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OOTP 26 - General Discussions Everything about the brand new 26th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame.

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Old 03-04-2026, 12:26 PM   #1
LittleHurt81
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Day-to-Day HAMSTRING - Unkown

It is now 9/9, so over 3 weeks this guy has been playing on it, and originally it was a 1-2 week recovery. I have given his just a couple days off because OPS went from .804 at time of injury to .821.

If I put him on the IL will the injury heal? The fact that return is unkown makes me nervous for the playoffs. Frankly, I don't need him because our magic number after game 143 is 5, so his recovery is probably more important.

So, do I
A) Sit him until hammie is better
B) Put him on IL hoping he recovers before playoffs
C) Keep playing him and hope it doesn't blow up
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Old 03-04-2026, 12:43 PM   #2
kidd_05_u2
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Depending on how much he is needed in the lineup, I would either start at DH or sit on the bench. Sending to the IL shouldn't accelerate his recovery afaik.
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Old 03-04-2026, 05:28 PM   #3
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Like real life, hamstrings in OOTP can linger. In my last completed v26 season I had a player go down with a hammy in late August with IIRC a 2 week recovery predicted. He did not make it back for the playoffs.

I'm not seeing the downside to putting him on the IL? I believe if you put him on the IL it will be retroactive to the injury date. Meaning no issue bringing him back to the club as soon as he heals (if he heals).

Am I missing something?
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Old 03-04-2026, 05:44 PM   #4
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Like real life, hamstrings in OOTP can linger. In my last completed v26 season I had a player go down with a hammy in late August with IIRC a 2 week recovery predicted. He did not make it back for the playoffs.

I'm not seeing the downside to putting him on the IL? I believe if you put him on the IL it will be retroactive to the injury date. Meaning no issue bringing him back to the club as soon as he heals (if he heals).

Am I missing something?
Ah the difference between the human manager and the computer manager. The computer manager isn't going to put a guy with that diagnosis on the IL. He's going to play him. I really want the game to make minor injuries lead to missed games. To do that, computer run teams need to have to sit players due to injuries. I have a 40+ year random debut running and it's nothing to see guys play 20+ seasons (with the game set to very high Injuries for both short term and long term injuries) without ever missing a game for anything other than fatigue.

I think we need minor injuries(more) that require the player to sit out a game or two or three. In real life if a guy leaves a game with an injury, they more often than not won't play the following day. They get evaluated, x rayed etc. You then learn the player is day to day. Often times they are only available to pinch hit. Then if the injury lingers they end up on the IL. This just doesn't happen enough in OOTP. I don't manage or gm. I simply watch games play out. Guys are forced to leave games all the time. The following day they are right back in the lineup with some nagging injury that supposedly effects them a certain percent.

My dream is to one day be able to play OOTP without needing to set fatigue to high. An injury system that made players miss a game or two when they sustain a nagging injury would go a long way towards ending the need for that fatigue crutch.

Last edited by David Watts; 03-04-2026 at 06:06 PM.
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Old 03-04-2026, 06:22 PM   #5
omg_pwnasaurus
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The CPU AI definitely does play guys through day to day injuries much much more than I would, really only resting for fatigue which yeah def seems unrealistic at times.
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Old 03-04-2026, 07:28 PM   #6
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Ah the difference between the human manager and the computer manager. The computer manager isn't going to put a guy with that diagnosis on the IL. He's going to play him. I really want the game to make minor injuries lead to missed games. To do that, computer run teams need to have to sit players due to injuries. I have a 40+ year random debut running and it's nothing to see guys play 20+ seasons (with the game set to very high Injuries for both short term and long term injuries) without ever missing a game for anything other than fatigue.

