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| OOTP 27 - General Discussions Everything about the brand new 27th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#21 | |
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All Star Reserve
Join Date: May 2015
Posts: 502
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Quote:
That has been my main point. Why are developers changing stuff that worked fine, like skins and other screens designs and then not fully testing them? I can understand wanting to update the AI and other changes made in this version, but you have to test them and make sure they are working before a release, not after. For me, version 26 was not really stable enough to trust moving over my main save (started in 16) until September. There were too many issues in the new version being reported and not addressed, including mine. That shows more and more, the devs really do not care enough to support the product. |
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#22 |
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Bat Boy
Join Date: Mar 2026
Posts: 16
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I think the game is great and runs stable for me.
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#23 |
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Hall Of Famer
Join Date: May 2010
Location: Wisconsin, USA
Posts: 6,357
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Come on. Do better.
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My fictional team logos and uniforms |
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#24 | |
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Banned
Join Date: Mar 2026
Posts: 22
Infractions: 0/1 (4)
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#25 | |
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Hall Of Famer
Join Date: Oct 2013
Posts: 2,754
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For several of the developers this has been their life and livelihood for years and of course they care a lot, much more than the rest of us. They are a small team and I’m sure there are some things about the game they have very little control over. If I was a newbie and just bought the game I too would be very frustrated but I have been here long enough to realize they will monitor these forums and work many overtime hours fixing the listed bugs/issues if at all possible.
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I am not responsible for anything I post!!! Use at your own risk! Last edited by Reed; 03-15-2026 at 06:19 PM. |
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#26 | |
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Minors (Single A)
Join Date: Jul 2011
Posts: 68
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Veterans of the series who notice the small things, the bigger gripe is why are things broken that ultimately haven't changed and worked before. And there is a lot more than normal at release, even given the slow deterioration of game testing as a whole. |
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#27 |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 10,215
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This is a fair statement without knowing what existing features you mentioned that were working fine are now broken. Regression issues can always be missed in testing, thought plenty more have been found and fixed before release.
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Senior "Nancy Boy" of the OOTP Boards _______________________________________________ |
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#28 | |
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Minors (Rookie Ball)
Join Date: Mar 2017
Posts: 37
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You come off incredibly entitled over a stream of comments while also making weird ass assertions about the devs and their "attitude." You have an immense amount of ignorance when it comes to game development my friend. If you checked that you might gain a little perspective. And it's worth asking because I don't know if we know this but who makes the call on when the games get released now? Is it the devs? Or is it their bosses at com2us lol? Typically in the industry it would be the latter after many meetings on the subject but maybe OOTP devs got lucky with their deal. Maybe they could've given themselves an extra week to work out the kinks. I don't know, do you? And you see the above and just demand others to "do better." Laughable. Why do better when the OP can't. The OP is getting the energy is dishes because it's what he deserves. It's that simple. Plenty of people on this forum are delivering justifiable criticism or insights into bugs and potential issues like respectable adults. Maybe that's what this started out as, but it's devolved into something else. |
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#29 |
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All Star Reserve
Join Date: Mar 2004
Posts: 700
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Hey man, you may have some legitimate issues with the game, but your tone is ridiculous.
The world is ****ty enough; couldn't you just point to the problems and ask the developers and other players to take a look at them? Those of us who have played this game for a long time have grown to trust that the development team and community will address any serious issues. Maybe show a little maturity and talk to people the way you'd want to be talked to. They're not out here trying to rip you off. It's a complicated game they are programming; there are going to be issues here and there. |
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#30 | ||
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 7,190
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Some general thoughts on the three day early beta...
