20 AM. |
|
|
|
|
|
|
#56 |
|
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,161
Infractions: 0/1 (1)
|
I Eugene Church my games, sim to the start of the 5th inning and then watch the game from that point forward. Doing this, I'm seeing most starters if still in the game begin the 5th inning with roughly 60-80 pitches thrown. League is set in 1979, so I'm still seeing some complete games and getting quite a few games with pitchers going 7 and 8 innings. One thing I'm not seeing is pitchers completing a game with 100 pitches or less. If a pitcher makes it into the 8th or longer, it's a given that they will have 120+ pitches thrown. This morning I had a pitcher begin the 5th inning without having given up a hit, yet he still had 60+ pitches thrown. He'd only walked 2 batters.
|
|
|
|
|
|
#57 |
|
Minors (Double A)
Join Date: Feb 2002
Location: Denver, Co.
Posts: 148
|
David, what are your game times? I am playing a 1971 carrer league and my game times are usually 3.00 or above. Back then it was rare for a 9 inning game to last over 3 hrs.
|
|
|
|
|
|
#58 |
|
Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,161
Infractions: 0/1 (1)
|
I can check when I get home. I can't remember the last time I have looked at a game time, what you ask makes a lot of sense.
|
|
|
|
|
|
#59 |
|
Minors (Rookie Ball)
Join Date: Mar 2026
Posts: 42
|
Those of you experiencing high pitch counts, relax and quite fussing. Yes, its inconvenient for those who play pitch by pitch. But otherwise it affects nothing. Your league will perform normally. What a shocker, eh?
RPs throw too many pitches. They are pitching tired. They presumably should be less effective. Scoring should increase. No. Before you played your season the game tested the season. It had tired RPs just like you do. They didn't perform well. So based on the tests the game adjusted the modifiers to provide normal performance. The function of auto-calc is to correct errors in the game engine and the data. It is doing its job. So just relax, quit fussing, and play your game. This is a cosmetic issue not a functional one. |
|
|
|
|
|
#60 |
|
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 22,219
|
This should be better now in the next patch.
__________________
lukas@ootpdevelopments.com Buy Out of the Park Baseball 27! Need to upload files for us to check out? Instructions can be found here |
|
|
|
![]() |
| Bookmarks |
|
|