I think we need minor injuries(more) that require the player to sit out a game or two or three. In real life if a guy leaves a game with an injury, they more often than not won't play the following day. They get evaluated, x rayed etc. You then learn the player is day to day. Often times they are only available to pinch hit. Then if the injury lingers they end up on the IL. This just doesn't happen enough in OOTP. I don't manage or gm. I simply watch games play out. Guys are forced to leave games all the time. The following day they are right back in the lineup with some nagging injury that supposedly effects them a certain percent.

My dream is to one day be able to play OOTP without needing to set fatigue to high. An injury system that made players miss a game or two when they sustain a nagging injury would go a long way towards ending the need for that fatigue crutch.
All good points.

As to the OP I took it as he was day to day managing/simulating his team and asking for advice on what to do with it being an "unknown" return designation? I did wonder why he was playing over the last three weeks (something I surely wouldn't do with my player). I guess simulating or letting the AI set the lineups would answer that.

Anyway figured I'd shared my experience with this type of situation in case it was of value to LittleHurt81.
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Old 03-04-2026, 07:40 PM   #7
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All good points.

As to the OP I took it as he was day to day managing/simulating his team and asking for advice on what to do with it being an "unknown" return designation? I did wonder why he was playing over the last three weeks (something I surely wouldn't do with my player). I guess simulating or letting the AI set the lineups would answer that.

Anyway figured I'd shared my experience with this type of situation in case it was of value to LittleHurt81.
So, I have been managing day-to-day lineups and the injury has not affected his offensive output, however, I wonder about putting him on the IL now. If he does not recover - because the injury recovery is 'unknown' - I can't put him back in the lineup for the playoffs, so my question is: should I risk the IL with the idea he may not recover in time to play in the playoffs?

Right now, he's playing, I switched him to DH, and he's still my top offensive producer AND it hasn't gotten worse. Do I bench him, now that we clinched, and hope he finally recovers before we begin playoff games?
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Old 03-04-2026, 07:41 PM   #8
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So, bench, and hope he recovers? OR IL and hope he recovers? Downside to IL time is, he may not heal and then he is DEFINITELY NOT available.
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Old 03-04-2026, 07:58 PM   #9
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Haha! Moving him to DH may have helped. No injury thing indicated anymore!!! Was just over 1 month and his status is back to 'OK'. No injury indicated.
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Old 03-04-2026, 09:49 PM   #10
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Quote:
Originally Posted by Sweed View Post
All good points.

As to the OP I took it as he was day to day managing/simulating his team and asking for advice on what to do with it being an "unknown" return designation? I did wonder why he was playing over the last three weeks (something I surely wouldn't do with my player). I guess simulating or letting the AI set the lineups would answer that.

Anyway figured I'd shared my experience with this type of situation in case it was of value to LittleHurt81.
I understood your point. Sorry to use it as an excuse to get on my soapbox.
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Old 03-05-2026, 01:17 AM   #11
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I understood your point. Sorry to use it as an excuse to get on my soapbox.
No problem.
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Quoted from another sports gaming forum..

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If someone insults or accuses the devs of incompetence/wrongdoing without proof it’s acceptable.

Never figured that out"
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Old 03-05-2026, 01:23 AM   #12
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So, bench, and hope he recovers? OR IL and hope he recovers? Downside to IL time is, he may not heal and then he is DEFINITELY NOT available.
If he's a major contributor I wouldn't let him anywhere near the field. Not even to PH if I'm sure of my playoff spot. I can see him trying to stretch a single to a double and doing enough damage to put him out of action. Not worth it.

One thing I hadn't thought of is it's September and the roster has expanded. Unless you have some custom rules that don't do that? Meaning if you're using the current rule of 2 extra roster spots you have room to let him sit.
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Quoted from another sports gaming forum..

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If someone insults or accuses the devs of incompetence/wrongdoing without proof it’s acceptable.

Never figured that out"
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Old 03-06-2026, 10:42 PM   #13
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for me i have no love for fragile players i hate it when players go on DL and they go on the DL so rediculously often. No point in paying these players X amount of money for nothing and in the game insurance doesnt cover the salary when on DL
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