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Old 03-16-2026, 06:58 PM   #1
elibangkok
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High Pitch Counts

Anyone else seeing significantly higher pitch counts when playing out games? Seems like an inordinately high amount of foul balls?

Can't get most starters through more than 4 innings without them getting over 100 pitches, even though they don't have many strikeouts or walks.
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Old 03-16-2026, 07:04 PM   #2
atlbrave1
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What type of league? Standard MLB or something else. Haven't played many games as manager, but haven't noticed it in my fictional league. Always possible it is just a small sample size issue.
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Old 03-16-2026, 07:06 PM   #3
elibangkok
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Quote:
Originally Posted by atlbrave1 View Post
What type of league? Standard MLB or something else. Haven't played many games as manager, but haven't noticed it in my fictional league. Always possible it is just a small sample size issue.
Standard MLB. Imported from 2026, where I didn't have this issue. Same rosters, players and settings as that league.
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Old 03-16-2026, 07:35 PM   #4
malor
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Just a thought, but did you confirm all of your game settings converted correctly? There are some differences this year so the importer may have chose a different option than you were using. Injury frequency is different.
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Old 03-16-2026, 07:38 PM   #5
elibangkok
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Quote:
Originally Posted by malor View Post
Just a thought, but did you confirm all of your game settings converted correctly? There are some differences this year so the importer may have chose a different option than you were using. Injury frequency is different.
Yes. They appear to be the same for the most part, though I didn’t see any setting for foul ball frequency. I adjusted pitcher stamina for now to compensate, but was hoping there was a better solution.
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Old 03-16-2026, 08:03 PM   #6
atlbrave1
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How many games have you played out? Is there anything in the league total stats that looks off or individual pitcher stats (such as low IP/start) - that could be a league wide issue (totals/settings) as described above. The engine doesn't differ between a sim game and a played out game, so the issue should be apparent across the whole league.

Last edited by atlbrave1; 03-16-2026 at 08:04 PM. Reason: Clarification
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Old 03-16-2026, 09:40 PM   #7
elibangkok
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Quote:
Originally Posted by atlbrave1 View Post
How many games have you played out? Is there anything in the league total stats that looks off or individual pitcher stats (such as low IP/start) - that could be a league wide issue (totals/settings) as described above. The engine doesn't differ between a sim game and a played out game, so the issue should be apparent across the whole league.
I've played 37 games.

League wide innings per start has decreased from 5.3 to 4.9. It does seem like walks are up by 9%, though not sure that is the cause as I've had guys at 100 pitches in the 4th inning with 1 walk.

Would my best course be to adjust the walk frequency and see if that works? Any other suggestions?
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Old 03-17-2026, 09:17 AM   #8
ColumbusJets
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IPs have decreased by roughly 1/3 inning. It's still early in the season. I suggest a test sim forward to see what happens.
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Old 03-19-2026, 10:40 PM   #9
TigerGDK
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Yes... I'm getting a drastically high PI/PA in my fictional game -- a game i've carried forward from prior versions for the past 4 or 5 cycles.

A totally fictional universe that started in 1980, finished the 1993 season at the end of the OOTP26 cycle, and imported into OOTP27.

A normal progression to the season and all of the settings seem to have copied over correctly.... and pitch counts are way up. A ton of 12-14 pitch at bats so far in first couple weeks of play --- last season there might have been 10 in my entire 135 game season.

Starters are struggling to make it past 4 innings...sometimes even 3 innings. Can't seem to find any root cause either
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Old 03-19-2026, 10:46 PM   #10
elibangkok
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Quote:
Originally Posted by TigerGDK View Post
Yes... I'm getting a drastically high PI/PA in my fictional game -- a game i've carried forward from prior versions for the past 4 or 5 cycles.

A totally fictional universe that started in 1980, finished the 1993 season at the end of the OOTP26 cycle, and imported into OOTP27.

A normal progression to the season and all of the settings seem to have copied over correctly.... and pitch counts are way up. A ton of 12-14 pitch at bats so far in first couple weeks of play --- last season there might have been 10 in my entire 135 game season.

Starters are struggling to make it past 4 innings...sometimes even 3 innings. Can't seem to find any root cause either
Glad to hear it's not just me, though sorry you're having this issue too. I played around with the settings of pitcher stamina and walks, which helped a little bit but it's still not how it should be.

Would hate to give up on this save, but might have to just start a new one. . .
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Old 03-19-2026, 11:24 PM   #11
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Are you guys playing out in pitch by pitch or one pitch mode?

Just spitballing to see if there's any weird differences between the modes for some reason this year.
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Old 03-19-2026, 11:34 PM   #12
elibangkok
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I am in one pitch mode
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Old 03-20-2026, 07:38 AM   #13
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I'm noticing this as well, don't know of a setting to adjust however.
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Old 03-20-2026, 08:36 AM   #14
BigChillin
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This was the first thing I noticed while playing the new game. I started a new franchise and haven't messed with any of the in-game numbers yet. I'm consistently seeing at-bats with 10+ pitches when in previous versions, that was a lot more rare. Because of this, my bullpen is just consistently gassed even though I have a solid rotation and a decent bullpen. I'm seeing guys get up to 80-90 pitches and having to pull them after the first three innings when they hadn't even given up a single run.

For now, I'm adjusting the pitcher stamina to compensate, but the higher pitch counts were immediately noticeable for me.

Last edited by BigChillin; 03-20-2026 at 08:40 AM.
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Old 03-20-2026, 12:36 PM   #15
rworth88
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My starter just threw 32 pitched in 1st inning, it was a 1,2,3 inning, looks like only during games you play out tho. Mine is a fictional league imported over a couple versions a well, could be an issue.
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Old 03-20-2026, 02:58 PM   #16
middleson
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I am having the same issue. My league that I started back in 6.5 and in my 92nd season I Have used the same number of pitchers in my game. This year I have repeatedly exhausted my bullpen. This will be my largest bullpen ever. Hopefully that will be enough, but of course that means fewer bats available.
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Old 03-20-2026, 03:16 PM   #17
LloydLungs
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I'd be curious to see a study on this. I've always felt (and this is COMPLETELY ANECDOTAL and may be wrong) that there were slightly too few foul balls and slightly low pitch counts in OOTP prior to this version. I wonder if this was an attempt to correct this and maybe was an overcorrection? Again, I'd be very interested in learning more about this before I convert my long-term league.
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Old 03-20-2026, 03:35 PM   #18
redranger
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High Pitch Counts

I’m seeing what seems to be higher then usual also. I play all my games out every pitch. Brought my closer in a previous game with two outs in the 8th. He proceeded to give up a 16 pitch walk, and next batter to get the out pitched another 11 pitches. 27 pitches to get one out not even to get into the 9th


What I’m not seeing is what appears to be drastic drops in innings pitched so much by starters, but am seeing very tired bullpens


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Last edited by redranger; 03-20-2026 at 03:36 PM.
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Old 03-20-2026, 04:01 PM   #19
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I am seeing this on a normal game started in 2026. Not imported. Lots of foul balls per bat when I look at the recap.
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Old 03-20-2026, 06:04 PM   #20
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I just had my starting pitcher, in the 3rd inning, at pitch 59 and two out. Next batter up, my pitcher finishes him off at pitch 78. 19 pitches for one batter, a little ridiculous. This needs to be corrected.
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