One thing I'd add is the three day early version is a beta version. It is labeled a beta version. I'm not sure why some say they shouldn't have to pay to beta test the game during those three days? That really is the point of the three days (with the only payback for the user being the discount and seeing the game early) . The developer wants/needs to get the beta into more hands that can report bugs/things they see and hopefully have those taken care of for the release version. The beta isn't just so users that preorder can play the game early. It is also a tool for the developer. But it is clearly labeled a beta and any user that starts a "real" game using it should understand the risks. Before I was a Steam user and I got the beta version I pretty much only did a few things over the three days. First, import my game to make sure the import worked and how things changed (ie beta test). Next I'd look around and report any bugs/errors I might see (ie beta test), confirm old views still worked(ie beta test), and build new views (also a form of beta testing) so I'd be ready to go when the release version came out. Quote:
As a Steam buyer I was looking through the support forum during the three day beta version to see what issues users were having. I don't recall anyone saying anything about personnel during those three days. The first message I found using a search was by you on March 14. The first patch was out on March 12, and the fist hotfix on March 14. How did it take the "three day early users" 4 days to find and post this issue? How come in all of those days only you posted about the issue? Did nobody else see it? Maybe if this "obvious" error that the "lazy (only want to play the game early) beta testers " missed had been posted sooner by just one of the early buyers it would have been in either the March 12 patch or March 14 hotfix.I'd also say if you don't buy early next year and post issues you find the game will be worse for it. You obviously care, but if it does bother you it's not worth the aggravation.
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Quoted from another sports gaming forum.. Quote:
Last edited by Sweed; 03-16-2026 at 09:45 AM. Reason: spelling |
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#31 |
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All Star Reserve
Join Date: May 2015
Posts: 502
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Buying early to save 10%. I expect issues from Tues. Beta and expect them fixed by full release. Next year I will be waiting until a 50% sale to save even more. Let the suckers pay full price to be a tester. I know 2 other players that will be waiting this year until the first big sale because they were disappointed with 26 and the support for it.
The Friday full release should be fully playable and not have the type of bugs being reported. Will there be bugs. Yes there will, but they should not be game stoppers like the ones in this release. Last edited by malor; 03-16-2026 at 09:55 AM. |
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#32 |
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Banned
Join Date: Mar 2026
Posts: 22
Infractions: 0/1 (4)
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The idea the devs don't care enough about the game to do the right thing is a negative moral judgement. And to be possible it requires that the devs be capable of doing the right thing.
Last edited by HafTaLuvIt; 03-16-2026 at 10:31 AM. |
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#33 | |
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Minors (Rookie Ball)
Join Date: Mar 2017
Posts: 37
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At the end of day, every launch we've had there's always been issues. Some years are better than others. BUT it would irresponsible to suggest they don't bust their ass post launch and fix as many bugs and issues as possible. And you know why they do that? Because they care. I'm not saying you should shut up but chill out with the insults to the development team. I'm not thrilled with some of the issues in the game myself. However, as someone who has been playing these games since 15 the devs have gained my trust because I've seen them push out patches within days of launch. I've seen them put in the work immediately after launch to fix the issues in the games. |
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#34 | |
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Hall Of Famer
Join Date: Aug 2010
Location: Indiana
Posts: 9,891
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Personally, I ran several long-term simulations during the beta testing period without seeing the financial issues that you site. I also did not see the issue of teams not hiring coaches. It would be helpful if you could provide the saved files that show these issues. Zip the dat files and post them so they can be checked. |
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#35 | |
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Hall Of Famer
Join Date: Nov 2005
Posts: 3,323
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#36 |
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Hall Of Famer
Join Date: Aug 2010
Location: Indiana
Posts: 9,891
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#37 |
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Major Leagues
Join Date: Mar 2017
Posts: 329
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#38 |
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Hall Of Famer
Join Date: Aug 2010
Location: Indiana
Posts: 9,891
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#39 | |
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All Star Reserve
Join Date: May 2015
Posts: 502
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Quote:
For a game this huge and complicated, there is a need for lots of regression testing to make sure one little fix does not break something unrelated. So you should have run the long term sims multiple times after every fix right up until the final release build was made and then tested that build even more thoroughly to be on top of any remaining issues. A quick minor 1 hour coding fix at this stage should be followed with dozens of hours of testing. You can't just go, my fix corrects the bug and not test the entire application. The fix could introduce many other bugs that will not be obvious. My assumption on the personnel asking for more money bug and then not signing, leaving open position, this is what happened. I do not believe any tester would have missed that if they were looking at everything. It took me about 15 minutes to notice in my 3rd sim season. Then I checked other teams and found it everywhere. Again. Thanks for your time testing. It is not fun sometimes and is the worst part of development time. Usually little reward for time spent, but without it, no application could ever be deployed. |
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#40 | |
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Hall Of Famer
Join Date: Nov 2005
Posts: 3,323
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Games like OOTP simply would not exist and/or would have greatly diminished feature sets if they were expected to come out completely bug free. This is part of the territory for this type of game. |
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